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| Enemy Territory: Quake Wars https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=15011 |
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| Author: | Elios [ 11 Sep 2007, 00:51 ] |
| Post subject: | Enemy Territory: Quake Wars |
![]() Widescreen Grade: B Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: B 4k Grade: Incomplete Read Full Detailed Report - Enemy Territory: Quake Wars Enemy Territory - QUAKE Wars is a team based FPS from ID Software.Game play is similar to Battlefield 2142.This game also has G15 Keyboard support. ![]() 4:3 ![]() 16:10 ![]() 16:9 ![]() 3x1 |
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| Author: | The_cranky_hermit [ 11 Sep 2007, 01:57 ] |
| Post subject: | Enemy Territory - QUAKE Wars: Detailed Report |
One big question - Is the full version going to be like the demo, in that it is pretty much strictly a multiplayer game? Or is there a chance that the full version will have a serious singleplayer mode? Also, ==Supported resolutions== Can you list the resolutions you successfully tested? Along with the resolutions you did not test, and if applicable, resolutions you tested that failed. Please make sure each of the following resolutions is accounted for in your three lists: 1280x720, 1280x768, 1280x800, 1440x900, 1680x1050, 1920x1080, 1920x1200 |
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| Author: | Elios [ 11 Sep 2007, 02:20 ] |
| Post subject: | Enemy Territory - QUAKE Wars: Detailed Report |
im limited by my monitor on higher then 1680x1050 to what i can make work the list of res i have if from checking the windowed mode box ill try and see if it lets me use windowed res bigger then my monitor and yes this is multi-player only like Battlefield 2 i beleave there is a "campaign" mode but game play is the same the same map set as multi-player with the same gameplay |
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| Author: | The_cranky_hermit [ 11 Sep 2007, 02:35 ] |
| Post subject: | Enemy Territory - QUAKE Wars: Detailed Report |
im limited by my monitor on higher then 1680x1050 to what i can make work I'd still like you to type out the standard "Confirmed/Unconfirmed/Failed" lists. It's easy to assume you tested all of the resolutions up to 1680x1050 and forget about one or two of the ones in the middle without realizing it. Typing them out manually provides a failsafe - you're more likely to notice if you forgot one, and if you don't notice one missing from the list, I might. |
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| Author: | Elios [ 11 Sep 2007, 02:39 ] |
| Post subject: | Enemy Territory - QUAKE Wars: Detailed Report |
ok np give me a few and ill type that out other then that want to call this one Certified? |
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| Author: | The_cranky_hermit [ 11 Sep 2007, 04:30 ] |
| Post subject: | Enemy Territory - QUAKE Wars: Detailed Report |
It's not certified until all of those resolutions are tested and confirmed to work. We also really should wait for the full version to come out before certifying it, just in case the full version has some bugs that aren't apparent in the demo. |
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| Author: | The_cranky_hermit [ 12 Sep 2007, 01:04 ] |
| Post subject: | Enemy Territory - QUAKE Wars: Detailed Report |
Hold on. 1280x768 appears in your "List of resolutions the game successfully ran at," but not in the list right above it. Can you double-check to make sure that resolution is supported natively? |
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| Author: | Elios [ 12 Sep 2007, 02:05 ] |
| Post subject: | Enemy Territory - QUAKE Wars: Detailed Report |
blah i must of got confused there i also listed 1152x864 twice fixed now |
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| Author: | The_cranky_hermit [ 12 Sep 2007, 02:46 ] |
| Post subject: | Enemy Territory - QUAKE Wars: Detailed Report |
So did you test 1280x768 or not? It isn't in any of your three lists. |
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| Author: | Elios [ 12 Sep 2007, 02:55 ] |
| Post subject: | Enemy Territory - QUAKE Wars: Detailed Report |
no i some how started typing one res then typed another XD its not listed in the game for future reference its easier to msg me on irc then post here if you want me to change some thing |
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