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PostPosted: 23 May 2018, 15:33 
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Hello, i'm looking for help adjusting FoV in SoD2.

As an UE4 this game is, actually only known way to change FoV is trough engine.ini by setting this command:

[Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

The issue here is, FoV turns from Horizontal to Vertical, resulting as very high FoV (like 90+ degrees of vertical FoV), mostly with 21:9 resolutions. As you can imagine, everything looks too far away.

Also the game doesn't have a FoV slider in game options.

Could someone help with a custom FoV modifier?

Thanks in advance.


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PostPosted: 24 May 2018, 07:21 
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Look via Cheatengine for these Adresses:

0.002777778
0.008726646192

Or via Hex edit for these Adresses:

61 0B 36 3B
35 FA 0E 3C

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PostPosted: 24 May 2018, 17:54 
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Cannot use hex edit since is an UWP app.

I can use cheat engine:

- Looking 0.002777778 float , i've found 84 entries.
- Looking 0.008726646192, i've found 0 entries.

What should i do now?

Thanks.


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PostPosted: 26 May 2018, 00:20 
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try uncheck "Writable" and search again

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PostPosted: 26 May 2018, 22:02 
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Doesn't work, unchecking "writable" is the same, 84 results show 0.002777777845 or 0.002777778544, if i try to modify all values to 0.00238 for example, the game closes. And going one by one doesn't have any effect in FoV.

Is fine guys, Thanks for your help. Much appreciated.


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PostPosted: 27 May 2018, 01:36 
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@codenamejack447 : try this trainer i made , let me know if works. make sure disable [/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV in engine.ini

Attachment:
SOD2_FOVChangerPatch6.rar [4 MiB]
Downloaded 995 times


How To ?
1.make sure game on latest update (patch5) > Extract .rar > Open SOD2_FOVChanger.exe > play a game

2.Press Hotkey :
] for increase FOV,
[ for decrease FOV
and backspace to default FOV


troubleshooting:
1.Doesnt worked when press hotkeys. (Workaround:close the trainer then re-open)

Attachment:
Dayton (State of Decay 2) Screenshot 2018.05.27 - 07.30.36.92.jpg
Dayton (State of Decay 2) Screenshot 2018.05.27 - 07.30.36.92.jpg [ 772.96 KiB | Viewed 35455 times ]

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Last edited by susahamat on 03 Jan 2019, 16:10, edited 12 times in total.

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PostPosted: 27 May 2018, 03:59 
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OMG! Awesome! It works better than expected.

Thanks a lot for this trainer!!!

P.S. I know this is off topic but. Would be possible a trainer like this in Forza Games for changing FoV too? Actually i use a steering wheel but cabin view has not a decent FOV. Tried cheat engine to find 0.00277777845 gives me entries too. If not possible it doesn't matter.


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PostPosted: 27 May 2018, 23:15 
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you're welcome

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Last edited by susahamat on 28 May 2018, 20:31, edited 1 time in total.

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PostPosted: 28 May 2018, 07:25 
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Thank you very much, I will be aware of your news!


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PostPosted: 28 May 2018, 07:53 
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Good sir, nice tool you have there... But might I ask you for one favor? Seeing as I have a Logitech G410 (10 keyless - No Numpad) Keyboard, I am unable to adjust the FOV. Can you please add other keybinds or allow them to be changed mayhaps? Would be very much appreciated.

Thank you sir

Mr. Sabrewulf


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PostPosted: 28 May 2018, 13:28 
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@Mr.Sabrewulf : done sir ! http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196

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PostPosted: 28 May 2018, 18:32 
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Amazing job sir, works perfect! Very much appreciated indeed.


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PostPosted: 02 Jun 2018, 02:26 
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Hello, was using this tool but todays update appears to have broke it. :(


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PostPosted: 02 Jun 2018, 02:29 
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Most kind sir, looks like there was a SOD2 update today and as expected, the FOV Changer no longer works. When you get some time, it would of course be greatly appreciated if you could please update it.

Thanks again!


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PostPosted: 03 Jun 2018, 16:54 
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mmmmh , is this fix able to play on SOD2 using Tri-screen/Surround ? i just bought the game yesterday and it doesn't work

https://forums.geforce.com/default/topic/1057672/3d-vision/state-of-decay-2-surround-fix-/

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PostPosted: 03 Jun 2018, 18:04 
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yes it does, i play it triple screen too, not at 7680x1440 but 4320x1920 is more inmersive IMHO.


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PostPosted: 03 Jun 2018, 18:12 
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Image


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PostPosted: 04 Jun 2018, 04:02 
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Hopefully the fixer gets updated soon, it worked perfectly, aside from the warp speed effect when driving too fast lol.


