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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 13:01 
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oh god oh god oh god.

Thats all I can say.

It was nice knowing you all.


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 15:49 
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HELL YES

I was thinking the frozen field of ice on Blizzard.com was Wrath of the Lich King, but deep down inside I was hoping for this. So awesome.

The gameplay appears to be very complete, do they need to flesh out the world and other characters now?


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 16:09 
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I've been Diablo'd out since Throne of Bhaal. Plus, I really don't see where they could take the story from here.

On the other hand, I *really* want StarCraft 2, and news of Diablo III just makes me mad that they are spending time on something that isn't StarCraft 2.


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 16:39 
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I'll keep an eye out on this one, but I can't say I'm overly excited... :oops:


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 18:24 
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These days it seems I'm the only one who doesn't care one bit for a sequel to a dumb hack and slash pvper city game.

If that's the kind of game people want, no wonder I can't find a decent game to play.


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 18:30 
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I never liked the Diablo series. In fact I heaviled dislike it. Not because of what it is (which is great), but for what it claims to be. For all the millions of gamers calling this game an RPG, you can't imagine how much it pisses me off.


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 19:18 
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I heard a rumor it will support resolutions up to 1024x768.


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 19:34 
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I never liked the Diablo series. In fact I heaviled dislike it. Not because of what it is (which is great), but for what it claims to be. For all the millions of gamers calling this game an RPG, you can't imagine how much it pisses me off.


I agree. Personally I love the two previous games, but I can hardly call it an RPG. Lets just hope Tanuki was joking about the rumored resolutions. :)


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 20:01 
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I think the 'rpg' genre has been pretty much tagged to anything up to and including the kitchen sink.


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 20:13 
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I heard a rumour that it was going to be Old School and go back to the days of one fixed resolution - 640x480. :P

Honestly, if D3 only supports up to XGA, I'm gonna boycott it on principle.

...

I found D2 to be fun for a while, but after like, two play throughs, I was bored.


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 20:23 
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The pics of it appear widescreen. I wonder about the need for DX 10.1 when this will be a game designed to run on Macs as well.


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 20:35 
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Probably an optional codepath, then.


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 21:59 
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The trailer is also wide in 720p, I got it out of curiosity, can't say I see what the fuss is about, looks to me like a poor remake of NWN1 without the good parts.

A few things are sort of original like destroying the scenery to kill things but mostly, it's more of things that have been done before just not as well as what's already on the market.

I mean, the narrator in the trailer even goes to say it's an innovation to have a quickslot bar to use powers and stuff ... and these guys make WoW ?


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 Post subject: DIABLO THREE!
PostPosted: 28 Jun 2008, 22:05 
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They probably mean it's an innovation for the Diablo series. ;)

I can't see how they'd get away with it, otherwise. Quickslots have been in games for years now...


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 Post subject: DIABLO THREE!
PostPosted: 29 Jun 2008, 03:21 
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I mean, the narrator in the trailer even goes to say it's an innovation to have a quickslot bar to use powers and stuff ... and these guys make WoW ?


The innovation comes from the fact that you dont select a guy and press your hotkey to make him explode, you press your hotkey then right click where you want your spell to happen. I cant say im all that excited for the new hotbar as diablo 2's skill setup works just fine.

Anyway its defiantly not a game for everyone.


Best RPG ever.lol bluemak


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 Post subject: DIABLO THREE!
PostPosted: 29 Jun 2008, 06:34 
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Given the anticipation that surrounded Hellgate London vs what it turned out to be, I really can't get excited at all about this. From what I've seen so far in both the Diablo 2 and Hellgate demos, Blizzard kinda sucks as a developer IMO. They may have good ideas but it's clear to me they need to have someone else implement them or come up with much better gameplay and graphics work. Both the gameplay and graphics design of these titles are boring and bland. Both these titles are very overrated.


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 Post subject: DIABLO THREE!
PostPosted: 29 Jun 2008, 07:18 
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Blizzard had nothing to do with Hellgate London..? And I would consider it a success, they have 1 million subscribers last I heard. Its doing very well in south asia. Granted its still not good but that is probably EA's fault considering the developers did not want to launch for atleast another 6 months.


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 Post subject: DIABLO THREE!
PostPosted: 29 Jun 2008, 10:32 
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Blizzard had nothing to do with Hellgate London..?
Nothing,...I think not. From Wikipedia...

"Flagship Studios is a computer game company founded by Bill Roper along with Max Schaefer, Erich Schaefer, and David Brevik, the original developers of Diablo and former high level Blizzard North executives. The core of Flagship Studios has been collaborating as a team since 1993 when they founded Condor Studios (later bought out and renamed Blizzard North) and in addition to the Diablo franchise were key high level executives in the development of Warcraft, Starcraft, and World of Warcraft. Flagship Studios was formed following the resignation en masse of Blizzard North management following a dispute with Blizzard Entertainment parent company Vivendi. Flagship Studio's primary target platform for their games is the PC."

The original core Blizzard team is all over the HL title and it shows, awfully bad game, a real let down IMO.


