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 Post subject: Dragon Age: Origins
PostPosted: 23 Nov 2009, 18:08 
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Joined: 18 Nov 2009, 17:36
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You are not wrong.

I have the retail version with 1.01b and the draw distance issue and vegetation popping/missing happens still.

It only happens in triple-wide mode. The moment I go back to a single monitor, it clears up and runs normally.


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 Post subject: Dragon Age: Origins
PostPosted: 23 Nov 2009, 18:32 
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Joined: 14 Nov 2006, 15:48
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Ah that's a shame.


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 Post subject: Dragon Age: Origins
PostPosted: 30 Nov 2009, 22:41 
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Joined: 07 Jul 2007, 23:55
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So for grading purposes, regarding the ultra-wide problem, does it make it unplayable? How severe is it when you play?


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 Post subject: Dragon Age: Origins
PostPosted: 30 Nov 2009, 23:28 
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So for grading purposes, regarding the ultra-wide problem, does it make it unplayable? How severe is it when you play?


It ruins the atmosphere enough to me that I have not played the game since I discovered the problem and I am waiting for a fix. However I have seen no indication that bioware has acknowledged the issue or has any fix in the works.

I have those two comparison videos for download just see for yourself how bad it is. Look at all the foliage missing in the eyefinity video vs the standard one, and the pop in/out of the background.

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 Post subject: Dragon Age: Origins
PostPosted: 01 Dec 2009, 01:10 
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Joined: 07 Jul 2007, 23:55
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So a "damaging flaw" in TH Cranky?


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 Post subject: Dragon Age: Origins
PostPosted: 01 Dec 2009, 02:40 
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Joined: 07 Nov 2005, 04:16
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You decide.


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 Post subject: Dragon Age: Origins
PostPosted: 01 Dec 2009, 03:18 
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I thought TH flaws were blemishes for grading purposes.


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 Post subject: Dragon Age: Origins
PostPosted: 01 Dec 2009, 04:23 
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I thought TH flaws were blemishes for grading purposes.


Yep^


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 Post subject: Dragon Age: Origins
PostPosted: 01 Dec 2009, 05:37 
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Joined: 07 Jul 2007, 23:55
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You decide.


Flaws are flaws to me.

What grade would potentially makes TH unplayable be?


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 Post subject: Dragon Age: Origins
PostPosted: 01 Dec 2009, 05:45 
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I thought TH flaws were blemishes for grading purposes.

Unless the TH flaw itself is a blemish. In that case, the flaw is overlooked.

So, the question is, should the TH issues be considered a blemish, or a consequential flaw (or worse)? If the former, this game keeps certification. If the latter, this game gets a B+.


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 Post subject: Re: Dragon Age: Origins
PostPosted: 19 Dec 2009, 07:37 
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Joined: 21 Sep 2009, 19:29
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Anyone found a way to move the in game UI/ HUD around so that the character/Party icons, taskbar and minimap can be placed in the central monitor? I haven't had any luck finding a mod that can do that. Running it at 5760 x 1080.


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 Post subject: Re: Dragon Age: Origins
PostPosted: 04 Jun 2011, 23:50 
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Joined: 07 Feb 2006, 03:46
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2560x1600 successfully tested.

Some of the textures in this game are badly washed out. I installed the JB3 hi-res texture pack which made a considerable difference.


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PostPosted: 31 Jan 2012, 11:41 
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I decided to take a stab at centering the HUD in this game.

I've only managed to shift everything to the left.

HUD Right-side location: "DAOrigins.exe"+831650+50
HUD Bottom-side location: "DAOrigins.exe"+831650+54

Not only will these reposition the HUD while in-game, but it will also shrink the main menu.

It seems the left-side is hard-coded somewhere as zero and I have not been able to find it yet. Once that is found, the main menu and HUD will be centered.

If anyone has this game and wants to try and help out, I'd appreciate it. :)

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 Post subject: Re: Dragon Age: Origins
PostPosted: 13 Dec 2013, 23:56 
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Joined: 13 Dec 2013, 23:48
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I know this is a bit old, but did anyone figure out centering the HUD? I just picked the game up off Steam, ultimate edition for 7.50, never played it before.

