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UFO: Extraterrestrials
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Author:  misadlouhy [ 06 May 2007, 06:00 ]
Post subject:  UFO: Extraterrestrials



Widescreen Grade: B
Multi-monitor Grade: Unsupported

Read Full Detailed Report - UFO: Extraterrestrials

UFO: Extraterrestrials is a remake of classic strategy game XCOM: UFO Defense (1994, outside of USA released as UFO: Enemy Unknown).






Author:  misadlouhy [ 06 May 2007, 16:26 ]
Post subject:  UFO: Extraterrestrials



Widescreen Grade: B
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: Unsupported
4k Grade: Incomplete

Read Full Detailed Report - UFO: Extraterrestrials

UFO: Extraterrestrials is a remake of classic strategy game XCOM: UFO Defense (1994, outside of USA released as UFO: Enemy Unknown).


4:3


16:10


16:9


3x1


Author:  misadlouhy [ 06 May 2007, 18:24 ]
Post subject:  UFO Extraterrestrials: Detailed Report

report changed
==Singleplayer anomalies==

There are no 2D screens where the gameplay is hurt by being stretched. There is no "mission map" where the scale would matter and stretching would throw it off.


==Aspect ratio support==

My 16:9 shots are shot at 1600x900 resolution (added to photo descriptions).


==Cut-scenes==

What is FMV?
Loading screens are static pictures with progress bar. Introduction movie is not based on game engine.

==Grading==

Summary of widescreen-related flaws:
So far, no confirmation for widescreen resolutions below 1280x1024: 1280x720, 1280x768 and 1280x800
---

Note the horizontally increased FOV in 1680x1050 - there is no vertical increase in FOV from 1024x768. Does it represent HOR+ game?

Author:  The_cranky_hermit [ 06 May 2007, 19:18 ]
Post subject:  UFO Extraterrestrials: Detailed Report

What is FMV?

Full motion video. It basically means that the game plays a video file for each cut-scene instead of rendering it with the game's engine.

Note the horizontally increased FOV in 1680x1050 - there is no vertical increase in FOV from 1024x768. Does it represent HOR+ game?

Yes.

==Grading==

Calculated grade: C

Major unresolved issues: None
Minor unresolved issues: None

Summary of widescreen-related flaws:
No support for widescreen resolutions below 1280x1024
.ini solution
Stretched 2D screens
Stretched HUD
Stretched FMVs

Cranky's coverage estimate: 99%

Author:  Crusader [ 14 Jun 2008, 20:51 ]
Post subject:  UFO Extraterrestrials: Detailed Report

I just registered to tell you that the game runs on my laptop with a resolution of 1280 x 800. In Options Menu i can also choose 1280 x 768 (not tested). Maybe this is because of a patch. You should check this / correct this :)

Author:  The_cranky_hermit [ 14 Jun 2008, 21:55 ]
Post subject:  UFO Extraterrestrials: Detailed Report

Can you try 1280x768, and see if it works?

Author:  Crusader [ 17 Jun 2008, 13:52 ]
Post subject:  UFO Extraterrestrials: Detailed Report

Tested now. 1280 x 768 works for me. Its the german version of the game with the newest patch (Patch 2).

Author:  The_cranky_hermit [ 18 Jun 2008, 00:36 ]
Post subject:  UFO Extraterrestrials: Detailed Report

Alright.

==Grading==

Calculated grade: C
Potential grade: B-

Major unresolved issues:
Do either 1280x720 or 1920x1080 work?

Minor unresolved issues:
None

Summary of widescreen-related flaws:
.ini solution
Stretched 2D screens
Stretched HUD
Stretched FMVs

Cranky's coverage estimate: 88.5%

Author:  Crusader [ 19 Jun 2008, 18:31 ]
Post subject:  UFO Extraterrestrials: Detailed Report

Aehm. As i said, its an option in the options menu. So the method should be native, not .ini, right?

I cannot test the other resolutions, as my monitors dont support them...

The other flaws seem to be correct.

Author:  The_cranky_hermit [ 20 Jun 2008, 02:56 ]
Post subject:  UFO Extraterrestrials: Detailed Report

So the method should be native, not .ini, right?

If somebody can confirm that 1440x900 and 1680x1050 work natively, then yes.

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