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| Halo:Combat Evolved :Detailed Report https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=16050 |
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| Author: | Dem Pyros [ 30 Jul 2008, 02:26 ] |
| Post subject: | Halo:Combat Evolved :Detailed Report |
==Game Information== Halo: Combat Evolved is a first person shooter developed by Bungie Studios and published by Microsoft Games. Released on November 15, 2001, it was a launch title for the Xbox and helped push the console ahead in the console war. It was ported to the PC and Mac in 2003 and has spawned several sequels. The player assumes the role of Master Chief, the rank of a cybernetically enhanced warrior who is fighting to save Earth from an alien race called "The Covenant." Deserted on a mysterious "Halo" ring world, he is left to discover its deadly secrets. ==Version== Version 1.07 ==Method== There was a program on TOCAEdit to fix the FOV, but I don't know what happened to it. ==Screen Changes== Vert- 4:3
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==Supported Resolutions== 1280x720 1280x768 1280x800 1360x768 1440x900 Resolutions Not Tested: 1680x1050 1920x1080 1920x1200 Resolutions the game fails to run at: None ==Singleplayer anomalies== None noticed ==Multiplayer Support== As far as I know the multiplayer mode functions exactly as the singleplayer for the screen support. ==Aspect ratio support== Aspect ratio support is still incorrect, as the widescreen support method is Vert-. 16:9
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==HUD Stretch== The HUD stretches. 4:3
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==Cut-Scenes== Cut Scenes are rendered ingame, and are Vert- 4:3
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==Grading== Calculated Grade: Some help Cranky? Major Unresolved Issues: None Minor Unresolved Issues: Are 1680x1050, 1920x1080, and 1920x1200 supported? Summary of widescreen-related flaws: The game is Vert-. Cranky's Coverage Estimate: ? Forgive me for any mistakes, I haven't done one of these in a while. |
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| Author: | GeneralAdmission [ 30 Jul 2008, 03:21 ] |
| Post subject: | Halo:Combat Evolved :Detailed Report |
Here is the FOV tool: http://files.filefront.com/haloThirdFovexe/;6129748;/fileinfo.html On the old site there was a note saying the tool works only with HALO versions 1.04-1.06. Works fine for me with 1.06, have not tested the others. |
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| Author: | The_cranky_hermit [ 31 Jul 2008, 00:12 ] |
| Post subject: | Halo:Combat Evolved :Detailed Report |
It's also hosted here: http://www.widescreengamingforum.com/wiki/index.php/Racer_S_Hacks Does the Racer_S hack work with version 1.07? |
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| Author: | Dem Pyros [ 31 Jul 2008, 05:28 ] |
| Post subject: | Halo:Combat Evolved :Detailed Report |
Yes it does (on mine at least). |
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| Author: | [email protected] [ 31 Jul 2008, 18:43 ] |
| Post subject: | Halo:Combat Evolved :Detailed Report |
Couldn't get the FOV hack to work on vista 64 :( |
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| Author: | skipclarke [ 31 Jul 2008, 19:52 ] |
| Post subject: | Halo:Combat Evolved :Detailed Report |
Yes it does (on mine at least). Does the FOV hack change it from Vert- to Hor+? If so, can we update the DR? |
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| Author: | GeneralAdmission [ 31 Jul 2008, 20:47 ] |
| Post subject: | Halo:Combat Evolved :Detailed Report |
I think it does. Needs 1 more test... WS, no FOV tool:
With FOV tool (93 degrees setting):
1024x768 (not exactly the same spot, but close)
Looks like the tool gives Hor+ and some Vert+ over a 4:3 image, depending on settings. Example: FOV tool at 100 degrees:
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| Author: | skipclarke [ 01 Aug 2008, 19:25 ] |
| Post subject: | Halo:Combat Evolved :Detailed Report |
I'll be looking for the updated info, and then I will make the wiki page. |
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| Author: | The_cranky_hermit [ 02 Aug 2008, 01:00 ] |
| Post subject: | Halo:Combat Evolved :Detailed Report |
DR's really need to be centered around the "endorsed" solution. If the FOV tool enables hor + without any crippling drawbacks, then the FOV tool should be our endorsed solution. Sorry to bear the bad news, but I think this DR doesn't count, and it would be better to start one over from scratch than to "update" it. |
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| Author: | DaFox [ 02 Aug 2008, 02:31 ] |
| Post subject: | Halo:Combat Evolved :Detailed Report |
DR's really need to be centered around the "endorsed" solution. If the FOV tool enables hor + without any crippling drawbacks, then the FOV tool should be our endorsed solution. Sorry to bear the bad news, but I think this DR doesn't count, and it would be better to start one over from scratch than to "update" it. I fully agree, The DR should always be based on the method that would give it the highest score. |
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