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 Post subject: Re: Crimson Skies (2000)
PostPosted: 22 Sep 2017, 08:56 
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antrad wrote:
Thanks again.

Well, the dgVoodoo version does behave differently on my PC, all that I have written still stands. Now the dgVoodoo version for stretched HUD doesn't work, the HUD is still centered like before. The HUD for the other version is stretched properly.

For reference; I'm using Windows 7 64bit and have a R9 270X graphics card. I use the latest version of dgVoodoo and I have tried all the combinations of dlls and settings, and it's still the same. Who knows what could be wrong, it's still better than what we had a week ago.

Are you sure that you copied file from archive with stretched hud?
I can't reproduce this.
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 Post subject: Re: Crimson Skies (2000)
PostPosted: 22 Sep 2017, 17:42 
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Joined: 26 Aug 2016, 16:41
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Yes, even checked the MD5 hashes to check if you accidentally put the same exe in your upload, then reinstalled the game, tried with and without the patch 1.2, it's weird. I will try to install the game on my mom's laptop and see what happens there.


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 Post subject: Re: Crimson Skies (2000)
PostPosted: 26 Sep 2017, 22:48 
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Sorry it took so long, I finally installed the game on my mom's laptop and all the "issues" I had on my PC with the dgVoodoo versions are present there too:
- game crashes on level loading screen if I don't select 800x600 in the configuration window at launch
- game doesn't render in custom resolution by itself, I need to force the resolution through dgVoodoo setup program
- the HUD is not stretched in the dgVoodoo stretched HUD version

Laptop runs Windows 7 32bit and has Intel HD graphics (not sure which version, the processor is Intel Pentium 2020M). Clean install, patched to 1.2, haven't messed with compatibility settings or anything.


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 Post subject: Re: Crimson Skies (2000)
PostPosted: 27 Sep 2017, 19:18 
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antrad wrote:
Sorry it took so long, I finally installed the game on my mom's laptop and all the "issues" I had on my PC with the dgVoodoo versions are present there too:
- game crashes on level loading screen if I don't select 800x600 in the configuration window at launch
- game doesn't render in custom resolution by itself, I need to force the resolution through dgVoodoo setup program
- the HUD is not stretched in the dgVoodoo stretched HUD version

Laptop runs Windows 7 32bit and has Intel HD graphics (not sure which version, the processor is Intel Pentium 2020M). Clean install, patched to 1.2, haven't messed with compatibility settings or anything.

I was able to reproduce crash. It's seems that game crashes only on Windows 7 and doesn't crash on Windows 10.
I'm looking for a way to fix crash, but it's seems it will be the same way as in csfix, so main menu will be tiny on high resolutions.


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 Post subject: Re: Crimson Skies (2000)
PostPosted: 27 Sep 2017, 20:40 
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Links updated. Crash seems to be fixed, at least works for me and doesn't crash on Windows 7 anymore.


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 Post subject: Re: Crimson Skies (2000)
PostPosted: 28 Sep 2017, 06:34 
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I have tested the new versions and now everything works perfect with the dgVoodoo version; the resolution is set automatically, it doesn't crash and the HUD is properly stretched in the stretched version.

I could have managed even with the first version, but you took the time to fix everything. Fantastic work and big thanks :clap:


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