Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: Doom (2016)
PostPosted: 17 Jun 2018, 15:57 
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Joined: 13 Apr 2018, 07:58
Posts: 5
Unfortunately, multimonitor is still not working after March 2018 update. Flawless widescreen needs an updated DOOM.lua to address different hex values.


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 Post subject: Re: Doom (2016)
PostPosted: 24 Jun 2018, 04:48 
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Joined: 27 Dec 2015, 04:55
Posts: 11
Any word on a update for Flawless Widescreen? I'd really like to replay this again.

:triplewide:


Last edited by jc0123 on 05 Jul 2018, 04:48, edited 1 time in total.

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 Post subject: Re: Doom (2016)
PostPosted: 04 Jul 2018, 20:58 
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Joined: 28 Nov 2010, 22:18
Posts: 405
Yeah 32:9 on this Samsung panel at first I thought was working, but there is definitely some stretch going on in the rendering. Would love a fix but for now I guess I'll just get used to the stretching. It looks so nice on this ultra-ultra-wide monitor.


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 Post subject: Re: Doom (2016)
PostPosted: 06 Jul 2018, 17:54 
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Joined: 06 Sep 2011, 15:27
Posts: 213
I just went up to a Samsung panel recently as well and was going to give this a go but that stretch with my res at 3840x1080 is just so bad. Hopefully there will be a fix soon.

:twothumb: :rockout: :twothumb:

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 Post subject: Re: Doom (2016)
PostPosted: 12 Jul 2018, 23:41 
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Joined: 27 Dec 2015, 04:55
Posts: 11
Since the last update was in March and we are well into July, I'm starting to think we're not going to see a fix for this.
Thanks Bethesda......


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 Post subject: Re: Doom (2016)
PostPosted: 15 Jul 2018, 16:33 
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Joined: 28 Nov 2010, 22:18
Posts: 405
I was stoked to re-play doom in ultrawide now that I've built a system that can drive the FPS :(

Maybe I should learn how these things are done and tinker with it.


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 Post subject: Re: Doom (2016)
PostPosted: 15 Jul 2018, 17:52 
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Joined: 10 May 2016, 13:19
Posts: 27
tet5uo wrote:
I was stoked to re-play doom in ultrawide now that I've built a system that can drive the FPS :(

Maybe I should learn how these things are done and tinker with it.


Would be nice. It could just be that some values that are changed in the exe have just shifted. In that case the fix could be relatively simple (I have no idea how and what though, have changed some values in .exe's for other games, thats about it, the fix for DOOM and the weapon view model is way over my head). But if it was easy, it would probably have already been fixed.. Ah well, what do I know. I will just wait, hoping for an update. Even though DOOM is such a technical achievement, that these things are not natively supported is quite a pity. Luckily we have people that fix these things in their spare time, but we cant expect from them to keep on top of every single game that breaks Flawless Widescreen's fixes.


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 Post subject: Re: Doom (2016)
PostPosted: 20 Jul 2018, 08:37 
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Joined: 20 Jul 2018, 08:34
Posts: 2
Any idea when you can fix the aspect ratio and FOV issues as per the latest patch which rendered the tool inert? I have donated before and would do so again.
https://steamcommunity.com/id/rama333/s ... 6884340712


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 Post subject: Re: Doom (2016)
PostPosted: 20 Jul 2018, 23:41 
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Joined: 27 Dec 2015, 04:55
Posts: 11
DSR999 wrote:
Any idea when you can fix the aspect ratio and FOV issues as per the latest patch which rendered the tool inert? I have donated before and would do so again.
https://steamcommunity.com/id/rama333/s ... 6884340712


I hate to say it but since we are well into July and the last update was in what March? I doubt were going to see an update anytime soon if ever. I've donated a few times over the years also.


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 Post subject: Re: Doom (2016)
PostPosted: 23 Jul 2018, 18:27 
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Joined: 27 Dec 2015, 04:55
Posts: 11
I send a support request to Bethesda and they didn't help worth sh**.

Quote:
Thank you for contacting the Bethesda Customer Support Team about the problems with the display over 3 monitors.

I appreciate you getting back to us on this issue. At this time, DOOM does not support the resolution 5760 x 1080 or similar which is the stretch between 3 monitors.

As the game updates, it may not run across 3 monitor correctly since we do not support the resolution, however, we are always open to feedback for the game and things we can support more in the future and bring back the display we may have had in the past! Feel free to leave us feedback for the game on our forums here: https://bethesda.net/community/category/50/pc

If there is anything we can assist with, please let us know! Thank you for your continued interest and support!

Warm Regards,
Bethesda Customer Support


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