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| Killing Floor https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=25826 |
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| Author: | Blevar [ 11 Jan 2012, 07:00 ] |
| Post subject: | Killing Floor |
![]() Widescreen Grade: B Multi-monitor Grade: B Read Full Detailed Report - Killing Floor Killing Floor is a Co-op Survival Horror FPS set in the devastated cities and countryside of England after a series of cloning experiments for the military goes horribly wrong. You and your friends are members of the military dropped into these locations with a simple mission: Survive long enough to cleanse the area of the failed experiments! ![]() ![]() ![]() ![]() |
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| Author: | scavvenjahh [ 11 Jan 2012, 18:51 ] |
| Post subject: | Startup logos don't count as |
Startup logos don't count as cut-scenes. Are there any real cut-scenes inside the game ? If not, simply replace FMV & Rendered by None. BTW just because a FMV is cut-off in Multi-mon, does not mean it's Vert- overall ;) A while ago Hydralisk_X reported the crossbow zoom's odd behavior: http://widescreengamingforum.com/forum/10555/killing-floor-5040-x-1050?page=2#comment-186465 Was this fixed ? Are there other scoped weapons and do they exhibit the same issues ? And finally, I reckon comparison shots of the trader interface (an important aspect of the game) would be welcome. |
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| Author: | Blevar [ 11 Jan 2012, 19:23 ] |
| Post subject: | Quote:Startup logos don't |
Startup logos don't count as cut-scenes. Are there any real cut-scenes inside the game ? If not, simply replace FMV & Rendered by None. Ok. Screenshots deleted. Marked as none. BTW just because a FMV is cut-off in Multi-mon, does not mean it's Vert- overall Wink I agree... but this one actually is Vert- ... Only the part cuf off is just black so its hard to notice. A while ago Hydralisk_X reported the crossbow zoom's odd behavior: http://widescreengamingforum.com/forum/10555/killing-floor-5040-x-1050?p... I havnt noticed. Checked and I havnt found any issues. Uploaded screenshots for crossbow and scar And finally, I reckon comparison shots of the trader interface (an important aspect of the game) would be welcome. Done. However in polish and as I have stated before - menus are streched. But still easy to use. Also added few screenshots of rendered cutscenes. Cheers! |
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| Author: | scavvenjahh [ 12 Jan 2012, 13:08 ] |
| Post subject: | Wow, you're fast ! To be |
Wow, you're fast ! :cheers To be perfectly clear though, it's the zoomed crossbow scope view that was a problem; see third page of aforementioned thread. |
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| Author: | Blevar [ 12 Jan 2012, 16:07 ] |
| Post subject: | Ye I saw that post. But I |
Ye I saw that post. But I guess the issue was resolved with some patch. Because as you can see no issues with zooming whatsoever :) Also I have tried changing hudscalex value in the ini file - the result wasnt whatyou'd expect from ut2004... Hud is still streched... however your weapon get scaled. Tbh I can live with scaled hud and streched menus - for me this game gets a nice boost in immersion when played in EF. |
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