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| MotoGP 3: Ultimate Racing Technology https://www.wsgf.org/phpBB3/viewtopic.php?f=61&t=13972 |
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| Author: | Paddy the Wak [ 20 Apr 2006, 14:37 ] |
| Post subject: | MotoGP 3: Ultimate Racing Technology |
![]() Widescreen Grade: B Ultra-Widescreen Grade: Incomplete Multi-monitor Grade: B 4k Grade: Incomplete Read Full Detailed Report - MotoGP 3: Ultimate Racing Technology MotoGP 3 is a motorcycle racing sim from The Climax Group and THQ. It features licensed bikes, tracks, riders, and realistic bike physics and weather conditions. A stunt (arcade-style) mode is available as well. ![]() 4:3 ![]() 16:10 ![]() 16:9 ![]() 3x1 |
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| Author: | The_cranky_hermit [ 10 Dec 2006, 19:17 ] |
| Post subject: | MotoGP 3: Detailed report |
==Game Information== MotoGP 3 is a motorcycle racing sim from The Climax Group and THQ. It features licensed bikes, tracks, riders, and realistic bike physics and weather conditions. ==Version== This information is based on the demo, and may or may not apply to the full game. ==Method== Natively supported. In the game's launcher app, you just go to the configuration menu and select your resolution there. ==Screen change== The game is hor +.
1024x768
1280x800 ==Supported resolutions== I tested this on my desktop, which supports resolutions up to 1280x1024. All tested resolutions worked. Confirmed: 1280x720, 1280x768, 1280x800 Unconfirmed: 1440x900, 1680x1050, 1920x1080, and 1920x1200. ==Singleplayer anomalies== 2D screens stretch.
1024x768
1280x800 ==Multiplayer support== Multiplayer is hor +. ==Aspect ratio support== The game's aspect ratio automatically matches your resolution.
1280x720
1280x800
1280x480 (2.66:1) ==HUD stretch== The HUD stretches. ==Cut-scenes== There are no cut-scenes in the demo. Are there any in the full game? ==Grading== Calculated grade: B- Potential grade: B Major unresolved issues: None. Minor unresolved issues: Are 1440x900, 1680x1050, 1920x1080, and 1920x1200 supported? Does the full version have any cut-scenes? If so, how are they handled? Summary of widescreen-related flaws: Stretched 2D screens HUD stretch Cranky's coverage estimate: 98.5% |
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