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GTR 2 - FIA GT Racing Game
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Author:  Mach1.9pants [ 05 Sep 2007, 12:09 ]
Post subject:  GTR 2 - FIA GT Racing Game



Widescreen Grade: B
Ultra-Widescreen Grade: B
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - GTR 2 - FIA GT Racing Game

GTR 2 is a racing simulation with high levels of realism from 10tacle and SimBin, it is an official game of the FIA GT Championship for the 2003 & 2004 seasons. It also features multiplayer modes with up to 28 players.


4:3


16:10


16:9


21:9


3x1


Author:  The_cranky_hermit [ 05 Sep 2007, 22:43 ]
Post subject:  GTR 2: Detailed Report

==Aspect ratio support==

Can you provide a 16:9 and a 16:10 shot from the same place?


==Grading==

Calculated grade: C+
Potential grade: Certified

Major unresolved issues:
Are 1280x720, 1280x800, 1440x900, and 1920x1080 supported?
Need 16:9 and 16:10 comparison shot

Minor unresolved issues:
None

Cranky's coverage estimate: 77.5%

Author:  Mach1.9pants [ 06 Sep 2007, 05:13 ]
Post subject:  GTR 2: Detailed Report

Hi
Changed the aspect screenshots. I stopped the car, made it a hell of a lot easier ;)
M1.9P
Oh I put a 4:3 screen shot of the scope for Armed Assault as well

Author:  Tanuki [ 06 Sep 2007, 06:16 ]
Post subject:  GTR 2: Detailed Report

Could you get some pics up of the third person camera modes?

Author:  Mach1.9pants [ 06 Sep 2007, 06:35 ]
Post subject:  GTR 2: Detailed Report

Three other views, taken from the same point as the aspect ratio shots.
All 1920x1200



I didn't even think about the other views, I never use anything but 'cockpit' type views in games: First Person or it is cheating ;)
M1.9P
Edit:
Added a 4:3 1600x1200 image in third person, edited detailed report to include slight HUD stretch

Author:  The_cranky_hermit [ 06 Sep 2007, 20:45 ]
Post subject:  GTR 2: Detailed Report

==Grading==

Calculated grade: C+
Potential grade: B+

Major unresolved issues:
Are 1280x720 or 1920x1080 supported?

Minor unresolved issues:
Are 1280x800 and 1440x900 supported?

Summary of widescreen-related flaws:
HUD stretch

Cranky's coverage estimate: 88.5%

Author:  Tanuki [ 06 Sep 2007, 22:27 ]
Post subject:  GTR 2: Detailed Report

Major unresolved issues:
Are 1280x720 or 1920x1080 supported?

Minor unresolved issues:
Are 1280x800 and 1440x900 supported?


Yes, yes, yes, and yes.

Author:  The_cranky_hermit [ 06 Sep 2007, 22:57 ]
Post subject:  GTR 2: Detailed Report

==Grading==

Calculated grade: B+

Major unresolved issues: None
Minor unresolved issues: None

Summary of widescreen-related flaws:
HUD stretch

Cranky's coverage estimate: 100%

Author:  Mach1.9pants [ 06 Sep 2007, 23:01 ]
Post subject:  GTR 2: Detailed Report

Major unresolved issues:
Are 1280x720 or 1920x1080 supported?

Minor unresolved issues:
Are 1280x800 and 1440x900 supported?


Yes, yes, yes, and yes.

Thanks mate, I just tested them as well ;) I followed the great tutorial on how set custom resolutions. I am just had Cranky the Grading Hermit re-assess the grading on this and it is done-Sweet! Thanks Cranky

Author:  Hardtale [ 22 Oct 2007, 05:25 ]
Post subject:  GTR 2: Detailed Report

Ah excellent, thanks for the tip on the custom res! It didn't click until I just dug in. Just got a WS last week so still learning the ropes. For anyone else new to this follow the great tutorial here: http://www.widescreengamingforum.com/forum/posting.php?mode=editpost&p=116908

Then use the gtr2config.exe and the resolution will now show up in the list.

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