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| Medal Of Honor (2010) https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=26004 |
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| Author: | scavvenjahh [ 30 Dec 2010, 07:00 ] |
| Post subject: | Medal Of Honor (2010) |
![]() Widescreen Grade: A Multi-monitor Grade: B Read Full Detailed Report - Medal Of Honor (2010) The fourth title in the MoH FPS series is a "theatrically realistic" take on the US' special operations during the war in Afghanistan. The game's features are threefold: -a short and intense singleplayer campaign powered by Unreal Engine 3. -Tier 1 mode, an online leaderboards-based version of the campaign's levels where all feats (time, headshots...) are taken into account. -a distinct multiplayer part built on the Frostbite engine (like Battlefield Bad Company 2). For this report I chose to treat MoH as any other solo FPS with a multiplayer component, like I did Wolfenstein. So the stress is on the UE3-powered part of the game. ![]() ![]() ![]() ![]() |
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| Author: | scavvenjahh [ 17 Apr 2011, 04:39 ] |
| Post subject: | Medal Of Honor (2010) |
![]() Widescreen Grade: A Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: B 4k Grade: Incomplete Read Full Detailed Report - Medal Of Honor (2010) The fourth title in the MoH FPS series is a "theatrically realistic" take on the US' special operations during the war in Afghanistan. The game's features are threefold: -a short and intense singleplayer campaign powered by Unreal Engine 3. -Tier 1 mode, an online leaderboards-based version of the campaign's levels where all feats (time, headshots...) are taken into account. -a distinct multiplayer part built on the Frostbite engine (like Battlefield Bad Company 2). For this report I chose to treat MoH as any other solo FPS with a multiplayer component, like I did Wolfenstein. So the stress is on the UE3-powered part of the game. ![]() 4:3 ![]() 16:10 ![]() 16:9 ![]() 3x1 |
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| Author: | skipclarke [ 06 Jan 2012, 16:46 ] |
| Post subject: | I just graded this as a B, |
I just graded this as a B, due to the issues with the sniper stuff. There is no configuration required in the game anywhere, but I figured these were enough of issues to prevent if from Certified. I've never played the game, so I don't know how much of an impact this has on the overall experience. |
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| Author: | scavvenjahh [ 07 Jan 2012, 17:15 ] |
| Post subject: | Fair enough. The impact is |
Fair enough. The impact is mostly cosmetic, since the game world you're aiming at remains untouched/Hor+ across the board, but bad scaling is bad. |
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