Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: No Man's Sky
PostPosted: 14 Aug 2016, 01:19 
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Rafterman wrote:
The game doesn't actually render correctly in Ultra-wide screen. ... it's actually rendering much lower than whatever resolution you choose.

This is the case for any aspect ratio. The game's running at about half of what it should be. Anything outside of 16:9 also has a broken UI.

roberto wrote:
Does it run well with that much DSR? Given that the game is already a mess at 3440x1440 (I have 1070 on a brand new PC)

Not even close.

"2560x1080" http://i.imgur.com/g4G99lw.png
"3620x1527" http://i.imgur.com/tYvDSmX.jpg
"3840x1620" http://i.imgur.com/Eoub7Rc.jpg
"5120x2160" http://i.imgur.com/Rxx1A5L.jpg

Probably why it's upsampling in the first place.. optimized like arse.

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 Post subject: Re: No Man's Sky
PostPosted: 15 Aug 2016, 06:17 
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dazzystar12 wrote:
5760 x 1200 here using 3 x Samsung T240. Unplayable UI


I wouldn't say unplayable at all, I'm dealing with it currently the best that I can and it is fully functional though, incredibly stretched. Have not had any issues with it that make it unplayable yet.


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 Post subject: Re: No Man's Sky
PostPosted: 15 Aug 2016, 06:27 
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My assessment is in line with Grittenald. This game was a huge stream release but there does not seem to be much interest in these forums. Thinking a fix may be far off.


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 Post subject: Re: No Man's Sky
PostPosted: 16 Aug 2016, 08:14 
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Works okay with my Eyefinity setup @ 5760x1080. It ain't perfect but certainly wouldn't say it's "Unplayable" and to me it's still preferable than playing on a single monitor.

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 Post subject: Re: No Man's Sky
PostPosted: 16 Aug 2016, 13:40 
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Joined: 28 Apr 2013, 02:44
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Location: US East
Update:

http://nomansskymods.com/

PEOPLE ARE FIXING THE DAMN GAME.

We may see a UI fix soon: http://nomansskymods.com/forums/topic/ultrawide-ui-fix/

Until then, here's some of the core mods..

http://nomansskymods.com/mods/internal-resolution-multipliers-pak/ <-- big one, no more need to DSR, though the framerate loss is basically the same. Has been fixed; can be used to downsample though.

http://nomansskymods.com/mods/chromatic ... s-removal/ <-- removes the atrocious 'visor' effects.

http://nomansskymods.com/mods/fast-actions/ <-- goodbye asinine click hold functionality

Optional:

http://nomansskymods.com/mods/lens-flare-remover/

http://nomansskymods.com/mods/instagram-filter-remover/

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Last edited by DAOWAce on 22 Aug 2016, 14:43, edited 2 times in total.

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 Post subject: Re: No Man's Sky
PostPosted: 17 Aug 2016, 01:18 
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Progress also being made here in this thread: Emoose's Comments

Here's a snippet:

"That's actually used as part of other templates, added that to MBINEdit as I was working on adding embedded template support but I've dropped that now, decided to work on an MBIN -> MXML decompiler instead (it's much easier to output XML text than a GUI :P)
So far I've had good results, managed to decompile most of the METADATA/UI/HUD/PLAYERHUD.MBIN file: http://pastebin.com/RPfeJ1ya
It's possible that changing some of those values could fix stretched UI, I haven't got a widescreen monitor to test with though, but I should have MXML -> MBIN compiling working soonish for anyone who wants to try and mess around with it."

Also, here's the pastebin in question:

Pastebin


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 Post subject: Re: No Man's Sky
PostPosted: 17 Aug 2016, 02:32 
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Joined: 07 Aug 2016, 01:57
Posts: 9
Thanks for the updates, are settling up. I think I'll wait a few more weeks before re-entering the game. This time without the atrotious grinding system. I only want to explore, and at 60fps without 512p textures and aweful filters.


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 Post subject: Re: No Man's Sky
PostPosted: 17 Aug 2016, 02:45 
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Joined: 05 Jan 2016, 21:52
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I'd say this game is pretty darn close to unplayable in Surround. It looks more like zoomed in than higher resolution. Not only is the HUD ridiculously large, words are stretched across multiple 2 or 3 monitors. Text is HUGE. When I enable this resolution in other games, I see MORE of the screen. it only seems to just make the 1 screen resolution fit on 3. Pretty pitiful. HIGHLY disappointing.


