Widescreen Gaming Forum

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 Post subject: Tomb Raider: Anniversary
PostPosted: 15 Aug 2007, 21:12 
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Joined: 24 Sep 2006, 16:57
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Widescreen Grade: A
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Tomb Raider: Anniversary

Created with an advanced version of the engine used for Lara Croft Tomb Raider: Legend, the gameplay mechanics, artificial intelligence and level puzzles of Tomb Raider: Anniversary are now more refined, in-depth and complex. Now fans can explore the original adventure on a much grander scale, while enjoying the elements which made the original such a success.


4:3


16:10


16:9


21:9


3x1


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Last edited by g00seberry on 13 Sep 2015, 02:12, edited 3 times in total.
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PostPosted: 15 Aug 2007, 21:25 
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I confirm support for 1920x1080 and 1920x1200.

==Grading==

Calculated Grade: Certified

Major unresolved issues: None
Minor unresolved issues: None

Cranky's coverage estimate: 100%


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PostPosted: 05 Apr 2009, 05:22 
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Joined: 07 Feb 2006, 03:46
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2560x1600 successfully tested.


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PostPosted: 05 Apr 2009, 11:21 
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2560x1600 successfully tested.


Ta!

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PostPosted: 15 Apr 2009, 19:43 
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Joined: 07 Nov 2005, 04:16
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TH information:

You'll need Racer_S's hack. Download here.

Thread on its usage:
http://www.widescreengamingforum.com/node/7779

The HUD gets stretched.





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PostPosted: 15 Apr 2009, 22:22 
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Racer_S put out a hack for TH.


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PostPosted: 21 Apr 2009, 19:06 
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New grade, to reflect new rules:

Calculated grade: B+

HUD stretching in TH is a blemish

CCE: 100%


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PostPosted: 21 Nov 2013, 15:14 
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Joined: 29 Oct 2010, 21:26
Posts: 40
The game supports only 4:3, 16:10, 16:9 aspect ratios
So while you can set any resolution your system supports, the image will be stretched/squished if it's not in the correct AR
The link for the fov hack is dead.
I won't be playing with this anyway.


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