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| Cinematic aspect ratio with 16:9 monitor https://www.wsgf.org/phpBB3/viewtopic.php?f=62&t=22783 |
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| Author: | Brod [ 26 Sep 2011, 18:22 ] |
| Post subject: | Cinematic aspect ratio with 16:9 monitor |
I've been thinking about the use of HOR+ for modern game FOV scaling. It's common knowledge that 16:9 monitors are more suitable for gaming than 16:10 because the latter will have less horizontal FOV, but what I want to know is why stop at 16:9? 2560x1440 = 1.77:1 (3,686,400 pixels) 2560x1080 = 2.37:1 (2,764,800 pixels) Pros: - Larger horizontal field of view - Less pixels means lower hardware requirements and/or higher detail settings / framerate. - 2.37:1 is very close to the cinema standard of 2.39:1, giving a more 'cinematic' feel to the game. Cons: - Lower visible detail level than 2560x1440 due to 'zoomed out' effect - Letterboxing black bars (doesn't bother me) - Possible lack of support in game settings (haven't looked into this) Thoughts? |
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