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PostPosted: 04 Jun 2018, 18:25 
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please update the tool in order we can play Tri-screen with a good ratio :(

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PostPosted: 08 Jun 2018, 11:36 
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I also stopped playing after the sod2 update - without the fixer it is way less enjoyable!

@susahamat: It would be awesome and much appreciated if you could release an update!


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PostPosted: 16 Jun 2018, 21:30 
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no news :(

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PostPosted: 18 Jun 2018, 13:30 
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working on it , sorry guys for delayed . i've been busy on last week

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PostPosted: 18 Jun 2018, 14:33 
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done posted new version, check in this page :) http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196

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PostPosted: 20 Jun 2018, 02:54 
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@susahamat Thank you!!!! Working perfectly again! :D


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PostPosted: 27 Jun 2018, 16:23 
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@susahamat

thank you i have a correct FOV for the Surround :)

i use nvidia Surround and in the game, i'm just on "without borders" , but i let the game to 7680x1440 in window mode because there is not this resolution on SOD2 menu

:twothumb: :twothumb: :twothumb: :twothumb:

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PostPosted: 29 Jun 2018, 17:36 
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susahamat wrote:
done posted new version, check in this page :) http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196


Stopped working with the newest patch (today) :cry: :cry: :cry:

Any chance for another update? Its literally unplayable without your tool...


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PostPosted: 29 Jun 2018, 19:00 
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of course mate

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PostPosted: 29 Jun 2018, 21:18 
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fov changer for latest pacth (patch2) is ready http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196

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PostPosted: 30 Jun 2018, 08:42 
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susahamat wrote:
fov changer for latest pacth (patch2) is ready http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196


Awesome, thank you very much!


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PostPosted: 04 Jul 2018, 18:14 
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susahamat wrote:
fov changer for latest pacth (patch2) is ready http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196


And again...
How much do they change each patch that this stops working? :wtf:


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PostPosted: 05 Jul 2018, 00:48 
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sorry it'll be delayed for update . my ISP still going down

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PostPosted: 13 Jul 2018, 11:38 
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fov changer for latest patch (patch2.1) is ready http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196

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PostPosted: 20 Jul 2018, 06:39 
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Thanks again for keeping the FOV Changer updated, very much appreciated indeed!


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PostPosted: 10 Aug 2018, 08:29 
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fov changer for latest patch (patch3) is ready : http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196

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PostPosted: 19 Aug 2018, 18:44 
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thank you for the update :D

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PostPosted: 15 Sep 2018, 03:52 
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fov changer for latest patch (patch4) is ready : http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196

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PostPosted: 22 Nov 2018, 08:15 
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susahamat wrote:
fov changer for latest patch (patch4) is ready : http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196


Would you be so kind and have a look at the latest patch? Would be awesome!


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PostPosted: 28 Nov 2018, 05:59 
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sorry guys i've been busy lately and being late for update btw latest patch released here http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196.

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PostPosted: 06 Dec 2018, 22:33 
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Thanks for the continued FOV fixer tool support susahamat, appreciate it greatly.


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PostPosted: 03 Jan 2019, 07:55 
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There's been another patch sir, when you get the time, can you please update the fix. Thanks.


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PostPosted: 03 Jan 2019, 16:10 
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fov changer for latest patch (patch6) is ready http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196

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PostPosted: 03 Apr 2019, 09:19 
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you are the best ! :)

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PostPosted: 19 May 2019, 20:19 
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When I open the engine.ini file the command line [/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV isn't there. Am I supposed to copy and paste it into there to disable it? The trainer isn't working for me even when I close and re-open. Please can one of you guys help me out, it's doing my head in lol


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PostPosted: 21 May 2019, 08:19 
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MrFrankTheRabbit wrote:
When I open the engine.ini file the command line [/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV isn't there. Am I supposed to copy and paste it into there to disable it? The trainer isn't working for me even when I close and re-open. Please can one of you guys help me out, it's doing my head in lol


Commonly, the lines need to be added manually to Engine.ini to force the game FOV to be vertical, significantly increasing it from the base value.

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PostPosted: 10 Jun 2019, 18:18 
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The Solution!


Attachments:
SOD2ConfigurationTool - By Bilago.zip [505.1 KiB]
Downloaded 526 times
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PostPosted: 17 Jun 2019, 21:50 
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susahamat wrote:
fov changer for latest patch (patch6) is ready http://www.wsgf.org/forums/viewtopic.ph ... 96#p172196


Please release a version for the latest patch


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