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CellFactor: Revolution
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Author:  Dem Pyros [ 23 May 2007, 06:14 ]
Post subject:  CellFactor: Revolution



Widescreen Grade: B
Ultra-Widescreen Grade: Incomplete
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - CellFactor: Revolution

After a series of cataclysmic events, the planet is now dominated by a massive corporate superpower known as the LIMBO corporation. Limbo's sole purpose is to advance technology in bold new ways, regardless of the human cost. This pursuit of technology led LIMBO to maintain control over what remains of the human race through the development of an advanced army of super-powered soldiers, some of which possess a new kind of telekinetic ability that LIMBO calls PSI powers.In the game you battle on both sides of the war, the LIMBO corporation and the human resistance known as GUARD. The game spans 5 landscapes controlled by the LIMBO corporation, each with environmental hazards and distinct opportunities for unexpected attacks.The game was created to showcase the abilities of Aegia's PhysX card.


4:3


16:10


16:9


3x1


Author:  The_cranky_hermit [ 23 May 2007, 21:15 ]
Post subject:  Cellfactor Revolution: Detailed Report

==Singleplayer Anomalies==

Are you saying that singleplayer is analogous to Quake III? In other words, singleplayer mode is basically worthless?


==Aspect Ratio Support==

Put two screenshots in this section. One at 1280x720, another at 1280x800.


==Grading==

Calculated grade: C
Potential grade: B+

Major unresolved issues:
(waiting for your response)

Minor unresolved issues:
(waiting for your response)

Summary of widescreen-related flaws:
Certain elements of the HUD stretch.

Cranky's coverage estimate: 85.5%

Author:  Dem Pyros [ 23 May 2007, 22:04 ]
Post subject:  Cellfactor Revolution: Detailed Report

==Singleplayer Anomalies==

Are you saying that singleplayer is analogous to Quake III? In other words, singleplayer mode is basically worthless?


==Aspect Ratio Support==

Put two screenshots in this section. One at 1280x720, another at 1280x800.


==Grading==

Calculated grade: C
Potential grade: B+

Major unresolved issues:
(waiting for your response)

Minor unresolved issues:
(waiting for your response)

Summary of widescreen-related flaws:
Certain elements of the HUD stretch.

Cranky's coverage estimate: 85.5%

Singleplayer mode is basically like singleplayer in the battlefield series. Multiplayer with AI.

I'll have the screenshots up in a second.

Author:  The_cranky_hermit [ 25 May 2007, 03:51 ]
Post subject:  Cellfactor Revolution: Detailed Report

==Grading==

Calculated grade: B
Potential grade: B+

Major unresolved issues:
None

Minor unresolved issues:
Are 1680x1050, 1920x1080, and 1920x1200 supported?

Summary of widescreen-related flaws:
Certain elements of the HUD stretch.

Cranky's coverage estimate: 99.5%

Author:  Dem Pyros [ 25 May 2007, 20:49 ]
Post subject:  Cellfactor Revolution: Detailed Report

Thank you very much :)

Author:  scavvenjahh [ 29 Jul 2008, 21:43 ]
Post subject:  Cellfactor Revolution: Detailed Report

FYI this game's complete title is actually Cellfactor : Revolution. The official minisite (with download links) is now down and owned by nvidia. There was also a Cellfactor : Combat Training demo/prequel with only one faction and one map; same stuff globally - except this one had stretched HUD elements in ws. That's why I figured some disambiguation was appropriate...

It seems there may even be another Cellfactor title in the near future, since a Ignition link has appeared on the official site short after Ageia was merged into nvidia. Nothing new since then though. That's only speculation but I sure wish PhysX on GeForce will eventually get advertised by a fresh, ambitious, polished (and free) Cellfactor title...

http://cellfactorgame.com/

Author:  Dem Pyros [ 27 Apr 2009, 01:35 ]
Post subject:  Cellfactor Revolution: Detailed Report

SoftTH appears to not work with Cellfactor: Revolution, so I would appreciate it if someone else were to add screenshots at Triplehead resolution.

Author:  scavvenjahh [ 05 May 2009, 15:15 ]
Post subject:  Cellfactor Revolution: Detailed Report

==Supported Resolutions==

1680x1050, 1920x1080, 1920x1200, and 2560x1600 confirmed to work.


==Surround Gaming Support==

Native, Hor+. No HUD stretch except for the crosshair. Menus stretch.

4:3


WTH

Author:  The_cranky_hermit [ 05 May 2009, 19:14 ]
Post subject:  Cellfactor Revolution: Detailed Report

==Grading==

Calculated grade: B+

Crosshair stretch is a blemish.

Cranky's coverage estimate: 100%

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