| Widescreen Gaming Forum https://www.wsgf.org/phpBB3/ |
|
| Tomb Raider: Underworld https://www.wsgf.org/phpBB3/viewtopic.php?f=62&t=16576 |
Page 1 of 1 |
| Author: | L2Phantom [ 17 Nov 2008, 08:39 ] |
| Post subject: | Tomb Raider: Underworld |
Anyone tried this demo? Can't seem to get it to go above 3840 x 1024. Awesome looking game, wish it would work. |
|
| Author: | The_cranky_hermit [ 18 Nov 2008, 03:53 ] |
| Post subject: | Tomb Raider: Underworld |
I tried the demo. Lara's movements felt way too fast - as if the game were sped up but environmental animations stayed normal. The slightest tap of an arrow key send Lara careening right over a cliff edge into the water below. After about five attempts to make a jump followed by splashing in the water and climbing up the face of the cliff for what feels like forever, I gave up. I never had any problems like that in TR:L. |
|
| Author: | Abram [ 18 Nov 2008, 05:15 ] |
| Post subject: | Tomb Raider: Underworld |
Which is why i use a gamepad for those games... I havent really liked teh series since i played on my PS1 but i tried the demo for this altest one and it seems alright.. I'll likely buy if once if get s bit cheaper. At least it has proper widescreen support. |
|
| Author: | Frag Maniac [ 18 Nov 2008, 06:26 ] |
| Post subject: | Tomb Raider: Underworld |
I've read that TR: Underworld is buggy/unrealistic with character movement, jumps, some AI bugs, etc, and that you can die easily from low falls. Gamepad, BAAAAH!!! TR: Legend and Anniversary worked fine with KB/M. It sounds obvious that this one was not as well ported. I just hope it's fixable, otherwise a series that was evolving nicely will be taking steps backward. |
|
| Author: | The_cranky_hermit [ 18 Nov 2008, 07:00 ] |
| Post subject: | Tomb Raider: Underworld |
I think it would be controllable just fine with a keyboard if she didn't move so ridiculously fast. It feels like TR:L running at double speed. |
|
| Author: | g00seberry [ 18 Nov 2008, 12:45 ] |
| Post subject: | Tomb Raider: Underworld |
Even with a 360 controller it's very sensitive. It's incredibly difficult to run in a straight line, the slightest angle on the stick and she's off on one. Environments generally look nice though - some nice lighting. |
|
| Page 1 of 1 | All times are UTC [ DST ] |
| Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |
|