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 Post subject: Deus Ex: Mankind Divided
PostPosted: 23 Aug 2016, 18:37 
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Widescreen Grade: A
Ultra-Widescreen Grade: C
Multi-monitor Grade: A
4k Grade: A

Read Full Detailed Report - Deus Ex: Mankind Divided

Deus Ex: Mankind Divided is a cyberpunk-themed action role-playing stealth video game developed by Eidos Montreal and published by Square Enix. Set two years after Human Revolution, Mankind Divided features the return of Adam Jensen from the previous game, Deus Ex: Human Revolution, with new technology and body augmentations.
Quote: Wikipedia



4:3


16:10


16:9


21:9


3x1


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Last edited by Haldi on 27 Aug 2016, 17:11, edited 13 times in total.
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PostPosted: 23 Aug 2016, 18:42 
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Well.... this sucks.... this Really sucks...
The last game i remember which had this crap was The Witcher 2.

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PostPosted: 23 Aug 2016, 18:53 
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Playing the game at 21:9 and it works decent enough. Small black bars on the sides of the screen though. But multi-monitor seems a different story... :thumbdown:

FOV could be higher as well. A setting of 100% feels like its between 70 and 80.

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PostPosted: 23 Aug 2016, 19:14 
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2560x1080 monitor users might get a black screen when starting the game in fullscreen, to get around it for now set the game to windowed mode in options and download borderless gaming to force borderless fullscreen.

The game looks nice in 21:9 but there are lots of issues with ui elements being misaligned.


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PostPosted: 23 Aug 2016, 19:52 
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Ci7rus wrote:
The game looks nice in 21:9 but there are lots of issues with ui elements being misaligned.


Yeah, objective markers seem to be misaligned. Looks a lot like MGS 5 without the fix.

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PostPosted: 23 Aug 2016, 20:01 
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There are also very small black bars on either side of the screen at 21:9. I asked the Deus Ex twitter account and they said to report this to http://support.eu.square-enix.com/main. ... 14261&la=2 or http://support.na.square-enix.com/main. ... 14261&la=2 depending on if I was in EU or US, so I did but I can't see where my ticket went.
Here's a screenshot showing the black bars and the enemy spotting pip being misaligned. It always appears to the right of the enemy, at a variable distance. I don't think you can call this particular bug a "minor blemish" meaning the game gets a B.
Image


Last edited by Gunrun247 on 23 Aug 2016, 20:08, edited 1 time in total.

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PostPosted: 23 Aug 2016, 20:06 
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Well, that's disappointing given that Deus Ex: Human Revolution had reasonably good multi-monitor support. Boo, I say, boo.


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PostPosted: 23 Aug 2016, 21:03 
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DX:HR has awesome triple wide support 'cos i was playing last night. I think that DX:MD does too. Let's see if i can post a link to a screenshot...

http://steamcommunity.com/sharedfiles/f ... =750475273

Not sure what i'm doing different, but it just worked at 5760 x 1080 without any messing around :thumbup:

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PostPosted: 23 Aug 2016, 21:16 
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What are you using for your triple wide? Eyefinity, NvidiaSuround etc


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PostPosted: 23 Aug 2016, 21:48 
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Oh, man.. i was so surprised! Was think the triple wide was bonked.. it works Flawless and beautiful!
Cinematics/movies/cutscenes are centered, but theyre not realtime rendered is seems in the intro, so thats ok.
:triplewide:

5760*1080
http://steamcommunity.com/sharedfiles/f ... =750513355

Cutscenes
http://steamcommunity.com/sharedfiles/f ... =750513195

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