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Vanilla TF2 Group
https://www.wsgf.org/phpBB3/viewtopic.php?f=62&t=16130
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Author:  Ryom [ 16 Aug 2008, 08:17 ]
Post subject:  Vanilla TF2 Group

If anyone is interested in finding servers that run Vanilla TF2, I've created a Steam Group just for you: http://steamcommunity.com/groups/VTU

If you run a Vanilla server you can message me ([AfZ]Ryom) and I'll promote you to a group officer and add your server to the Vanilla Server list.

Author:  Cynagen [ 17 Aug 2008, 01:30 ]
Post subject:  Re: Vanilla TF2 Group

If anyone is interested in finding servers that run Vanilla TF2, I've created a Steam Group just for you: http://steamcommunity.com/groups/VTU

If you run a Vanilla server you can message me ([AfZ]Ryom) and I'll promote you to a group officer and add your server to the Vanilla Server list.


What qualifies as a vanilla server?

Author:  Abram [ 17 Aug 2008, 02:30 ]
Post subject:  Vanilla TF2 Group

Vanilla server = "Pure server".

Default server content. No mods of any kind. Some people include original game version in that definition, too. But I think that's silly, as official patches are essential.

Or ahs that changed since i last gamed online? It's been a while...

Author:  Ryom [ 17 Aug 2008, 02:55 ]
Post subject:  Vanilla TF2 Group

Q: What is Vanilla TF2?

A: Vanilla TF2 is the game the way Valve intended it. No gameplay changes (shortened respawn, no crits, no more than 24 players, modifed gravity/health/damage, etc) or other modifications of that nature.

Custom maps are considered Vanilla. Adminstration and Voting mods are considered Vanilla, as long as the voting does not allow for players to change core gameplay (respawn timers, gravity, crits, etc); in other words map change voting is OK.

Author:  MobsterOO7 [ 17 Aug 2008, 04:16 ]
Post subject:  Vanilla TF2 Group

Oooooh, I didn't know custom maps were considered vanilla. I guess you learn something very day.

Author:  Dem Pyros [ 17 Aug 2008, 04:22 ]
Post subject:  Vanilla TF2 Group

Q: What is Vanilla TF2?

A: Vanilla TF2 is the game the way Valve intended it. No gameplay changes (shortened respawn, no crits, no more than 24 players, modifed gravity/health/damage, etc) or other modifications of that nature.

Custom maps are considered Vanilla. Adminstration and Voting mods are considered Vanilla, as long as the voting does not allow for players to change core gameplay (respawn timers, gravity, crits, etc); in other words map change voting is OK.
Is chocolate considered vanilla?

Author:  MobsterOO7 [ 17 Aug 2008, 04:26 ]
Post subject:  Vanilla TF2 Group

Is chocolate considered vanilla?

If they are not the same word then I would guess the answer is:
Code:
no.

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