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 Post subject: DIABLO THREE!
PostPosted: 29 Jun 2008, 12:06 
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Best RPG ever.

Barely an RPG.

At best it's a point 'n' click hack 'n' slash RPG in the same realm as Dungeon Siege.


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 Post subject: DIABLO THREE!
PostPosted: 29 Jun 2008, 15:14 
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[quote]Best RPG ever.

Barely an RPG.

At best it's a point 'n' click hack 'n' slash RPG in the same realm as Dungeon Siege.
Carpel tunnel syndrome, here we come! :)

In all honesty, it only looks interesting. I'll be on the fence of buying the game in general. I need to play it to know if I'll be interested.

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 Post subject: DIABLO THREE!
PostPosted: 29 Jun 2008, 19:23 
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The original core Blizzard team is all over the HL title and it shows, awfully bad game, a real let down IMO.


while flagship might be made up of ex-blizzard people, there's no way in hell HL would actually have shipped like it did if it had been published by blizzard. that, i think, is the big difference.

hell, even in the shape it's in today it still might not be ready for blizzard to release.


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 Post subject: DIABLO THREE!
PostPosted: 01 Jul 2008, 04:40 
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cant wait for this one played D1 D2 & D2 LOD hopefully they don't release too late. btw saying they're working on D3 rather than SC2 is nonsense they have their own teams for each game, plus they've been working on D3 for almost four years now 8)


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 Post subject: DIABLO THREE!
PostPosted: 01 Jul 2008, 14:39 
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I love RPGs but Diablo holds a special place in my heart. It's a great game for playing for an hour or two after a long day at work... mindless point and clicking. I played an Amazon on Diablo 1 and a Necro on Diablo 2. Diablo 1 almost gave carpal tunnel, I had to learn to hold my mouse better.

Anyway I'm glad to see Diablo 3 is coming. I would expect there is no way it will support multiple monitors but we'll see.


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 Post subject: DIABLO THREE!
PostPosted: 01 Jul 2008, 17:17 
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I played D2...I remember how distasteful it brought all the monsters back after I had worked so hard trying to get somewhere...if you clear out a level...they should stay dead!

The game was kinda fun, but you have to admit...it was hardly an RPG.

hopefully it supports better graphics...


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 Post subject: DIABLO THREE!
PostPosted: 01 Jul 2008, 18:22 
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I played D2...I remember how distasteful it brought all the monsters back after I had worked so hard trying to get somewhere...if you clear out a level...they should stay dead!


Its like any RPG isnt it?

Better than some. Monsters only respawn if you quit. Some games actually have them respawn after a certian time which is truely horrible.


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 Post subject: DIABLO THREE!
PostPosted: 01 Jul 2008, 19:44 
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Calling Diablo 1,2 an RPG is like calling Flying Shark a flight simulator.

Or Donkey Kong, an interactive documentary on the life of the big ape in Africa.


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 Post subject: DIABLO THREE!
PostPosted: 01 Jul 2008, 20:09 
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Diablo 1 + 2 = garbage, we'll see how 3 is.


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 Post subject: I figured there was a D3
PostPosted: 10 Mar 2012, 08:29 
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I figured there was a D3 thread in General, damn, that long huh?

http://massively.joystiq.com/2012/03/09/diablo-iii-shelves-pvp-to-make-launch/

Blizzard announced today that Diablo III's PvP is not living up to the studio's standards and that it will be removing it for now in order to keep the game on track for launch.


Is it getting close to pushing that button time? That red button?


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PostPosted: 10 Mar 2012, 10:26 
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I don't care to much for pvp, so if this decision helps releasing the game sooner, I am all for it.

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PostPosted: 10 Mar 2012, 21:03 
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Feeling trolly today.

-Sir! Sir! The Great Activision has spoken! The Great Activision is angry! Our decision to cut PvP has brought much wraith upon us! Shall we sacrifice another intern?

-Don't be a fool! Right now our agents are spreading the word of how Diablo III is PvE at its core and that we made this decision because we care about quality.

-But what if they don't believe us sir? What if they realize that our casual skill system and play-to-win features make balancing nigh impossible?

-Well...

-And what of the Great Activision? Won't lack of PvP make the masses more likely to realize the always connected to Battle.net requirement is done for targeted marketing and to encourage them to spend their wealth on our online services? Wasn't PvP one of the primary reasons people used Battle.net to begin with?

-Hmmm...

-I will get another intern sir!

-Wait. I have an idea. We will hold back some content from release and then include it in a patch later and say it is free for our "loyal Battle.net users".

-Like we did for Diablo II?

-Yes. Exactly.

-And then they will worship us as they should?

-Yes.

-And what of PvP sir?

-Screw it. We will wait to see what Borderlands 2 does and steal that.

-That is brillant sir! It just might work!

-It better. For if it doesn't, this could be the end...the end...of the world...

EDIT - I got my Overlords mixed up.


