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| Cities in Motion https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=26042 |
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| Author: | scavvenjahh [ 05 Mar 2011, 07:00 ] |
| Post subject: | Cities In Motion |
| Author: | scavvenjahh [ 29 Dec 2011, 15:05 ] |
| Post subject: | Cities in Motion |
![]() Widescreen Grade: A Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: B 4k Grade: Incomplete Read Full Detailed Report - Cities in Motion The goal of the game is to implement and improve a public transport system in 4 European cities - Amsterdam, Berlin, Helsinki and Vienna. This goal can be achieved by building lines for metro trains, trams, boats, buses and helicopters. ![]() 4:3 ![]() 16:10 ![]() 16:9 ![]() 3x1 |
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| Author: | scavvenjahh [ 01 Jan 2012, 20:39 ] |
| Post subject: | Thanks for the heads-up ! |
Thanks for the heads-up ! Multi-mon solution updated. |
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| Author: | skipclarke [ 02 Jan 2012, 03:52 ] |
| Post subject: | Are the issues still there |
Are the issues still there for the multi-mon? I think it was a lighting issue (the old forum link doesn't work). |
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| Author: | scavvenjahh [ 04 Jan 2012, 18:35 ] |
| Post subject: | Yes, the game world is a tad |
Yes, the game world is a tad darker in multi-mon (and almost pitch black with in-game HDR on). Maybe it's a Nvidia-only issue, and maybe some setting in UltCam can help, so I was kinda holding off from listing anomalies until I do more tests. The lost post listed these issues: -HDR -culling -spanned UI |
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