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 Post subject: Dragon Age: Origins
PostPosted: 23 Nov 2009, 01:12 
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I think we can call this certified. Is there any reason you suspect TH users might have issues where faux-TH works fine? Plus, I forget which game this was, but there is a precedent that if faux-TH works, upscaled faux-TH is an option for TH users and therefore the game is certifiable even if true TH does not work.


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 Post subject: Dragon Age: Origins
PostPosted: 23 Nov 2009, 01:51 
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Is there any reason you suspect TH users might have issues where faux-TH works fine?


I can only get faux in a window.

The game will use your desktop aspect ratio when it is in fullscreen mode.


So it is possible there might be differences.


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 Post subject: Dragon Age: Origins
PostPosted: 23 Nov 2009, 05:57 
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I personally have an issue that I know a few other users share with TH resolutions, objects missing out of environments completely and the draw distance/popup of objects being much more strict than it should be.

I played for like 4 hours before I knew I had this problem as indoors you can not see it, but when I got to a forest and outdoors area the problem is very noticable.

I posted this in the appropriate mufti monitor game section but it probably should be cross posted here since its important data for the detailed report for surround gamers.

so got outside the dwarf town and now in the forest I can see I suffer the popup and vanishing object issue as well, depending on where the camera is rotated everything just goes *poof*.

Good game but think I will have to force myself to not play it until that gets fixed so I can better enjoy it.

I made 2 short clips to compare 1920x1200 to 5760x1200 the difference in the environment is easily noticeable as is the pop up effect on the surround resolution.

Im going to hop in bed should have been sleeping like 4 hours ago, but later tonight I will go post these on there forums so they can see the problem and hopefully give us a fix.

http://rapidshare.com/files/306198029/DAOrigins_1920x1200.mkv

http://rapidshare.com/files/306198365/DAOrigins_5760x1200.mkv

Edit: Both files in one download - http://rapidshare.com/files/306289661/DAOrigins_Surround_Comparison.rar

Post Here if you want to help make this an important issue: http://social.bioware.com/forum/1/topic/58/index/176437

Try to bump that thread if you can, just overnight while the post count is at its lowest it fell to page 4 with no reply's and no views, only us who use 3x screens are going to care about the bug.

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 Post subject: Dragon Age: Origins
PostPosted: 23 Nov 2009, 06:16 
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Wasn't this fixed in the latest [second] patch Vicious?


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 Post subject: Dragon Age: Origins
PostPosted: 23 Nov 2009, 08:35 
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The latest patch didn't have any additional widescreen fixes.. it had about 3 things in addition to the things that were fixed in 1.01.. they just re-used part of the patch notes for 1.01b since most of the changes were the same.

I'd love to be proven wrong, but I have the steam version of the game which cannot install the 1.01b patch.


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 Post subject: Dragon Age: Origins
PostPosted: 23 Nov 2009, 18:08 
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You are not wrong.

I have the retail version with 1.01b and the draw distance issue and vegetation popping/missing happens still.

It only happens in triple-wide mode. The moment I go back to a single monitor, it clears up and runs normally.


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 Post subject: Dragon Age: Origins
PostPosted: 23 Nov 2009, 18:32 
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Ah that's a shame.


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 Post subject: Dragon Age: Origins
PostPosted: 30 Nov 2009, 22:41 
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So for grading purposes, regarding the ultra-wide problem, does it make it unplayable? How severe is it when you play?


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 Post subject: Dragon Age: Origins
PostPosted: 30 Nov 2009, 23:28 
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So for grading purposes, regarding the ultra-wide problem, does it make it unplayable? How severe is it when you play?


It ruins the atmosphere enough to me that I have not played the game since I discovered the problem and I am waiting for a fix. However I have seen no indication that bioware has acknowledged the issue or has any fix in the works.

I have those two comparison videos for download just see for yourself how bad it is. Look at all the foliage missing in the eyefinity video vs the standard one, and the pop in/out of the background.

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 Post subject: Dragon Age: Origins
PostPosted: 01 Dec 2009, 01:10 
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So a "damaging flaw" in TH Cranky?


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 Post subject: Dragon Age: Origins
PostPosted: 01 Dec 2009, 02:40 
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You decide.


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 Post subject: Dragon Age: Origins
PostPosted: 01 Dec 2009, 03:18 
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I thought TH flaws were blemishes for grading purposes.


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 Post subject: Dragon Age: Origins
PostPosted: 01 Dec 2009, 04:23 
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I thought TH flaws were blemishes for grading purposes.


Yep^


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 Post subject: Dragon Age: Origins
PostPosted: 01 Dec 2009, 05:37 
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You decide.


Flaws are flaws to me.

What grade would potentially makes TH unplayable be?


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 Post subject: Dragon Age: Origins
PostPosted: 01 Dec 2009, 05:45 
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I thought TH flaws were blemishes for grading purposes.

Unless the TH flaw itself is a blemish. In that case, the flaw is overlooked.

So, the question is, should the TH issues be considered a blemish, or a consequential flaw (or worse)? If the former, this game keeps certification. If the latter, this game gets a B+.