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PostPosted: 22 Apr 2012, 03:16 
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I got rid of shadow floating! in beeyootuful 3d...
Not sure if they fixed it... cuz at first my shadows were floating. ( but I did mess with convergence befo I got in dis here game and perhaps fragged it befo playin' )
Otherwise I turned off the shadow in options but returnin' to da game I noticed the shadow pop lock perfect fer a split second!
So I turn mah sadow option back on and Bam! Everything is beyootiful!

matter eh fact. Once I set my convergence for my mouse and gui to meet the front plane ( single mouse ) I get nice convergence still. And I can than crank the depth setting to max for fun exagerated 3d that behaves the best I have evah! evah seen in a 3dvision game!
I am happy!

click image for 6050 x1080



Tried surround multi-monitor out, by choosing the fullscreen windowed option. I do not know if they have tweaked the Beta for surround/eyefinity but I did not see any flakyness in the compositions once in game.
Besides what was in the normal resolutions ( ie. interor cutaways for composition sake ). I loved the expanded landscape! Gave it an epic feel! ( gonna try out the d2 multi res as soon as the weekend is over )
Epic surround experience! I am happy!


Now both together?

Not so happy... :-(
Hopefully, they will appreciate their own work as much as I do and marry a native solution for the release. ( dunno this is kind of tough for 3dvision? my only windowed 3d is with single monitor views? )
Maybe Nvidia will support multimonitor windowed 3d so Blizzard can "let it be"?

I suppose we sould be celebrate their beta efforts so far.
And hopefully this is all natively supportted release day. ( Diablo 3 forums d-day of widescreen love? )

Attached files Diablo III12_50.jps (200.1 KB)

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PostPosted: 22 Apr 2012, 08:40 
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dunno what link gremlins mistake I made before? ( :hide is there a resolution limit? images links do not auto-resize? )
Otherwise:

[click image for full res @ 6050 x 1080





.

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PostPosted: 22 Apr 2012, 13:26 
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dunno what link gremlins mistake I made before? ( :hide is there a resolution limit? images links do not auto-resize? )
Otherwise:

[click image for full res @ 6050 x 1080





.


Is it just me or does it appear that you can zoom out a lot more? Is there an edit I can do to adjust this?

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PostPosted: 23 Apr 2012, 02:30 
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If you meen wider? my bevels are pretty thick so my bevel adjustment gived me well over 6000? 6050 x 1080
If you mean by height. ..
I am playing the female witch doctor ( my sad sad necromancer replacement which I hate to admit has been fun )
in the picture without any armour progression. Maybe she is just smaller then yer characters?

Did u accidently zoom in?

The Z key is supposed to control zooming in and out. I do not know if the keyboard z key works...
But! I found that my default mouse settings on my R.A.T. 9's thumbwheel which was set to z and shift Z for undo redo in Maya,
Worked just fine to zoom in and out of the game.

I took some zoom in action shots of some of the creature battles if u r interested in wut the difference looks like? ( mostly me taking damage so I could get up close captures of characters )

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PostPosted: 02 May 2012, 18:08 
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http://www.gamespot.com/news/diablo-iii-auction-house-fees-global-play-revealed-6374435

Blizzard said it will take $1 from every piece of equipment (weapons and armor) successfully sold. For commodities like crafting materials, gems, gold, and what Blizzard described as "stackable" items, the company will enact a 15 percent transaction fee. On top of that, Blizzard will take another 15 percent if gamers elect to move funds to a third-party service like PayPal.


Gamers can avoid that fee (and PayPal's own surcharge) by dumping the cash into their Battle.net account, but there, the funds can be used only to purchase Blizzard games, subscriptions, and merchandise.


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PostPosted: 14 May 2012, 20:07 
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I got the game downloaded and I can get to the login screen for Diablo III so I can change the options. I tried to force the 5760x1080 res in the config file and it went to 800x600 when I started it back up, Unfortunately the retail release is going require the same configuration as the beta client did with "Fullscreen Windowed". )c:

EDIT: I put instructions on how to edit your video settings outside of the game if you are having difficulty doing it in game.

http://www.wsgf.org/forum/forums/gaming/detailed-widescreen-reports/16090/detailed-report-diablo-iii#comment-245790

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PostPosted: 14 May 2012, 21:18 
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I got the game downloaded and I can get to the login screen for Diablo III so I can change the options. I tried to force the 5760x1080 res in the config file and it went to 800x600 when I started it back up, Unfortunately the retail release is going require the same configuration as the beta client did with "Fullscreen Windowed". )c:

EDIT: I put instructions on how to edit your video settings outside of the game if you are having difficulty doing it in game.

http://www.wsgf.org/forum/forums/gaming/detailed-widescreen-reports/16090/detailed-report-diablo-iii#comment-245790


Your configuration method only works for window mode fullscreen? or actually fullscreen?:D

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PostPosted: 14 May 2012, 21:26 
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Unfortunately, Fullscreen Windowed. I haven't been able to found a way to force actual fullscreen to work with out it reverting to 800x600. I tinkered for about 45min with it, it's a picky engine. )c:

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PostPosted: 14 May 2012, 21:49 
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Unfortunately, Fullscreen Windowed. I haven't been able to found a way to force actual fullscreen to work with out it reverting to 800x600. I tinkered for about 45min with it, it's a picky engine. )c:


;)) Everything can be broken;)) hehehe..will give it a look;))

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PostPosted: 14 May 2012, 22:01 
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What's actaully wrong with Fullscreen windowed? theres no border, unless im mistaken you can't tell the different between true full screen and fullscreen windowed, so unless they have removed this feature all is swell, minus the HUD, allowing the other resolutions will be nop or two if its really required, there are multiple checks tho within about 3 function calls. (based on the BETA before I left NZ)

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PostPosted: 15 May 2012, 00:14 
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http://kotaku.com/5910076/no-game-no-refund-for-some-unfortunate-diablo-iii-fans

As a result of today's news that Australian retailer GAME has gone into administration, select GAME stores will not be receiving stock of Diablo III. Kotaku AU has just been informed that if you have a pre-order with a store not receiving Diablo III stock, no refunds will be provided.


I don't think I would last as a gamer in Australia.


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PostPosted: 15 May 2012, 00:47 
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What's actaully wrong with Fullscreen windowed? theres no border, unless im mistaken you can't tell the different between true full screen and fullscreen windowed, so unless they have removed this feature all is swell, minus the HUD, allowing the other resolutions will be nop or two if its really required, there are multiple checks tho within about 3 function calls. (based on the BETA before I left NZ)


Now that you ask...I will tell you...3D Vision Surround:) It only works in Fullscreen not an emulation of fullscreen:) and yes it is supported in windowed games and no is not supported in sli configurations...and since surround needs SLI no it will not work in Windowed fullscreen.:( This is the only damn reason I care about:(

PS: Although if you have a gtx 680 It might work on surround and 3d Vision surround since its one chip:) Need somebody to confirm this I guess:)

If it were up to me, I couldnt care less...except for the above mentioned ^_^

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 Post subject: Starter Edition Keys
PostPosted: 15 May 2012, 08:10 
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Eehm, sorry if someone already asked this, but if anyone with a box copy of Diablo 3 has one or two keys that he/she doesn't use, would you mind sending me those? I still haven't decided wether I should buy the game or not.

Your key is much appreciated!
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PostPosted: 15 May 2012, 10:47 
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I can only spare you 2 keys Moose, the other is bookmarked for a mate of mine just in case he wants it. PMing you now.


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PostPosted: 15 May 2012, 19:18 
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Props to Blizzard who are not having the best time atm.

http://www.joystiq.com/2012/05/15/blizzard-offering-refunds-for-au-diablo-3-pre-orders-unserved-by/


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PostPosted: 16 May 2012, 00:24 
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Just because it can be done:) and 3D Vision Surround is now... a GO! Fullscreen Surround for the happy demon slaying ^_^

PS: How cool that you can play in Surround with 9 fps...that is really awesome since SLI and Crossfire is non existent in this game.......
and
OMMMMMGG...this game .... I cant believe I pre-order this...stuff.... a lot of years in dev and they give us this? for a premium sum...I hope blizzard dies and brinks back Blizzard North! the ones who actually made D1 & D2 since this...looks more like World of Diablo (and is poor) . I will stop ranting now:)) but seriously is bad that I can't give my copy away since I will definitively not play this...

As for the 3x screen support...maybe a couple of years from now? since Blizzard was focused on the Mac more than on SLI and CF.....:)

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 Post subject: Has anyone found or is
PostPosted: 16 May 2012, 01:46 
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Has anyone found or is working on any way to make the UI customizable? I just have a hard time playing my games when the peripheral elements of the UI are flung out to the far end of each side monitor. I would imagine anyone else playing Diablo 3 with Eyefinity sees what I mean with the chat window etc.


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 Post subject: i just today got my card
PostPosted: 16 May 2012, 04:38 
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i just today got my card setup, having issues and having to RMA but it was fun while it lasted.



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PostPosted: 16 May 2012, 20:33 
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Hello all,

Made a plugin for WSF. The implementation is safe don't worry:) It was tested with Fullscreen 3D Vision surround...so that works.
Haven't tested Eyefinity but should also work.

Let me know if it works out for you:)

Best Regards,
Helifax

Attached files Plugin.Diablo 3.rar (12.6 KB)

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PostPosted: 16 May 2012, 21:03 
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Where do I put the plugin?


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PostPosted: 16 May 2012, 22:28 
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Got it guys, even though my CE was CXLED I found a local CE copy.

Here is my VLOG on how I got the game and the unboxing of the CE. Doing a give away for 4 guest passes on the video as well so if you know somebody that needs one send them there.






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 Post subject: helifax wrote:Hello
PostPosted: 16 May 2012, 23:16 
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Hello all,

Made a plugin for WSF. The implementation is safe don't worry:) It was tested with Fullscreen 3D Vision surround...so that works.
Haven't tested Eyefinity but should also work.

