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Greed Corp
https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=25807
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Author:  skipclarke [ 29 Aug 2011, 07:00 ]
Post subject:  Greed Corp



Widescreen Grade: A
Multi-monitor Grade: C

Read Full Detailed Report - Greed Corp

Greed Corp is a turn-based strategy game which focuses on strategic battles on a map featuring a land collapsing mechanic. Players choose one of four factions (Freemen, Pirates, Cartel, Empire) in matches of around 20 minutes. The game also features a single player campaign for each faction.

Players gain credits at the start of their turn and through harvesting layers of land. Built harvesters will slowly destroy the tile they are on and in the area around them. When players harvest too much, the playing field starts to crumble, making depleted tiles collapse. Tactics involve understanding the offensive value of a harvester as well, using it as a weapon and strategically causing destruction to both opponent and playing field. (From Wikipedia)







Author:  skipclarke [ 29 Aug 2011, 22:53 ]
Post subject:  Greed Corp



Widescreen Grade: A
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Greed Corp

Greed Corp is a turn-based strategy game which focuses on strategic battles on a map featuring a land collapsing mechanic. Players choose one of four factions (Freemen, Pirates, Cartel, Empire) in matches of around 20 minutes. The game also features a single player campaign for each faction.

Players gain credits at the start of their turn and through harvesting layers of land. Built harvesters will slowly destroy the tile they are on and in the area around them. When players harvest too much, the playing field starts to crumble, making depleted tiles collapse. Tactics involve understanding the offensive value of a harvester as well, using it as a weapon and strategically causing destruction to both opponent and playing field. (From Wikipedia)



4:3


16:10


16:9


3x1


Author:  scavvenjahh [ 30 Aug 2011, 16:51 ]
Post subject:  Done, sir !Here are a

Done, sir !

Here are a couple additional shots I won't add to the MGL form so as not to confuse multi-mon users (you can't play the main campaign = multi-mon is NOT supported):

Main menu, 16:9


Main menu, 15:4


Even in the narrowest form of landscape multi-mon, the Campaign button is out of reach.

Tutorial, 48:9


When multi-mon gameplay is possible, it's perfectly Hor+. Admittedly it does not add anything to the game (spanned interface, small maps, no zoom/dolly) but the stupid main menu issue is all that stands between Greed Corp and Certification...

Author:  thales100 [ 30 Aug 2011, 17:40 ]
Post subject:  scavvenjahh wrote:Done, sir

Done, sir !


You're back ! :twothumb

Author:  skipclarke [ 30 Aug 2011, 18:05 ]
Post subject:  thales100 wrote:scavvenjahh

[quote]Done, sir !


You're back ! :twothumb
:rockout :rockout
And, this is how collaboration works in the new Drupal!!!

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