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 Post subject: Re: Dragon Age: Origins
PostPosted: 19 Dec 2009, 07:37 
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Joined: 21 Sep 2009, 19:29
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Anyone found a way to move the in game UI/ HUD around so that the character/Party icons, taskbar and minimap can be placed in the central monitor? I haven't had any luck finding a mod that can do that. Running it at 5760 x 1080.


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 Post subject: Re: Dragon Age: Origins
PostPosted: 04 Jun 2011, 23:50 
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2560x1600 successfully tested.

Some of the textures in this game are badly washed out. I installed the JB3 hi-res texture pack which made a considerable difference.


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PostPosted: 31 Jan 2012, 11:41 
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I decided to take a stab at centering the HUD in this game.

I've only managed to shift everything to the left.

HUD Right-side location: "DAOrigins.exe"+831650+50
HUD Bottom-side location: "DAOrigins.exe"+831650+54

Not only will these reposition the HUD while in-game, but it will also shrink the main menu.

It seems the left-side is hard-coded somewhere as zero and I have not been able to find it yet. Once that is found, the main menu and HUD will be centered.

If anyone has this game and wants to try and help out, I'd appreciate it. :)

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 Post subject: Re: Dragon Age: Origins
PostPosted: 13 Dec 2013, 23:56 
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I know this is a bit old, but did anyone figure out centering the HUD? I just picked the game up off Steam, ultimate edition for 7.50, never played it before.

Have barely started and am seeing the flickering you are all discussing and the hud all the way on my left screen is so far away!


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 Post subject: Re: Dragon Age: Origins
PostPosted: 15 Dec 2013, 03:20 
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RasconTwo wrote:
I know this is a bit old, but did anyone figure out centering the HUD? I just picked the game up off Steam, ultimate edition for 7.50, never played it before.

Have barely started and am seeing the flickering you are all discussing and the hud all the way on my left screen is so far away!


Here you go:
http://www.wsgf.org/forums/viewtopic.ph ... dragon+age (Dragon Age Origins)
http://www.wsgf.org/forums/viewtopic.php?f=83&t=26562 (Dragon Age 2)

You can find the plugin at: http://3dsurroundgaming.com/WSF.html
You need WideScreen Fixer to apply the fix.

If you don't manage it let me know;))

Best Regards,

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 Post subject: Re: Dragon Age: Origins
PostPosted: 20 May 2015, 04:39 
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I'm playing the ultimate version of Origins at 3440x1440 21:9.

Anyone know how to remove the black bars during cut-scenes in this game? It's definitely doable since the cut-scenes aren't pre-rendered and there were some mods a few years ago that removed them for 4:3 users. These are no longer compatible with the latest version of the ultimate edition.


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 Post subject: Re: Dragon Age: Origins
PostPosted: 31 May 2015, 21:34 
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Hello Helifax,

Firstly thanks for all the hard work you do. Im using your Dragon Age: Origins fix as above on the Origins version 1.05v. But can't seem to get it to work, appears to have not effect no matter what setting I pick. If you could point me in the right direction I would be thankful.

Cj


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 Post subject: Re: Dragon Age: Origins
PostPosted: 13 Jun 2015, 21:37 
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Joined: 18 Nov 2011, 20:57
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I found this, and think its worth sharing on here.

http://ftg.wikidot.com/ftg-quickbar

It's a UI mod for Dragon Age that centers and extends the quick bar. The end result that in a three monitor set up the quick bar appears on the middle monitor. Which is where you want it.

Link too my screenshot
https://www.facebook.com/photo.php?fbid ... =1&theater


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 Post subject: Re: Dragon Age: Origins
PostPosted: 29 Nov 2015, 14:51 
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Mayh3M wrote:
I'm playing the ultimate version of Origins at 3440x1440 21:9.

Anyone know how to remove the black bars during cut-scenes in this game? It's definitely doable since the cut-scenes aren't pre-rendered and there were some mods a few years ago that removed them for 4:3 users. These are no longer compatible with the latest version of the ultimate edition.



i am playing on 2560x1080 and i have the same problem.

any fix?


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 Post subject: Re: Dragon Age: Origins
PostPosted: 15 Jul 2016, 01:02 
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reaperx wrote:
Mayh3M wrote:
I'm playing the ultimate version of Origins at 3440x1440 21:9.

Anyone know how to remove the black bars during cut-scenes in this game? It's definitely doable since the cut-scenes aren't pre-rendered and there were some mods a few years ago that removed them for 4:3 users. These are no longer compatible with the latest version of the ultimate edition.



i am playing on 2560x1080 and i have the same problem.

any fix?

Would like to know if there is a fix for this as well.


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 Post subject: Re: Dragon Age: Origins
PostPosted: 24 Apr 2019, 17:43 
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sontifx wrote:
reaperx wrote:
Mayh3M wrote:
I'm playing the ultimate version of Origins at 3440x1440 21:9.

Anyone know how to remove the black bars during cut-scenes in this game? It's definitely doable since the cut-scenes aren't pre-rendered and there were some mods a few years ago that removed them for 4:3 users. These are no longer compatible with the latest version of the ultimate edition.



i am playing on 2560x1080 and i have the same problem.

any fix?

Would like to know if there is a fix for this as well.

Still holding out hope for some generous soul to find a fix.


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