Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Ankh
PostPosted: 06 Feb 2006, 17:06 
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Joined: 06 Feb 2006, 15:13
Posts: 1


Widescreen Grade: Unsupported
Multi-monitor Grade: Unsupported

Read Full Detailed Report - Ankh

Ankh is a point-and-click 3D adventure game by Deck13 Interactive. It features a fully three-dimensional environment with cineastic camera movement. All content is fully spoken and the soundtrack reflects an authentic Egyptian atmosphere. Humor is an important aspect of the game, and the influence of classic LucasArts adventure games is noticeable. The player takes the role of Assil, the son of a respected architect in Cairo. Assil is a party animal but at some point one of his party-nights turned out sour. When he tries to have some fun in the pyramids with two friends of his, he accidentally breaks some urns and thus disturbs the mummy resting in the pyramid. The mummy punishes Assil by placing a death curse on him, and now he has 24 hours to remove the curse and save himself.







Last edited by christgod on 27 Mar 2013, 13:12, edited 1 time in total.
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 Post subject: Ankh - Detailed Report
PostPosted: 10 Feb 2006, 09:14 
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Joined: 27 Jul 2004, 17:42
Posts: 3436
Thanks for the screenshots ... and welcome to the WSGF ... 8)


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 Post subject: Ankh - Detailed Report
PostPosted: 02 Apr 2008, 18:42 
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Joined: 16 Mar 2008, 01:34
Posts: 10
Game Information

Ankh is a point-and-click 3D adventure game by Deck13 Interactive. It features a fully three-dimensional environment with cineastic camera movement. All content is fully spoken and the soundtrack reflects an authentic Egyptian atmosphere. Humor is an important aspect of the game, and the influence of classic LucasArts adventure games is noticeable.

The player takes the role of Assil, the son of a respected architect in Cairo. Assil is a party animal but at some point one of his party-nights turned out sour. When he tries to have some fun in the pyramids with two friends of his, he accidentally breaks some urns and thus disturbs the mummy resting in the pyramid. The mummy punishes Assil by placing a death curse on him, and now he has 24 hours to remove the curse and save himself.


Version

Retail game, original version. There are currently (as of April 2nd, 2008) no patches.


Method

Game doesn't support widescreen resolutions through Options. To use such resolution you have to edit an .ini file according to this post.


Screen change

After changing resolution to widescreen, the game becomes Stretched (main menu, cut-scenes using in-game engine and the game itself). The cursor icon and inventory icons are not deformed.

4:3 screenshots:


16:10 screenshots:



Supported resolutions

The game supports following resolutions by default: 640×480, 800×600, 1024×768, 1280×1024

List of widescreen resolutions the game successfully ran at: 1280×720, 1280×768, 1280×800, 1440×900, 1680×1050, 1920×1080, 1920×1200, 2560×1600
List of widescreen resolutions that were not tested: All others


Singleplayer anomalies

Nothing serious. Only at 2560×1600 resolution few text lines were shifted a bit upwards than they were supposed to be. This doesn't prevent reading them.


Multiplayer support

N/A; This game doesn't have multiplayer.


Aspect ratio support

The game just stretches the image more, when using 16:9 resolution compared to 16:10.

16:9


16:10



HUD stretch

Subtitles are deformed according to widescreen resolution. Mouse cursor icon and inventory icons are not deformed.


Cut-scenes

Cut-scenes using in-game game engine are Stretched.


Grading

*Please calculate*


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 Post subject: Ankh - Detailed Report
PostPosted: 03 Apr 2008, 00:18 
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Joined: 07 Nov 2005, 04:16
Posts: 3010
==Cut-scenes==

We just need some screenshots here.

Grade: D+
CCE: 99%


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