I need some help... I can't get ME3 to work correctly. The top and bottom always get cut off with Flawless Widescreen. If I set the display to 2560x1440 ingame everything is fine. But as soon as I use 3440x1440 (which is the same height) the top and bottom get cut off.
Looks like this:
Edit: Apparently I have a solution now so that I get 2560x1440 scaled correctly in the menu and ingame it widens to 3440x1440. Works fine now - as far as it is possible with this game. Hunter Mode on the Geth looks funny, or scoping in with a Black Widow
Because I got asked in a PM what I did to fix it I will post this here as well. Basically I did what imusrt (THANK YOU!) suggested on the previous page but I edited the parameters for my screen size:
- In Flawless Widescreen go to menu "Settings" and then "Configuration" and then "Display Detection"
- Checkmark "Enable Detection Override"
- Then fill in the details below if you have a 3440x1440 screen
Width: 3440
Height: 1440
Hud Width: 2560 (16:9 fake center)
Hud Height: 1440 (16:9 fake center)
Horizontal Display Count: 3 (fake sides)
Vertical Display Count: 1
Hud X: 440 (which is 3440 minus 2560, then divided by 2 = width of fake side)
Hud Y: 0
Note: I was irritated at first because the start screen was 2560x1440 with black bars on each side. Once I opened a lobby and started a match the black bar disappeared and I had a nice 3440x1440 picture. Haven't tested singleplay, but should be the same I guess. Not sure if this is mandatory or not: the ME3 display options I have the resolution set to 3440x1440 and windowed borderless.