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 Post subject: Mass Effect
PostPosted: 30 May 2008, 07:30 
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Joined: 07 Jul 2007, 23:55
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Widescreen Grade: C
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Mass Effect

This game is an action RPG set in space. Combat is real time with the ability to pause the action and strategize à la KOTOR.
Downloadable content will be available from Bioware for this PC version.

Alien interaction time.



4:3


16:10


16:9


3x1



Last edited by Tanuki on 29 Nov 2018, 21:30, edited 17 times in total.
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PostPosted: 31 May 2008, 01:26 
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Joined: 07 Nov 2005, 04:16
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C+, 100%
Vert - is a consequential flaw


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PostPosted: 31 May 2008, 01:54 
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Vert-.. pretty cheesy but not too surprising considering it started on x360. Still, i had hoped that the apperent overhaul would've resolved the issues..

thanks for getting this report out so fast.


EDIT: I thought I'd poke around the config files, but found little mention of a FOV settings, and most of those are for weapon and camera settings. I guess we'll have to wait for an official patch or maybe one of you lovely WSGF members can come up with something. Or see something that I did not.

I also registered at teh Bioware forums to make a post about this and sadly, only users that have registered their game can post in the forums. I never buy games unless they have hor+. Maybe another user can get the ball rolling.

http://masseffect.bioware.com/forums/viewforum.html?forum=127


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PostPosted: 31 May 2008, 11:39 
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Damn it. I actually sent Chris Priestly a message some months ago begging them to implement Hor+ or at least make it possible to change the FOV manually. He kindly replied that my request has been forwarded to the dev team. :)

I just found this on the official Mass Effect forum:

"Go to My Documents/Bioware (where save games and stuff are)

go into Config files

Open BioImput ini file with Notepad
locate the section [Engine.Console] and beneath it enter the line ConsoleKey=Tilde and then hit return so there is an extra space in between sections.

In game press ~ to bring up console."

So, a console, yay! Now could someone be kind enough to start digging for a command to change the FOV? ;) I won't be getting mah Mass Effect on until June 6th so I can't do it myself.


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PostPosted: 31 May 2008, 15:31 
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Have you tried ... FOV 100 ... ? ... (or any FOV size you desire)


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PostPosted: 31 May 2008, 20:01 
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Joined: 07 Jul 2007, 23:55
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Have you tried


They don't have the game yet.





However I do. I feel like blaming someone so I might as well blame myself.










Default fov is 80.


The zoom level looks the same although I will not know until I do compariosn pics.

Does someone have a save game with the sniper rifle? I can update the DR today if you can get it to me.


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PostPosted: 31 May 2008, 23:40 
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Changing FOV breaks the sniper rifle zoom. You get the scope view but the FOV barely changes. Zoom stepping is also broken. Please steal my screens. (FOV at 90)








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PostPosted: 01 Jun 2008, 00:47 
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Please steal my screens.


Thanks.

Unfortunately I personally cannot endorse this as an official solution.

Changing the fov via console breaks the fov usage for anything anamorphic. Which is all the dialog and cut-scenes. It is not just that everything is zoomed out but any change in the fov during the cutscene is overridden as well. :(

I will let the powers decide if they want to use this as the official soultion.







These shots can be compared directly to the cut-scene section in the report above.


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PostPosted: 01 Jun 2008, 16:38 
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I take it that sniper zoom is an important gameplay element? If so, then there's probably not much point in making our official solution a hor + one that breaks sniper zoom.


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PostPosted: 01 Jun 2008, 17:49 
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Joined: 19 Sep 2006, 11:49
Posts: 330
The sniper rifle zoom in is important only as far as you use a sniper rifle for your character.
But even if you don't, I don't see how it could be accepted as a good solution.
Better than nothing of course.


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