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| UFO: Extraterrestrials https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=25386 |
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| Author: | misadlouhy [ 06 May 2007, 06:00 ] |
| Post subject: | UFO: Extraterrestrials |
![]() Widescreen Grade: B Multi-monitor Grade: Unsupported Read Full Detailed Report - UFO: Extraterrestrials UFO: Extraterrestrials is a remake of classic strategy game XCOM: UFO Defense (1994, outside of USA released as UFO: Enemy Unknown). ![]() ![]() ![]() ![]() |
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| Author: | misadlouhy [ 06 May 2007, 16:26 ] |
| Post subject: | UFO: Extraterrestrials |
![]() Widescreen Grade: B Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: Unsupported 4k Grade: Incomplete Read Full Detailed Report - UFO: Extraterrestrials UFO: Extraterrestrials is a remake of classic strategy game XCOM: UFO Defense (1994, outside of USA released as UFO: Enemy Unknown). ![]() 4:3 ![]() 16:10 ![]() 16:9 ![]() 3x1 |
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| Author: | misadlouhy [ 06 May 2007, 18:24 ] |
| Post subject: | UFO Extraterrestrials: Detailed Report |
report changed ==Singleplayer anomalies== There are no 2D screens where the gameplay is hurt by being stretched. There is no "mission map" where the scale would matter and stretching would throw it off. ==Aspect ratio support== My 16:9 shots are shot at 1600x900 resolution (added to photo descriptions). ==Cut-scenes== What is FMV? Loading screens are static pictures with progress bar. Introduction movie is not based on game engine. ==Grading== Summary of widescreen-related flaws: So far, no confirmation for widescreen resolutions below 1280x1024: 1280x720, 1280x768 and 1280x800 --- Note the horizontally increased FOV in 1680x1050 - there is no vertical increase in FOV from 1024x768. Does it represent HOR+ game? |
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| Author: | The_cranky_hermit [ 06 May 2007, 19:18 ] |
| Post subject: | UFO Extraterrestrials: Detailed Report |
What is FMV? Full motion video. It basically means that the game plays a video file for each cut-scene instead of rendering it with the game's engine. Note the horizontally increased FOV in 1680x1050 - there is no vertical increase in FOV from 1024x768. Does it represent HOR+ game? Yes. ==Grading== Calculated grade: C Major unresolved issues: None Minor unresolved issues: None Summary of widescreen-related flaws: No support for widescreen resolutions below 1280x1024 .ini solution Stretched 2D screens Stretched HUD Stretched FMVs Cranky's coverage estimate: 99% |
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| Author: | Crusader [ 14 Jun 2008, 20:51 ] |
| Post subject: | UFO Extraterrestrials: Detailed Report |
I just registered to tell you that the game runs on my laptop with a resolution of 1280 x 800. In Options Menu i can also choose 1280 x 768 (not tested). Maybe this is because of a patch. You should check this / correct this :) |
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| Author: | The_cranky_hermit [ 14 Jun 2008, 21:55 ] |
| Post subject: | UFO Extraterrestrials: Detailed Report |
Can you try 1280x768, and see if it works? |
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| Author: | Crusader [ 17 Jun 2008, 13:52 ] |
| Post subject: | UFO Extraterrestrials: Detailed Report |
Tested now. 1280 x 768 works for me. Its the german version of the game with the newest patch (Patch 2). |
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| Author: | The_cranky_hermit [ 18 Jun 2008, 00:36 ] |
| Post subject: | UFO Extraterrestrials: Detailed Report |
Alright. ==Grading== Calculated grade: C Potential grade: B- Major unresolved issues: Do either 1280x720 or 1920x1080 work? Minor unresolved issues: None Summary of widescreen-related flaws: .ini solution Stretched 2D screens Stretched HUD Stretched FMVs Cranky's coverage estimate: 88.5% |
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| Author: | Crusader [ 19 Jun 2008, 18:31 ] |
| Post subject: | UFO Extraterrestrials: Detailed Report |
Aehm. As i said, its an option in the options menu. So the method should be native, not .ini, right? I cannot test the other resolutions, as my monitors dont support them... The other flaws seem to be correct. |
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| Author: | The_cranky_hermit [ 20 Jun 2008, 02:56 ] |
| Post subject: | UFO Extraterrestrials: Detailed Report |
So the method should be native, not .ini, right? If somebody can confirm that 1440x900 and 1680x1050 work natively, then yes. |
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