Let me know if it works out for you:)

Best Regards,
Helifax


My advice would be, to be cautious - the method is exactly the same for Starcraft II and users claimed to have gotten banned. (eg. assuming you re-write the resolution value with alt-tab causing it re-size the display surface)

Stating it is safe is a litlte reckless, we don't know what Blizzard check - potentially it may be, but we won't know till some time has passed.

In thoery if this would be banned, Fullscreen windowed would be banned - but yeah, Blizzard are absolutely anal about this kind of stuff.

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PostPosted: 16 May 2012, 23:17 
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Well I am using it:) if I will get banned.. I will get banned:) can buy anytime another copy... Still I never heard a legit user being banned for using a multi monitor fix for SC2.... If you can prove it/them I will believe them..until then...(people say alot of crap)...

PS: and it does support multi just not in fullscreen:)

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PostPosted: 17 May 2012, 00:37 
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Well I am using it:) if I will get banned.. I will get banned:) can buy anytime another copy... Still I never heard a legit user being banned for using a multi monitor fix for SC2.... If you can prove it/them I will believe them..until then...(people say alot of crap)...

PS: and it does support multi just not in fullscreen:)



Likin this attitude. :)

Helifax, do you have a current fix for SC2?


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PostPosted: 17 May 2012, 01:59 
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Helifax you did it again my friend! I'm getting a solid 60 FPS in surround now and that's with the added FXAA and Ambient Occlusion on Quality setting! Great work! I agree with your comments about the support by Blizzard on this. I read the comment by some Blizzard official on the detailed report - and it just screams arrogance toward having a multi-monitor solution. Obviously he hasn't played multi-monitor or else I'm sure his view would be different!. Thanks again!

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PostPosted: 17 May 2012, 14:47 
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Helifax, I got your fix last night and put it through it's paces a bit, it worked flawlessly. I did not get banned though if something happens I will let you know man. One thing I was a little confused on was if I still had to be running the Fullscreen Windowed or just regular Fullscreen, didn't take long to figure out but that should be clearer for those who read and do things verbatim.

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PostPosted: 17 May 2012, 16:23 
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Helifax, I got your fix last night and put it through it's paces a bit, it worked flawlessly. I did not get banned though if something happens I will let you know man. One thing I was a little confused on was if I still had to be running the Fullscreen Windowed or just regular Fullscreen, didn't take long to figure out but that should be clearer for those who read and do things verbatim.


Hey there:)

You need the game to be set to fullscreen and the same maximum resolution of one monitor as the one for 3 monitors: 1680x1050 for 5040x1050 (1680*3 = 5040).
Technically after you enabled the fix you can simply close WideScreen fixer:)

Best Regards,
Helifax

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PostPosted: 17 May 2012, 17:02 
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Right, I was just saying you might want to update the instructions for those who wouldn't consider doing it because they do things verbatim and automatically think something is wrong and post one, when there isn't.

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PostPosted: 17 May 2012, 19:10 
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Aa in the plugin:)) right;)) copy paste error there:))))

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PostPosted: 18 May 2012, 00:21 
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Technically after you enabled the fix you can simply close WideScreen fixer:)


Closing Widescreen Fixer will call the plugins Disable() method which will revert any changes made.

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PostPosted: 18 May 2012, 17:04 
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Hey Helifax, I am not able to get the WSF with diablo 3 addon to work on Eyefinity setup? I have used it in the past for SWTOR pre 1.2 patch, and it worked great for me. I did alter the settings file for Diablo that was in some thread here to play it at my bezel comp. resolution, but I don't know if that would affect WSF from working or not.


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 Post subject: ok I got the WSF addon
PostPosted: 18 May 2012, 19:50 
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ok I got the WSF addon working, but I was under the impression that it also compressed the UI elements onto the center screen? If anyone played SWTOR pre 1.2 with the WSF program, you know what I mean. I am looking for a way to be able to move independently or forced the marginal elements of the Diablo UI as they are currently placed at the far ends of either side monitor.


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 Post subject: helifax wrote:Kayden
PostPosted: 19 May 2012, 00:29 
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[quote]Helifax, I got your fix last night and put it through it's paces a bit, it worked flawlessly. I did not get banned though if something happens I will let you know man. One thing I was a little confused on was if I still had to be running the Fullscreen Windowed or just regular Fullscreen, didn't take long to figure out but that should be clearer for those who read and do things verbatim.


Hey there:)

You need the game to be set to fullscreen and the same maximum resolution of one monitor as the one for 3 monitors: 1680x1050 for 5040x1050 (1680*3 = 5040).
Technically after you enabled the fix you can simply close WideScreen fixer:)

Best Regards,
Helifax


heee heee hooo heee hooo wheeeeee!!! kudos TO ME! fer not being a big whining crybaby and reading thru all the threads to git the answer and not feel entitled to have the info spoon fed to me when the awesome tools r free! ( well not exactly! please feel free to bug me about donation where donation is surely due! so lemme see thats a donation to dopefish and helifax and wsgf? to have all the bases covered? jeesh this might git expensive 8) ! )

What made it not so obvious fer me is that I would have thought that fullscreen would had been impossible therefore unituitive. Perhaps an admin really should post a glaring direction to choose fullscreen and NOT windowed fullscreen fer those that might not make it here? To fully give this tool the respect it deserves and support the widescreen community? Speaking of support did I miss an obvious Helifax paypal link?


