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Jet Set Radio
https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=25824
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Author:  skipclarke [ 19 Sep 2012, 07:00 ]
Post subject:  Jet Set Radio



Widescreen Grade: B
Ultra-Widescreen Grade: C
Multi-monitor Grade: Unsupported
4k Grade: Incomplete

Read Full Detailed Report - Jet Set Radio

About the Game
Tag, grind, and trick to the beat in SEGA’s hit game Jet Set Radio!

Fight for control of Tokyo-to, mark your turf with graffiti, tag walls, billboards, and even rival gang members! Perform tricks and flips on magnetically driven in-line skates, but watch out for the local police force!

Key Features:
  • Heritage Collection treatment - Now available via PC Digital download, Jet Set Radio is part of Sega’s Heritage Collection series and now features lush HD visuals, developer interviews, and amazing fan-created graffiti.
  • Classic Beats - Skate to the funky tunes of Pirate Radio! Jet Set Radio still features 29 of 30 tracks from the original Dreamcast release.
  • Express yourself - Choose from a massive catalog of classic and new graffiti or create your own and use it to tag walls, billboards, cars, and even rival gang members!
  • The gang’s all here - Recruit more than 10 playable characters to your gang, each with their own unique graffiti!




4:3


16:10


16:9


21:9


3x1


Author:  Garrett [ 10 Mar 2016, 11:33 ]
Post subject:  Re: Jet Set Radio

I have updated the report with Hor+ ultra-widescreen and multi-monitor details using Flawless Widescreen. The wider FOV seems to cause issues with the shadows (this does not happen with the native Vert- behaviour for these aspect ratios).

Author:  scavvenjahh [ 10 Mar 2016, 11:52 ]
Post subject:  Re: Jet Set Radio

Is this the only issue ? I seem to remember that the FOV would still be Vert- during tricks or wall rides or sth. Multi-mon gameplay was a nightmare because of the constant changes in FOV angle. That was a couple years ago but I don't think the FWS plugin has changed since then...

Author:  Garrett [ 11 Mar 2016, 03:25 ]
Post subject:  Re: Jet Set Radio

After playing further I have updated the report to note the Flawless Widescreen issues.

Multi-monitor grade is now unsupported. The Flawless Widescreen method isn't properly playable further in, and native Vert- FOV is also too low. Ultra-widescreen grade is still limited (native Vert- FOV is playable).

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