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Shadow Complex Remastered
https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=30535
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Author:  Garrett [ 05 Dec 2015, 01:35 ]
Post subject:  Shadow Complex Remastered



Widescreen Grade: A
Ultra-Widescreen Grade: B
Multi-monitor Grade: B
4k Grade: A

Read Full Detailed Report - Shadow Complex Remastered

Updated version of the Xbox 360 game by Epic Games.


4:3


16:10


16:9


21:9


3x1


Author:  scavvenjahh [ 07 Dec 2015, 14:39 ]
Post subject:  Re: Shadow Complex Remastered

I have additional steps for a more controlled FOV. In my view it's an improvement over using just MaintainYFOV, but it's strangely flawed at the same time. Do with that what you will.

4. Now edit %USERPROFILE%\Documents\my games\Shadow Complex\EmpireGame\Config\EmpireInput.ini
5. Search the line: CommandMappings=(Name="GBA_Duck",Command="ToggleDuck true | onrelease ToggleDuck false")
6. Change ToggleDuck false)" to ToggleDuck false | FOV 46.69)"
7. Save your changes and close the file.
8. In the game, pressing "crouch" once will fix the FOV.

3440x1440
Image

6060x1200
Image

VFOV 46.69 is the right value for Hor+ gameplay in all aspect ratios. However comparisons show that beyond 16:9, the fixed FOV alters both the picture's aspect and the camera's position, albeit very slightly.
And because there's no end to the fun with Unreal Engine... the cinematics have a slightly higher default VFOV: 58.72.

Thanks for reading, and thank you FOVCalc.

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