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PostPosted: 22 May 2012, 18:08 
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Joined: 22 May 2012, 12:32
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[quote]Thanks a lot, Master Emerald! How exactly do you did it? Sonic and SEGA All-Star Racing have the same problem: http://i.imgur.com/8AWhp.jpg
I've tried to hack its resolution the same way with SADX 2004, you know, converting 640 and 480 to HEX, swapping ABCD I've got to CDAB, like Big Endian, and searching this HEX number into the EXE file, but I failed. May be you'll help me, with thery at least. Also, hi-res screenshots looks like there's no MIPMAP generation for partially transparent textures: http://s019.radikal.ru/i610/1205/68/f9d0691aefed.png Can you help us with it? And, may be, with proper Anti-Aliasing?

I don't think All Stars Racing has the same issue, it's just the game doesn't have anti-aliasing.
Yes, Sonic Racing is aliased. But aliased-only edges are SHARP. Sonic Racing's edges are jagged and blurry at the same time. There's plenty of aliased screenshots in this topic for you to compare.


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PostPosted: 22 May 2012, 18:47 
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Joined: 19 May 2012, 16:04
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[quote][quote]Thanks a lot, Master Emerald! How exactly do you did it? Sonic and SEGA All-Star Racing have the same problem: http://i.imgur.com/8AWhp.jpg
I've tried to hack its resolution the same way with SADX 2004, you know, converting 640 and 480 to HEX, swapping ABCD I've got to CDAB, like Big Endian, and searching this HEX number into the EXE file, but I failed. May be you'll help me, with thery at least. Also, hi-res screenshots looks like there's no MIPMAP generation for partially transparent textures: http://s019.radikal.ru/i610/1205/68/f9d0691aefed.png Can you help us with it? And, may be, with proper Anti-Aliasing?

I don't think All Stars Racing has the same issue, it's just the game doesn't have anti-aliasing.
Yes, Sonic Racing is aliased. But aliased-only edges are SHARP. Sonic Racing's edges are jagged and blurry at the same time. There's plenty of aliased screenshots in this topic for you to compare.
The game has a motion blur option in the config tool though, so the blurriness could be related to that. If it was the same issue as Sonic 4 and the 2010 port of Sonic Adventure DX, there should be one resolution where the game looks sharper than the others.


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PostPosted: 22 May 2012, 23:37 
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Joined: 17 May 2012, 02:13
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Thanks a lot, Master Emerald! How exactly do you did it? Sonic and SEGA All-Star Racing have the same problem: http://i.imgur.com/8AWhp.jpg
I've tried to hack its resolution the same way with SADX 2004, you know, converting 640 and 480 to HEX, swapping ABCD I've got to CDAB, like Big Endian, and searching this HEX number into the EXE file, but I failed. May be you'll help me, with thery at least. Also, hi-res screenshots looks like there's no MIPMAP generation for partially transparent textures: http://s019.radikal.ru/i610/1205/68/f9d0691aefed.png Can you help us with it? And, may be, with proper Anti-Aliasing?


Jackfuste used floating point instead of Hex!

The image he sent me I sent to Ken:



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PostPosted: 23 May 2012, 11:51 
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Joined: 22 May 2012, 12:32
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[quote][quote][quote]Thanks a lot, Master Emerald! How exactly do you did it? Sonic and SEGA All-Star Racing have the same problem: http://i.imgur.com/8AWhp.jpg
I've tried to hack its resolution the same way with SADX 2004, you know, converting 640 and 480 to HEX, swapping ABCD I've got to CDAB, like Big Endian, and searching this HEX number into the EXE file, but I failed. May be you'll help me, with thery at least. Also, hi-res screenshots looks like there's no MIPMAP generation for partially transparent textures: http://s019.radikal.ru/i610/1205/68/f9d0691aefed.png Can you help us with it? And, may be, with proper Anti-Aliasing?

