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| Gyromancer https://www.wsgf.org/phpBB3/viewtopic.php?f=62&t=18075 |
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| Author: | Tanuki [ 05 Oct 2009, 20:55 ] |
| Post subject: | Gyromancer |
For all those who ever wondered what a cross between Bejeweled and a JRPG would be like. http://www.youtube.com/watch?v=Pi6XcAtrgn8 |
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| Author: | The_cranky_hermit [ 05 Oct 2009, 21:00 ] |
| Post subject: | Gyromancer |
I thought Puzzle Quest: Challenge of the Warlords already covered that territory. |
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| Author: | DaFox [ 05 Oct 2009, 21:26 ] |
| Post subject: | Gyromancer |
It looks EXACTLY like puzzle quest. Except it seems deeper and has the twist mechanism which I dislike. |
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| Author: | Tanuki [ 05 Oct 2009, 21:35 ] |
| Post subject: | Gyromancer |
I thought Puzzle Quest: Challenge of the Warlords already covered that territory I needed a lede. It's me. What else was I supposed to do? Okay okay. Ahem... - Square Enix finally succumbs and goes full casual. PC gamers exclaim, "I told you so!" - Once again another game that forces you to play with your jewels. - PopCap has discovered what these newfangled "resolutions" are and how they work. - Square Enix game for PC and 360 only. Further proof that God hates Sony. |
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| Author: | Tanuki [ 01 Dec 2009, 19:27 ] |
| Post subject: | Gyromancer |
The game appears to have three options. Windowed 800x600 Windowed 1280x720 and a FullScreen Mode which is 1280x960 or maybe 1280x960 is the highest the game will support. Sad. |
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| Author: | StingingVelvet [ 02 Dec 2009, 00:05 ] |
| Post subject: | Re: Gyromancer |
Casual puzzle games aren't exactly known for their high-res support... popcap games only display in 640x480. I bought some Luxor game a while back and was amazed it had 1080p support. |
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| Author: | Tanuki [ 02 Dec 2009, 00:50 ] |
| Post subject: | Re: Gyromancer |
Casual puzzle games aren't exactly known for their high-res support I guess I figured that with the higher production values they would have done that. Considering that they are already scaling to support a letterboxed 16:9 image for 800x600 I don't see why they wouldn't of done the same for higher resolutions. Well at least they understand the concept at least. |
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