Also...
Re: Starcrft Banning danger?

Even if there was the danger of ban Starcraft II is easily played offline and can simply be bypassed when an online check is called for fer startup right? In which case...
In light of no mo Flawless "fixed" would a widescreen fixer plug-in solution work as well as it did for diablo III. Nude pictures of my dear old grannys dusty bones fer as much!

and thanks again fer Diablo III in NV surround + 3D vision ( great performance with i7-980x gtx480 tri SLI ! )

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 Post subject: claydough wrote:helifax
PostPosted: 19 May 2012, 01:44 
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[quote][quote]Helifax, I got your fix last night and put it through it's paces a bit, it worked flawlessly. I did not get banned though if something happens I will let you know man. One thing I was a little confused on was if I still had to be running the Fullscreen Windowed or just regular Fullscreen, didn't take long to figure out but that should be clearer for those who read and do things verbatim.


Hey there:)

You need the game to be set to fullscreen and the same maximum resolution of one monitor as the one for 3 monitors: 1680x1050 for 5040x1050 (1680*3 = 5040).
Technically after you enabled the fix you can simply close WideScreen fixer:)

Best Regards,
Helifax


heee heee hooo heee hooo wheeeeee!!! kudos TO ME! fer not being a big whining crybaby and reading thru all the threads to git the answer and not feel entitled to have the info spoon fed to me when the awesome tools r free! ( well not exactly! please feel free to bug me about donation where donation is surely due! so lemme see thats a donation to dopefish and helifax and wsgf? to have all the bases covered? jeesh this might git expensive 8) ! )

What made it not so obvious fer me is that I would have thought that fullscreen would had been impossible therefore unituitive. Perhaps an admin really should post a glaring direction to choose fullscreen and NOT windowed fullscreen fer those that might not make it here? To fully give this tool the respect it deserves and support the widescreen community? Speaking of support did I miss an obvious Helifax paypal link?


Also...
Re: Starcrft Banning danger?

Even if there was the danger of ban Starcraft II is easily played offline and can simply be bypassed when an online check is called for fer startup right? In which case...
In light of no mo Flawless "fixed" would a widescreen fixer plug-in solution work as well as it did for diablo III. Nude pictures of my dear old grannys dusty bones fer as much!

and thanks again fer Diablo III in NV surround + 3D vision ( great performance with i7-980x gtx480 tri SLI ! )

I am very glad that it works for you and that you like it:) I made the plugin so other like me can get the benefit of playing the game in 3D Vision Surround:)

Best Rergards,
Helifax

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PostPosted: 19 May 2012, 05:22 
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Kudos to the Escapist for actually having the balls to post a review. A shame almost every other big gaming site lacks the resources to do the same.


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PostPosted: 19 May 2012, 05:32 
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Kudos to the Escapist for actually having the balls to post a review. A shame almost every other big gaming site lacks the resources to do the same.


Does this count as a review?

http://venturebeat.com/2012/05/15/world-exclusive-diablo-iii-review/#s:diablo-iii-2012-05-15-00-49-30-42

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 Post subject: Sadly, it is missing the
PostPosted: 19 May 2012, 18:54 
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Sadly, it is missing the obligatory reference to a brutal metacritic blurb.


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PostPosted: 19 May 2012, 23:08 
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Are you guys getting high stuttering when exploring new areas? I seem to be getting it quite a bit, to the point where its practically unplayable.


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PostPosted: 21 May 2012, 20:31 
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I have updated FWS - added Starcraft II and Diablo 3 (Resolution Launchers)

Use at your own risk, get it here Link

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PostPosted: 22 May 2012, 13:41 
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Just out of curiosity, have any of the Diablo 3 gamers on the WSGF fallen foul of the apparent SessionID 'hack' that appears to be plaguing the game at the minute?


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Just out of curiosity, have any of the Diablo 3 gamers on the WSGF fallen foul of the apparent SessionID 'hack' that appears to be plaguing the game at the minute?



I have not. I also have not opened or followed any link saying they are from Blizz support, even if it is something I initiated. I go to the site and login there, I got hacked once when I followed a linked for WoW thinking it was legit, never again. That was the first and last time I've been compromised like that and I shall not happen again, remember it isn't paranoia if some one is actually out to get your account!

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Will Diablo 3 run in portrait Eyefinity/Surround with the Widescreen fixer?

I am thinking about flipping my screens around but I hear it scales the game down to 768 res when playing in portrait windowed mode? Would rather go full screen if the WS fixer supports it.


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I am currently playing on 3x27 inch monitors in portrait mode @4320x2560, without the fix. The game appears to be really zoomed in at such a resolution and I wish that I could zoom out.

