| Widescreen Gaming Forum https://www.wsgf.org/phpBB3/ |
|
| Project Cars https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=28984 |
Page 1 of 1 |
| Author: | Haldi [ 09 May 2015, 22:15 ] |
| Post subject: | Project Cars |
![]() Widescreen Grade: A Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: C 4k Grade: Incomplete Read Full Detailed Report - Project Cars Developed by Slightly Mad Studios this Racing "Game" or better Simulation has been phostphoned for more than 2 years until it has been published on 7. may 2015 ![]() 4:3 ![]() 16:10 ![]() 16:9 ![]() 3x1 |
|
| Author: | Haldi [ 09 May 2015, 22:18 ] |
| Post subject: | Re: Project Cars |
i'd love to hear some other opinions on this game. I didn't realize it was Vert- until i made the Screenshots for the DR. And i've played about 5h before that.... so either it's only this cockpit view that has a strange FoV or it's not that big of a problem in other PoVs ? P.S here is a short videoclip of a stormy night with cockpit view. ^^ |
|
| Author: | scavvenjahh [ 13 May 2015, 16:31 ] |
| Post subject: | Re: Project Cars |
That's funny, but it should be easy to fix ? If I'm not mistaken there are options to adjust the FOV, seat position and so on. As far as the FOV is concerned, "more Hor+ than Vert-" = good support anyway. |
|
| Author: | imusrt [ 03 Sep 2016, 21:21 ] |
| Post subject: | Re: Project Cars |
Single-screen gameplay images corrected. The LLL shot was correct. This game is very flexible. E.g. many FOV sliders. But if you change your aspect (e.g. 4:3 to 16:9 to 16:5), FOV needs adjust. |
|
| Page 1 of 1 | All times are UTC [ DST ] |
| Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |
|