I don't think All Stars Racing has the same issue, it's just the game doesn't have anti-aliasing.
Yes, Sonic Racing is aliased. But aliased-only edges are SHARP. Sonic Racing's edges are jagged and blurry at the same time. There's plenty of aliased screenshots in this topic for you to compare.
The game has a motion blur option in the config tool though, so the blurriness could be related to that. If it was the same issue as Sonic 4 and the 2010 port of Sonic Adventure DX, there should be one resolution where the game looks sharper than the others.
Blurred edges appears even in menu. It affects logo, spinning car models, and chars riding their cars here and there.


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 Post subject: Master Emerald
PostPosted: 23 May 2012, 12:01 
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Joined: 22 May 2012, 12:32
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Jackfuste used floating point instead of Hex!

The image he sent me I sent to Ken:


Oh, thanks again, finally something have become clear about it.
Storing resolution in floats? Isn't it weird? Resolution is integer values anyway. What's that debugger called? I'll try it on Sonic Racing when I'll have time.


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 Post subject: Great News!
PostPosted: 17 Jun 2012, 15:01 
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Insiders
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Joined: 08 Nov 2011, 09:36
Posts: 156
Location: The Netherlands
Great News!

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Asrock Z77 Extreme 4 ----- Intel Core i7 2700K ----- GTX 680 Twinn Frozer III ----- NVIDIA Geforce GT 520 1x Edition


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PostPosted: 18 Jun 2012, 23:46 
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Thanks to Jackfuste, there is an official patch now :)

Also, crystallize, that seems to be Olly Debugger


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PostPosted: 22 Jun 2012, 23:41 
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Joined: 22 Jun 2012, 23:36
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Hey, Master Emerald, will there be an Ep1 patch compatible with the Steam version? The one you posted doesn't launch.


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PostPosted: 10 Sep 2012, 11:56 
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Joined: 10 Sep 2012, 11:50
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Hi, I patched Episode 1 for the current Steam version. Hope it works for you. Get it here:

Good luck!


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 Post subject: Links
PostPosted: 08 Oct 2012, 20:49 
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Joined: 08 Oct 2012, 20:43
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Links don't seem to be working. Does anyone have a working link?

Hi, I patched Episode 1 for the current Steam version. Hope it works for you. Get it here:

Good luck!


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 Post subject: It works... It's just
PostPosted: 01 Nov 2012, 23:49 
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Joined: 17 May 2012, 02:13
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It works... It's just multiupload.nl is banned on the US.


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PostPosted: 11 Nov 2012, 17:52 
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Joined: 08 Oct 2012, 20:43
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Depositfile is saying "This file does not exist, the access to the following file is limited or it has been removed due to infringement of copyright. "


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PostPosted: 12 Nov 2012, 05:21 
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Joined: 17 May 2012, 02:13
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It seems the file was deleted from everywhere!


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PostPosted: 12 Nov 2012, 17:12 
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Joined: 08 Oct 2012, 20:43
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Do you still have it? Would you mind reuploading it?


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PostPosted: 25 Nov 2012, 11:59 
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Joined: 22 Jun 2012, 23:36
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I lost the steam_api.dll, but I still have the sonic_vis.exe file and it seems to be working even without the .dll.
W/ the original .exe:
Image
W/ the steppres' exe:
Image


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PostPosted: 07 Aug 2013, 01:47 
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Joined: 07 Aug 2013, 01:44
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Sorry to resurrect an old thread, but it seems that even though there are some fixes for EP1 floating around for the internal resolution problem, all posted files have been lost or deleted. If anyone has these files, please reupload them. Thanks!


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PostPosted: 12 Aug 2013, 23:31 
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Joined: 07 Aug 2013, 01:44
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In case any others may come to this topic looking for a fix for episode 1, I have uploaded the two files you need. Simply place them in the sonic 4 ep 1 folder. It does work with the steam version, but achievements and leaderboards do not work. Enjoy!


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