Since the fix I suppose is more for people in landscape mode, would it actually do anything to improve my experience?


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PostPosted: 24 May 2012, 00:24 
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How are you getting it to run in even that res. When I launch Diablo 3 it takes me to 1027x768 and I cant even change it :(


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 Post subject: im still not getting why
PostPosted: 24 May 2012, 16:02 
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im still not getting why people are not liking the fullscreen windowed mode, i saw one person say its for 3d mode, but diablo3 isnt even full 3d anyway, although it is supported. is it that good / worth it? Also there are a lot of people posting about using the fix, are "all" of you guys using 3d setups on a 3x1 config?

To those who keep asking how to change the res, the answer is that you don't. as long as you are using nvidia surround or the amd flavor so that your windows resolution is ONE res, and not 3 seperate ones, when you go to fullscreen windowed mode the resolution chooser greys out and it just uses your desktop resolution. At least on my nvidia 3x1 it does.

for me, fullscreen windowed is excellent. my view distance appears to be identical to 1x screen and everythign works great. Its a bummer i can't click on things outside the primary window, but thats fine. game looks and plays great. Although for the first time my sli rig actually had to turn the fans up (Set to auto), on 1x screen they stayed dead silent, i thought that was pretty funny heh.

anywhere heres a quick 20 second vid of my monk running around
http://youtu.be/mS155ROWV-0


I also want to note that while this works great (for now)! i really hope they don't "fix" it in a patch, and i have a BAD feeling that they will..
for now im enjoying the extra res as much as i can :D

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I have 3x GTX 580s. I was simply enable to chose Fullscreen directy from the game's menu and then I selected the resolution. I dont know why it works for me but it just seems to right off the bat. Which is why I was wondering about the fix that people have been using around. Would it actually DO anything different for me? The ONLY thing that kind of bugs me right now is, at this resolution/aspect ratio/size of screen, the game appears pretty zoomed in, even though the zoom in feature wasnt on.


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is the zoom the same if you do fullscreen windowed like many of us have to do?
someone else said something about it feeling zoomed as well, i have no issues as you can see in my vid, but i am also only on 3840x1024 and i have found some games seem to like that res better than 5760

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PostPosted: 24 May 2012, 17:07 
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Yes the same level of Zoom or FoV seems to be the same between fullscreen and fullscreen windowed mode unfortunately. Is there a way to increase the FoV or level or zoom further or is that what the Fix is supposed to do?


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 Post subject: ugzz wrote:im still not
PostPosted: 24 May 2012, 20:26 
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im still not getting why people are not liking the fullscreen windowed mode, i saw one person say its for 3d mode, but diablo3 isnt even full 3d anyway, although it is supported. is it that good / worth it? Also there are a lot of people posting about using the fix, are "all" of you guys using 3d setups on a 3x1 config?

To those who keep asking how to change the res, the answer is that you don't. as long as you are using nvidia surround or the amd flavor so that your windows resolution is ONE res, and not 3 seperate ones, when you go to fullscreen windowed mode the resolution chooser greys out and it just uses your desktop resolution. At least on my nvidia 3x1 it does.

for me, fullscreen windowed is excellent. my view distance appears to be identical to 1x screen and everythign works great. Its a bummer i can't click on things outside the primary window, but thats fine. game looks and plays great. Although for the first time my sli rig actually had to turn the fans up (Set to auto), on 1x screen they stayed dead silent, i thought that was pretty funny heh.

anywhere heres a quick 20 second vid of my monk running around
http://youtu.be/mS155ROWV-0


I also want to note that while this works great (for now)! i really hope they don't "fix" it in a patch, and i have a BAD feeling that they will..
for now im enjoying the extra res as much as i can :D



I just noticed that if I take a screen grab with FRAPS, it says "3600x1920 JPEG" so I guess your right it its scales to my desktop res. Sucks that its in windowed, but better than nothing :)


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PostPosted: 24 May 2012, 23:12 
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Sorry for the question, I am missing somethign I guess. Can you see farther with the windowed fullscreen mode when it goes wide? Or does it make it higher resolution but keep the same field of view?

Thanks!


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Sorry for the question, I am missing somethign I guess. Can you see farther with the windowed fullscreen mode when it goes wide? Or does it make it higher resolution but keep the same field of view?

Thanks!

Sorry for the question, I am missing somethign I guess. Can you see farther with the windowed fullscreen mode when it goes wide? Or does it make it higher resolution but keep the same field of view?

Thanks!



u can see a little further in landscape wide screen, and just higher res and a bit bigger with portrait IMO. Its not really made for multi monitor so in landscape alot of it is dark and some backgrounds are missing on the sides. Still a good experience.

After playing in both Portrait and Landscape, I would say Portrait looks much better


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PostPosted: 25 May 2012, 07:24 
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I was playing till yesterday on single screen but I thought I'd give it a try with the full screen windowed mode. I play at 6036x1080 with a 7970.

It is playable, it adds to the immersity and also you can see a lot more on the sides, such as where to go, extra monsters that havent seen you yet etc.

