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Grim Dawn
https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=25855
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Author:  scavvenjahh [ 16 May 2013, 10:25 ]
Post subject:  Grim Dawn



Widescreen Grade: A
Ultra-Widescreen Grade: B
Multi-monitor Grade: B
4k Grade: A

Read Full Detailed Report - Grim Dawn

A dark fantasy hack 'n' slash built from the ashes of Titan Quest and cram-full of innovative gameplay subsystems.


4:3


16:10


16:9


21:9


3x1


Author:  skipclarke [ 16 May 2013, 14:19 ]
Post subject:  Re: Grim Dawn

Glad to see this supports multi-mon well. I am a KS backer as well, and was looking to do the DR. What were the issues that you found to mark both grades down to a B. Personally, in an RPG I like having the UI windows on the outside monitors. This lets me keep them open while I'm playing, and not in my way.

Author:  scavvenjahh [ 16 May 2013, 15:12 ]
Post subject:  Re: Grim Dawn

WS: unsupported res's.
TH: HUD/UI not centered... and stretched logo on the main menu (eek!).

I respectfully disagree with the WSGF policy of counting a spanned HUD as a blemish or not, based solely on game genre. But I'm also a supporter of leniency towards TH nano-blemishes...
So I'll just confine myself to describing what I see, and let others do the fine-tuning :wave:

For the record, I prefer closed unused tabs. A tidy, empty game screen, for max focus and immersion. YMMV (Your Mess Makes me Vomit) :ugeek:

Author:  skipclarke [ 16 May 2013, 15:26 ]
Post subject:  Re: Grim Dawn

Thanks for the clarification. Eek! indeed. I think the Silver is fine on this. Let's people know there is something to look at in the support. Had the HUD been customizable, that would have been better.

Author:  scavvenjahh [ 26 Feb 2016, 11:33 ]
Post subject:  Re: Grim Dawn

Would you believe it, quite a few things have changed in almost three years of Early Access:

- 1280x720 is now supported (minimum resolution: 1024x720)
- UI Scale can be adjusted through a slider and further customized in options.txt
- The map window is always centered. Sadly the minimap can't be attached to the central bar anymore.
- There's an intro FMV and loading screens, which are Vert- beyond 16:9.
- The Devotion star map is Hor+... but arranged vertically for the most part. Lots of grabbing/pulling/zooming required at any aspect ratio.

The game still rocks my +5% Chaos resist socks though.

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