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 Post subject: Doom (2016)
PostPosted: 03 Apr 2016, 04:51 
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Joined: 13 Oct 2003, 05:00
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Widescreen Grade: A
Ultra-Widescreen Grade: B
Multi-monitor Grade: C
4k Grade: A

Read Full Detailed Report - Doom (2016)

Doom (stylized as DOOM and originally known as Doom 4) is a first-person shooter video game developed by id Software and published by Bethesda Softworks. The game is a reboot of the Doom series and is the first major installment in the series since the release of Doom 3 in 2004. (Source: Wikipedia)


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 Post subject: Re: Doom (2016)
PostPosted: 13 May 2016, 16:19 
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Joined: 21 Nov 2014, 00:59
Posts: 3
ok so this game does work in nvidia surround, if you set the aspect ratio to 683:128 it lets you choose 4098x768. the hud is not centered and it wont let me choose a higher resolution like 5760x1080. anybody have any luck getting a higher resolution in surround?


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 Post subject: Re: Doom (2016)
PostPosted: 13 May 2016, 17:03 
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Joined: 31 Dec 2011, 07:15
Posts: 9
Yes, I did set 16:3 aspect ratio and 5760x1080 resolution but the result is flattened too much. Screenshots below with FOV 130, 120, 110, 100, 90
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And the same in 1080p with FOV 130, 120, 110, 100, 90

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 Post subject: Re: Doom (2016)
PostPosted: 13 May 2016, 18:00 
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Joined: 21 Nov 2014, 00:59
Posts: 3
wow yeah i see what you mean about it being flattened...


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 Post subject: Re: Doom (2016)
PostPosted: 13 May 2016, 19:27 
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Joined: 13 May 2016, 19:01
Posts: 1
Yeah I have the same issue. The gun also doesn't doesn't adjust to the FOV and remains the same.


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 Post subject: Re: Doom (2016)
PostPosted: 14 May 2016, 00:49 
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Joined: 10 May 2009, 19:46
Posts: 280
Glad I saw this - I had my credit card out to buy it- I play at 7680x1440. Will not buy it until it is fixed.


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 Post subject: Re: Doom (2016)
PostPosted: 14 May 2016, 00:52 
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Joined: 23 Aug 2013, 21:12
Posts: 8
I pre-bought back in April. Running eyefinity @ 5760x1080. Moved the FOV slider all the way to 130 for the time being. Still not optimized. Seems like we need a widescreen fix plugin for this one as well. Seems to be just like Wolfenstein the new order and the old blood. That issue aside, I must admit, using the Radeon R9 390X 8GB with this and my core i7-3770k with everything on ultra seems to run very smoothly even without upgrading the drivers to the new ones. Still on 16.3.2 In this day and age, how come the devs can't include these fixes for the amount of money we all spend on these great games only to have them look flat on our expensive display set ups!


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 Post subject: Re: Doom (2016)
PostPosted: 14 May 2016, 01:47 
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Joined: 16 Jul 2011, 19:35
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stangflyer wrote:
Glad I saw this - I had my credit card out to buy it- I play at 7680x1440. Will not buy it until it is fixed.


Dude go out and buy it ASAP the game is amazing! I have 3X 1080p setup and am playing it on one screen and its a 100% worth it. Doom 4 is 100% the re birth of Doom probably the best FPS in a long time, Shadow Warrior 2013 would be my next favorite.

Seriously you never felt anything like it when you play it, it makes you feel alive as if all the other FPS had you in a coma :rockout: the speed, fluidity, and freedom of the gameplay is outstanding.

Man if they can add popper multi screen I am going to freak out for its amazing as it is on single screen and I am spoiled like all of us on multi.

Anyways the Doom 4 hype is 100% real man all PC gamers have to own it or FPS fans.


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 Post subject: Re: Doom (2016)
PostPosted: 14 May 2016, 05:08 
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Glorious 21:9

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I suggest everyone put the following console commands in their launch options:
+com_skipIntroVideo 1 +set m_smooth 0 +menu_advanced_AllowAllSettings 1

The last one will let you select Nightmare graphics settings without being restricted to your video card.

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 Post subject: Re: Doom (2016)
PostPosted: 14 May 2016, 05:15 
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Joined: 27 Jan 2011, 02:24
Posts: 2
This is very disappointing, but expected. Wolfenstein the New Order and Old Blood looks bad at 5760x1080 without the fix, yet Rage looks great. All built on the same engine. I guess we'll have to wait and see if the gentleman that runs flawless widescreen is kind enough to fix this game as he has done so many others. If not for him I would've probably went back to one monitor a long time ago. There's nothing like playing a game at 100 + FPS on three monitors it sucks that the game developers don't care enough about the wide screen gaming community to fix these issues prior to launch.


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