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 Post subject: Re: No Man's Sky
PostPosted: 18 Aug 2016, 21:37 
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Patch came out today, but the text file mentions nothing about fixing the HUD or showing the right (not rescaled) resolution.


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 Post subject: Re: No Man's Sky
PostPosted: 18 Aug 2016, 23:31 
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The HUD isn't going to be fixed for some time. Hello Games mentioned that they would focusing on performance issues this week. Not sure if they'll get to fixing the HUD. The fix is likely going to come from someone fixing it on these forums.


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 Post subject: Re: No Man's Sky
PostPosted: 22 Aug 2016, 14:51 
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Joined: 17 Aug 2016, 01:13
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Mod in progress with this in mind, give the creator some support so he keeps up his good work!

https://www.reddit.com/r/NoMansSkyMods/ ... 9_support/


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 Post subject: Re: No Man's Sky
PostPosted: 25 Aug 2016, 10:21 
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Joined: 30 Mar 2016, 09:42
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I had opened a Request for support on the matter (Ultra Widescreen support in-game) with HelloGames. Yesterday I received a mail stating they had fixed the issue.
I haven't had the possibility to check but the stretched HUD might have been corrected.

Nickola


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 Post subject: Re: No Man's Sky
PostPosted: 25 Aug 2016, 11:09 
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Joined: 12 Jun 2007, 08:39
Posts: 71
Was there another patch after 1.04? Because in 1.04 its definitely not fixed.


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 Post subject: Re: No Man's Sky
PostPosted: 27 Aug 2016, 02:59 
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Nickola_FR wrote:
I had opened a Request for support on the matter (Ultra Widescreen support in-game) with HelloGames. Yesterday I received a mail stating they had fixed the issue.
I haven't had the possibility to check but the stretched HUD might have been corrected.

Nickola



Not Fixed. Broken. Actually, try this if you want to see how broken it really is. Go to your inventory, hover over one of your bottom inv slots (when you have 48) and press c, check that fucking clipping out. Pretty awesome.


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 Post subject: Re: No Man's Sky
PostPosted: 31 Aug 2016, 22:37 
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Alrighty, spAnser and myself, have solved the 21:9 UI HUD issue with a mod. Still in Beta but its working well for me, this may have ALSO fixed Surround/Eyefinity setups but I have no one to test with so Im unsure atm... I'll post my version of it up soon at nomansskymods.com


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 Post subject: Re: No Man's Sky
PostPosted: 01 Sep 2016, 15:13 
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furinex wrote:
Alrighty, spAnser and myself, have solved the 21:9 UI HUD issue with a mod. Still in Beta but its working well for me, this may have ALSO fixed Surround/Eyefinity setups but I have no one to test with so Im unsure atm... I'll post my version of it up soon at nomansskymods.com


Would be happy to test it for Multi-Screen, which one is it?
Do you have a direct link please? :)

EDIT: nm, i found it:
http://nomansskymods.com/mods/219-surro ... y-hud-mod/

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 Post subject: Re: No Man's Sky
PostPosted: 01 Sep 2016, 17:28 
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anteronoid wrote:
furinex wrote:
Alrighty, spAnser and myself, have solved the 21:9 UI HUD issue with a mod. Still in Beta but its working well for me, this may have ALSO fixed Surround/Eyefinity setups but I have no one to test with so Im unsure atm... I'll post my version of it up soon at nomansskymods.com


Would be happy to test it for Multi-Screen, which one is it?
Do you have a direct link please? :)

EDIT: nm, i found it:
http://nomansskymods.com/mods/219-surro ... y-hud-mod/


Yes sorry just got it up this morning. Please hit me up on discord @furinex#1883 if you have questions. Still working out Surround support but its in alpha at the moment until I can get someone to closely test with.... taking too long getting results from people.

http://nomansskymods.com/mods/219-surround-eyefinity-hud-mod/


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 Post subject: Re: No Man's Sky
PostPosted: 03 Sep 2016, 03:58 
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furinex wrote:
Yes sorry just got it up this morning. Please hit me up on discord @furinex#1883 if you have questions. Still working out Surround support but its in alpha at the moment until I can get someone to closely test with.... taking too long getting results from people.
http://nomansskymods.com/mods/219-surround-eyefinity-hud-mod/


I'd be more than happy to help you test! I've been looking for someone to get this to work since release. Been playing on a single monitor since the UI is unbearable on 3!


