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| Legend of Grimrock 2 https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=27695 |
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| Author: | scavvenjahh [ 07 Nov 2014, 15:21 ] |
| Post subject: | Legend of Grimrock 2 |
![]() Widescreen Grade: A Ultra-Widescreen Grade: B Multi-monitor Grade: C 4k Grade: Incomplete Read Full Detailed Report - Legend of Grimrock 2 Four prisoners survive a shipwreck... only to face the dangers of an unknown island ruled by a mysterious, evil and quite playful sorcerer. LoG2 aims to expand the previous game's formula in every way. This means a new race, refined skill and magic systems, secondary attacks, to compliment a freeroam-friendly world complete with day/night cycle and underwater ventures. And of course mandatory dungeons to explore tile by tile, filled with monsters, traps, puzzles and hopefully, loot. ![]() 4:3 ![]() 16:10 ![]() 16:9 ![]() 21:9 ![]() 3x1 |
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| Author: | scavvenjahh [ 07 Nov 2014, 15:38 ] |
| Post subject: | Re: Legend of Grimrock 2 |
Limited MM Support because the UI is crucial to the gameplay. In retrospect LoG1 is no better, but I will update this old DR later to add UWS shots. If you're playing Grimrock in Eyefinity/Surround and like it this way, grimme a holla ! |
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