Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: Overwatch
PostPosted: 11 Nov 2015, 11:46 
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Grading is calculated based on what has been specified for the behavior and issue severity options. Multi-monitor grading for pillarbox seems to be bugged at the moment.


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 Post subject: Re: Overwatch
PostPosted: 11 Nov 2015, 12:55 
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Wow..... If they keep it pillarboxed for competition reasons I know what I'm not gonna play.

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 Post subject: Re: Overwatch
PostPosted: 21 Nov 2015, 13:50 
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Is this the only FPS that actually doesn't support 21:9? The last few I've played (I don't play much) all supported 21:9 with an FoV option.

And it's a pure multiplayer game that you have to buy to play? For $40?

For this reason alone, I'm not bothering with the game at all. FPS are critically affected by FoV, and being restricted like this feels absolutely horrible.

Starcraft 2 I could deal with.. just; but this? Nope. Lost sales I can say.

Blizzard needs to wake up. They haven't supported 21:9 since its inception and more and more people are switching to 21:9 displays as time progresses. Most monitor manufacturers all have 21:9 displays now. They're hardly uncommon anymore.

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Last edited by DAOWAce on 13 Mar 2016, 13:03, edited 1 time in total.

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 Post subject: Re: Overwatch
PostPosted: 12 Mar 2016, 14:25 
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Still seems to be the case, sad.


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 Post subject: Re: Overwatch
PostPosted: 13 Mar 2016, 13:06 
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Wow, really? And here I thought the downtime and changes to the game would've brought 21:9 support to it.

Really, really sad. I had fun with the game when I tried to play it (as Mercy, because aiming was awful), but it was only for the weekend and I'd in no way play it for a long period of time like that. Too negatively affected.

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 Post subject: Re: Overwatch
PostPosted: 13 Jun 2016, 02:51 
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Joined: 09 Feb 2010, 20:11
Posts: 131
Any day now they'll patch it... right? :( Sad. It's a fun game to play too.

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 Post subject: Re: Overwatch
PostPosted: 14 Jul 2016, 09:24 
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Oh look, Overwatch finally has 21:9 support.

Except, it's Vert- when running in 21:9. Because, y'know, we all wanted our view zoomed in to the point of inducing nausea and claustrophobia for some people (like myself).

Meanwhile, I've been trying to get Epic (and other UE4 developed games) to switch their rendering to Hor+, because all UE4 based games are unplayable due to rendering Vert-.

This now confirms all our suspicions that they are still arguing 21:9 monitors are cheating. And again, they added support to Heroes of the Storm, completely contradicting themselves.

Next thing you know they're going to remove the FoV slider and cap the framerate to 60.

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 Post subject: Re: Overwatch
PostPosted: 30 Aug 2017, 05:44 
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Joined: 14 Apr 2007, 09:36
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How is this gold rated?

It should be bronze at best with the ridiculous 21:9 gimping.


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 Post subject: Re: Overwatch
PostPosted: 30 Aug 2017, 07:45 
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pocketdrummer wrote:
How is this gold rated?

It should be bronze at best with the ridiculous 21:9 gimping.


Widescreen rating covers aspect ratios up to 16:9, Ultra-Widescreen is 21:9.

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