Have barely started and am seeing the flickering you are all discussing and the hud all the way on my left screen is so far away!


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 Post subject: Re: Dragon Age: Origins
PostPosted: 15 Dec 2013, 03:20 
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RasconTwo wrote:
I know this is a bit old, but did anyone figure out centering the HUD? I just picked the game up off Steam, ultimate edition for 7.50, never played it before.

Have barely started and am seeing the flickering you are all discussing and the hud all the way on my left screen is so far away!


Here you go:
http://www.wsgf.org/forums/viewtopic.ph ... dragon+age (Dragon Age Origins)
http://www.wsgf.org/forums/viewtopic.php?f=83&t=26562 (Dragon Age 2)

You can find the plugin at: http://3dsurroundgaming.com/WSF.html
You need WideScreen Fixer to apply the fix.

If you don't manage it let me know;))

Best Regards,

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 Post subject: Re: Dragon Age: Origins
PostPosted: 20 May 2015, 04:39 
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Joined: 12 Mar 2015, 22:24
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I'm playing the ultimate version of Origins at 3440x1440 21:9.

Anyone know how to remove the black bars during cut-scenes in this game? It's definitely doable since the cut-scenes aren't pre-rendered and there were some mods a few years ago that removed them for 4:3 users. These are no longer compatible with the latest version of the ultimate edition.


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 Post subject: Re: Dragon Age: Origins
PostPosted: 31 May 2015, 21:34 
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Joined: 18 Nov 2011, 20:57
Posts: 12
Hello Helifax,

Firstly thanks for all the hard work you do. Im using your Dragon Age: Origins fix as above on the Origins version 1.05v. But can't seem to get it to work, appears to have not effect no matter what setting I pick. If you could point me in the right direction I would be thankful.

Cj


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 Post subject: Re: Dragon Age: Origins
PostPosted: 13 Jun 2015, 21:37 
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Joined: 18 Nov 2011, 20:57
Posts: 12
I found this, and think its worth sharing on here.

http://ftg.wikidot.com/ftg-quickbar

It's a UI mod for Dragon Age that centers and extends the quick bar. The end result that in a three monitor set up the quick bar appears on the middle monitor. Which is where you want it.

Link too my screenshot
https://www.facebook.com/photo.php?fbid ... =1&theater


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 Post subject: Re: Dragon Age: Origins
PostPosted: 29 Nov 2015, 14:51 
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Joined: 20 May 2015, 22:52
Posts: 3
Mayh3M wrote:
I'm playing the ultimate version of Origins at 3440x1440 21:9.

Anyone know how to remove the black bars during cut-scenes in this game? It's definitely doable since the cut-scenes aren't pre-rendered and there were some mods a few years ago that removed them for 4:3 users. These are no longer compatible with the latest version of the ultimate edition.



i am playing on 2560x1080 and i have the same problem.

any fix?


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 Post subject: Re: Dragon Age: Origins
PostPosted: 15 Jul 2016, 01:02 
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Joined: 19 Jan 2016, 17:40
Posts: 5
reaperx wrote:
Mayh3M wrote:
I'm playing the ultimate version of Origins at 3440x1440 21:9.

Anyone know how to remove the black bars during cut-scenes in this game? It's definitely doable since the cut-scenes aren't pre-rendered and there were some mods a few years ago that removed them for 4:3 users. These are no longer compatible with the latest version of the ultimate edition.



i am playing on 2560x1080 and i have the same problem.

any fix?

Would like to know if there is a fix for this as well.


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 Post subject: Re: Dragon Age: Origins
PostPosted: 24 Apr 2019, 17:43 
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Joined: 24 Apr 2019, 17:32
Posts: 2
sontifx wrote:
reaperx wrote:
Mayh3M wrote:
I'm playing the ultimate version of Origins at 3440x1440 21:9.

Anyone know how to remove the black bars during cut-scenes in this game? It's definitely doable since the cut-scenes aren't pre-rendered and there were some mods a few years ago that removed them for 4:3 users. These are no longer compatible with the latest version of the ultimate edition.



i am playing on 2560x1080 and i have the same problem.

any fix?

Would like to know if there is a fix for this as well.

Still holding out hope for some generous soul to find a fix.


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