What I dont like is that you miss the chat, some friends were talking to me and I wasnt seeing anything. If you are trading/selling/repairing you have to move the mouse all the way from the left screen to the right and vice versa and its annoying.
Also the minimap is on the far right which is annoying as sometimes when you are close to a waypoint it will blink and you wont see it.

I am really disappointed in blizzard, why they dont add support for this great game when its 90% done anyway, all is missing is some menus etc.


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PostPosted: 25 May 2012, 14:51 
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After playing in both Portrait and Landscape, I would say Portrait looks much better


Really?

Well as a portrait mode user, I am happy to hear that. I thought something was being messed up due to me using Portait mode :)


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PostPosted: 28 May 2012, 15:54 
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A few questions about Diablo 3 here.

So what I'm getting is the wsf is only for ppl using 3D @ 5760 X 1080p ?

Crossfire is not working with the resolution set to window mode @ 5760 X 1080p?

Crossfire is not working when you go into the ini and set the resolution to 5760 X 1080p?

Is there a way to run 5760 X 1080p Eyefinity and get crossfire to work?


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PostPosted: 01 Jun 2012, 21:36 
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yes, you can use Hayden's Flawless Widescreen Fixer. You have to set the in game video options to fullscreen (not fullscreen windowed), and depending on your monitor setup you will need to adjust the settings on the flawless widescreen fixer ui itself (such as 3x1 monitors). I still use the changed config file b/c I was having an occasional white out blink on my active DP port monitor when using this program in game. Otherwise, worked great, but you still can't change position of in game ui (such as chat box,inventory etc).


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PostPosted: 12 Jun 2012, 20:25 
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I have some good news for Helifax and HaYDeN, the first round of bans went out for Diablo 3 today with the launch of the RMAH. I have used both of your guys fixes and I did NOT get banned. I am curious to see if any one else might have been, but as far as I can tell it's clear sailing.

EDIT: There seems to be a new update too. *le sigh*

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PostPosted: 12 Jun 2012, 22:05 
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I have some good news for Helifax and HaYDeN, the first round of bans went out for Diablo 3 today with the launch of the RMAH. I have used both of your guys fixes and I did NOT get banned. I am curious to see if any one else might have been, but as far as I can tell it's clear sailing.

EDIT: There seems to be a new update too. *le sigh*


1st part great news!!!
2nd part sucky news:)) need to update it ;))

w.k.r
helifax

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PostPosted: 14 Jun 2012, 06:57 
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Hey guys, curious if we are going to get an update for the latest release or if your still waiting on it since the RMAH hasn't launched in the UK yet.

edit: nm for some reason i had to reload the fix from hayden for it to get the newest ver.

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 Post subject: Kayden wrote:Hey guys,
PostPosted: 14 Jun 2012, 12:12 
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Hey guys, curious if we are going to get an update for the latest release or if your still waiting on it since the RMAH hasn't launched in the UK yet.

edit: nm for some reason i had to reload the fix from hayden for it to get the newest ver.


I checked it last evening. I didn't see any updates in Europe yet. I also saw dopefish updated the plugin with the latest release of WSF. Isn't that one working for you?

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PostPosted: 14 Jun 2012, 12:29 
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Both Flawless Widescreen and Widescreen Fixer have been updated and are working with v1.0.2.9991 so take you're pick.

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 Post subject: Grazie!
PostPosted: 14 Jun 2012, 20:43 
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Grazie! :)


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PostPosted: 18 Jun 2012, 00:31 
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in the status window in flawless i am always since the update getting

Base address x 800000, process ID -> 3700, Auto detected version -> UNSUPPORTED!

any suggestions? no luck with widescreen fixer either


Thanks

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 Post subject: AMD 7970 16:10 Portrait?
PostPosted: 07 Jul 2012, 15:50 
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Hi -

I'm running an AMD 7970 and am wondering if anyone's been able to get Diablo 3 to run at 3600x1920? I've tried pretty much everything, including WSF and am at a loss. Here's what happens:

  • You set up your Eyefinity desktop with 3x1 monitors in portrait, and the resolution is set at 3600x1920.

  • If you try to launch D3, it automatically reverts to windowed mode, and the resolution is set to 1024x768.

  • The arrows for the "Display" and "Resolution" settings are greyed out, so it is impossible to switch from windowed to Fullscreen, or to change the resolution.

  • Editing the .cfg file does not change this - it gets rewritten each time you launch the game.



I had hoped that WSF would be a way to work around this problem, but apparently you have to get D3 to be in full-screen mode for WSF to work, and as stated above, when you have your setup in 3600x1920 it's impossible to change the Video setting to "Fullscreen," and so I'm not sure that WSF is going to fix this issue.

Anyone else having this problem? I haven't had any problems getting D3 to run in 3x1, 5760x1920, since in that configuration I'm able to change the "Display" and "Resolution" settings, and "Full-screen windowed" goes right to my desktop resolution and I don't even need to use WSF, but I think the game would look much better in portrait and it's really bugging me that I can't get it set up correctly.

Thanks for your help!


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