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 Post subject: Re: No Man's Sky
PostPosted: 21 Aug 2017, 02:39 
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Joined: 25 Nov 2006, 04:14
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How we looking with the latest update 1.32?


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 Post subject: Re: No Man's Sky
PostPosted: 25 Jul 2018, 09:42 
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Joined: 22 Jun 2012, 09:20
Posts: 23
Hi!!!

Can someone please come out with a HUD fix for No Man's Sky Next? The HUD and everything else is stretched accross multiple monitors. Also the game needs more FoV as well.

i hope someone can look for a fix!


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 Post subject: Re: No Man's Sky
PostPosted: 25 Jul 2018, 17:32 
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Ascendance wrote:
Hi!!!

Can someone please come out with a HUD fix for No Man's Sky Next? The HUD and everything else is stretched accross multiple monitors. Also the game needs more FoV as well.

i hope someone can look for a fix!


Same here. I've been waiting for two years for them to fix this, but I have half a mind to crack open NMS Modding Station and see what's possible...


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 Post subject: Re: No Man's Sky
PostPosted: 25 Jul 2018, 17:55 
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Joined: 20 Sep 2015, 00:58
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UPDATE : FOV Changer (Foot and Ship) Trainer/CheatEngineTable to Remove limit 100 for GOG and STEAM are added, download in attachment http://www.wsgf.org/dr/no-mans-sky/en make sure the game on latest update v1.55 . GOG Patch is delayed


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Last edited by susahamat on 10 Aug 2018, 15:50, edited 6 times in total.
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 Post subject: Re: No Man's Sky
PostPosted: 26 Jul 2018, 20:29 
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Joined: 25 Nov 2006, 04:14
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susahamat wrote:
UPDATE : FOV Changer (Foot and Ship) Trainer/CheatEngineTable to Remove limit 100 for GOG and STEAM are added, download in attachment http://www.wsgf.org/dr/no-mans-sky/en make sure the game on latest update v1.51 , update for GOG 1.51 is delayed


Sadly this isn't working with the NEXT update


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 Post subject: Re: No Man's Sky
PostPosted: 27 Jul 2018, 00:23 
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make sure download 1.51 ??

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 Post subject: Re: No Man's Sky
PostPosted: 27 Jul 2018, 12:57 
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:nudgenudge: I'm also holding out for a HUD fix. The stretching gets pretty bad, makes you forget there's a HUD in the first place. Really hoping for this one.


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 Post subject: Re: No Man's Sky
PostPosted: 27 Jul 2018, 18:14 
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Joined: 12 Jun 2007, 08:39
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Yeah, the HUD stretching is still there since release in 2016. Its soo bad. :( Usually I can even play games in triplewide with stretched HUD, when you dont use them very often. But here you are 50% of the time in the menus. Unplayable.


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 Post subject: Re: No Man's Sky
PostPosted: 27 Jul 2018, 21:22 
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Yes. A fix would be much welcomed by me, though anyone one able seem to have no interest in doing so.


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 Post subject: Re: No Man's Sky
PostPosted: 28 Jul 2018, 17:35 
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Bunch of people coming back to the game for NEXT, myself included, only to find out a large portion of the mods we used ceased being updated, including this critical 21:9 HUD fix.

Absolutely disgusted to see Hello Games never added proper 21:9 support.. or proper anything support for anything besides 16:9.

I have no knowledge of how to do any of this stuff, so I hope someone is able to come around and update the mod.

Edit: Some old modder is working on it. May not be as complete as the old mod, but at least it helps.

Regular 21:9 (broken?): https://drive.google.com/file/d/137DHvz ... 6uMhe/view
Centered 21:9: https://drive.google.com/file/d/1I-REzQ ... NP11B/view
Centered 48:9: https://drive.google.com/file/d/1q1r3da ... eblqS/view

Check their post history for updates for now: https://www.reddit.com/user/Lo2k/overview

Edit2: Up on Nexus now: https://www.nexusmods.com/nomanssky/mods/686

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 Post subject: Re: No Man's Sky
PostPosted: 05 Dec 2018, 15:09 
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Joined: 05 Sep 2018, 00:11
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I'm looking into finally buying this game after the good reviews with the Next update. Can anyone confirm if the above fix works for 3440x1440 monitors with the Next update?


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 Post subject: Re: No Man's Sky
PostPosted: 05 Dec 2018, 15:36 
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with this mod will be fine https://www.nexusmods.com/nomanssky/mods/686/

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