Ugh. This game was a NIGHTMARE to investigate. Every time I tried to take a picture with FRAPS, my machine would crash, and AVG would report that an embedded virus was detected in fraps.exe. Using printscrn during FMVs made them exit, leaving me with a black screen in the clipboard. I overcame this by disabling keyboard input to the game, printscrn'ing the FMVs, and alt+F4'ing out. And printscrn'ing during the actual gameplay made the entire game crash, but on the plus side, gave me a useful picture in the clipboard. Worst of all, the game sucks so bad (mostly due to the most worthless and unresponsive controls since Superman 64) that I had a hard time getting motivated to do this. But here it is.
==Game Information==
Tomb Raider: Angel of Darkness is a third person action game from Core Design and Eidos, and the sixth game in the long running Tomb Raider series. You once again play as Lara Croft, and must leap, shimmy, climb, and shoot your way through various environments to clear your name of suspected murder, and save the world from the evil Angel of Darkness.
==Version==
This information is based on the unregistered 60 minute trial version. The retail version should be exactly the same.
==Method==
This game supports widescreen natively, but to set it right, you need to use the settings control panel. Click on "settings" in the splash screen, click on your video card tab, and select your resolution. Also, set your "Monitor aspect" to your correct aspect (1.6 for 16:10, 1.77 for 16:9).
==Screen change==
This game is Hor+.
1024x768, 1.33
1280x800, 1.6
==Supported resolutions==
All tested resolutions worked.
Confirmed: 1280x720, 1280x768, 1280x800, 1440x900, 1680x1050, 1920x1080, 1920x1200
==Singleplayer anomalies==
I have not found any singleplayer anomalies related to using widescreen, but I didn't play for very long, nor could I if I felt like it.
==Multiplayer support==
This game is single-player only.
==Aspect ratio support==
The aspect ratio is correct as long as you set it correctly.
1280x720, 1.77
1280x800, 1.6
==HUD stretch==
The HUD does not stretch.
==Cut-scenes==
The cut-scenes are FMV, and they are anamorphic.
1024x768, 1.33
1280x800, 1.6
==Grading==
Calculated grade: B
Potential grade: Certified
Major unresolved issues:
Are there any single-player anomalies?
Minor unresolved issues:
None.
Cranky's coverage estimate: 88.5%