Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
Last visit was: less than a minute ago It is currently 06 Jun 2020, 03:21

All times are UTC [ DST ]




 [ 220 posts ]  Go to page Previous  1 ... 18, 19, 20, 21, 22  Next
Author Message
 Post subject: Please help!
PostPosted: 14 Aug 2012, 13:49 
Offline

Joined: 14 Aug 2012, 10:50
Posts: 1
I copied mod in other dir and write full path in shortcut like: -mod "d:xxx.big"
It works now, as I think game is unable find default path in Windows 7.


I am not that good at computers and I dont understand what he means, could anybody help me please?


Top
  
 


 Post subject: Re: Please help!
PostPosted: 16 May 2013, 09:43 
Offline

Joined: 16 May 2013, 09:41
Posts: 1
contrast wrote:
I copied mod in other dir and write full path in shortcut like: -mod "d:xxx.big"
It works now, as I think game is unable find default path in Windows 7.

I am not that good at computers and I dont understand what he means, could anybody help me please?



I didn't really get what to do either. Could someone write what to do step by step?


Top
  
 
PostPosted: 01 Jun 2013, 23:05 
Offline

Joined: 01 Jun 2013, 22:47
Posts: 3
I'm getting an error message when I try to launch it using the shortcut provided. I'm using Windows 8 x64 and can play the game no problem using the normal method of launching the game. When I click on the widescreen shortcut it comes up with this error message:

---------------------------------------------------------------------------------------------------------------
Expected floating point value, math op, or predefined macro, but found
'SHARKU_DAMAGE'

Error parsing field 'Damage' in block 'Weapon' in file
'Data\INI\Weapon.ini', line 13888


Error parsing field ' Damage' in block 'Weapon' in file
'Data\INI\Weapon.ini', line 13888


Error parsing INI block ' Damage' in file 'Data\INI\Weapon.ini'.
7 Addresses:
(unknown)(0): game.dat+241550 Debug::PostStaticInit+3390
(unknown)(0): game.dat+2294796
FXParticleSystem::DefaultModuleKey<0>::operator=+209278
(unknown)(0): game.date+2325810
GameClientRandomVariable::setRange+15179
(unknown)(0):game.dat+6460555 Xfer::operator==+119787
(unknown)(0):KERNEL32.DLL+165187 BaseThreadInitThunk+14
(unknown)(0):ntdll.dll+376633 RtIInitializeExceptionChain+ 133
(unknown)(0):ntdll.dll+376588 RtIInitializeExceptionChain+88

Because of the severity of this error the game will now exit.

---------------------------------------------------------------------------------------------------------------


Any help would be appreciated!!


Top
  
 
PostPosted: 02 Jun 2013, 01:06 
Offline
Editors
Editors
User avatar

Joined: 12 Sep 2007, 19:14
Posts: 1560
Hello Duomaxwell43,

Sorry to hear you are having problems with the mod. I don't have Windows 8, but I'll do what I can to help.

Did you install the mod using the installers or by some other method? Please tell me where WSEmod.big is located on your drive.

If I can sort this out with you that will help me improve instructions for the .zip releases I'm prepping.

Thanks.

_________________
VirtualDub Game Recording Guide | BFME2 & RotWK Widescreen/Triplehead Mods


Top
  
 
PostPosted: 02 Jun 2013, 02:07 
Offline

Joined: 01 Jun 2013, 22:47
Posts: 3
Hey thanks for the quick reply! And the WSEmod.big file is in C:\users\username\AppData\Roaming\My Battle for Middle-Earth(tm) II Files. Also, I installed it using the installer provided.

I did sort of correct the problem on my own too. I was using the unofficial 1.07 update from gamereplays. When I reverted back to 1.06 it worked fine, but with the 1.07 it just gives that error I was talking about.


Top
  
 
PostPosted: 03 Jun 2013, 03:18 
Offline
Editors
Editors
User avatar

Joined: 12 Sep 2007, 19:14
Posts: 1560
Ah yes that would do it. The mods work correctly only with the latest official version of each game.

On the other hand, at least I know that the installers work correctly with Windows 8. Thanks for the compatibility test! ;)

_________________
VirtualDub Game Recording Guide | BFME2 & RotWK Widescreen/Triplehead Mods


Top
  
 
PostPosted: 03 Jun 2013, 16:22 
Offline

Joined: 01 Jun 2013, 22:47
Posts: 3
Yup thanks for the info! And just as an update I've been playing the game with no problems so yeah it looks like everything is good on Windows 8 x64.


Top
  
 
PostPosted: 11 Sep 2013, 17:17 
Offline

Joined: 11 Sep 2013, 17:10
Posts: 1
Hi, I am having problems downloading the Triplehead and widescreen mods posted on page 1 of this thread, is there another host link, as this one just gives me an error/problem loading page when i follow the link..? (i have tried different browsers and on two different pc's)


Top
  
 
PostPosted: 13 Sep 2013, 07:24 
Offline
Editors
Editors
User avatar

Joined: 12 Sep 2007, 19:14
Posts: 1560
ZAjabbar wrote:
Hi, I am having problems downloading the Triplehead and widescreen mods posted on page 1 of this thread, is there another host link, as this one just gives me an error/problem loading page when i follow the link..? (i have tried different browsers and on two different pc's)

Links should now be working. Sorry for the error.

_________________
VirtualDub Game Recording Guide | BFME2 & RotWK Widescreen/Triplehead Mods


Top
  
 
PostPosted: 05 Jan 2014, 23:33 
Offline

Joined: 05 Jan 2014, 23:27
Posts: 1
Hi , i'm french so sorry for my bad english

But , is it possible to use the zoom modification mod with customs maps , or it's just impossible

Thanks a lot ! ;)


Top
  
 
 [ 220 posts ]  Go to page Previous  1 ... 18, 19, 20, 21, 22  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: CommonCrawl [Bot] and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  




Powered by phpBB® Forum Software © phpBB Group