I run 3440x1440@100 hex edit +75% FOV
Sekiro V4, Sekiro_FPS V 2 and Disable_textures V3. I did change d3dx.ini
;refresh_rate=60 to
refresh_rate=100
Don't forget to remove the semicolon. In fullscreen I get 85-86 FPS. Windowed 77-78. A 9-10% performance improvement for fullscreen.
Edit. The new ...
Search found 7 matches
- 25 Mar 2019, 21:26
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630642
- 25 Mar 2019, 07:25
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630642
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Forgive my ignorance here, first post. I'm finding it hard to keep track of changes in these 22 pages. I'd like to run the game at 3440x1440 with an fps cap of 100 or uncapped if able, which files would accomplish that?
also, maybe unrelated but when i launch the game the screen goes black for ...
also, maybe unrelated but when i launch the game the screen goes black for ...
- 24 Mar 2019, 12:22
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630642
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Replace sekiro.exe in the game folder - sekiro_v4.7z
⋅ Windowed mode changed to borderless fullscreen
also if there was a way to save an fov offset it would be amazing, will get annoying having to set the perfect FOV every time
You can patch sekiro.exe
FOV + ~15%:
F3 0F 10 08 F3 ...
⋅ Windowed mode changed to borderless fullscreen
also if there was a way to save an fov offset it would be amazing, will get annoying having to set the perfect FOV every time
You can patch sekiro.exe
FOV + ~15%:
F3 0F 10 08 F3 ...
- 24 Mar 2019, 10:06
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630642
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
giannisww wrote:Hello,
Anyone know what is this error?
That warning is from the Disable Textrures thing. It goes away after a few seconds and never comes back.
- 23 Mar 2019, 14:36
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630642
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
FOV trainer:
Sekiro_FOV.7z
Wow!! Thanks Jack!! Awesome man!!
Any updates on fps unlock ? or full uw hud ?
Thanks again
*btw how do I activate this ? Do I copy the files into the sekiro install directory ?
**Ok got it to work! Awesome job again!!
Thanks
Start Sekiro_FOV.exe (dosen't have ...
Sekiro_FOV.7z
Wow!! Thanks Jack!! Awesome man!!
Any updates on fps unlock ? or full uw hud ?
Thanks again
*btw how do I activate this ? Do I copy the files into the sekiro install directory ?
**Ok got it to work! Awesome job again!!
Thanks
Start Sekiro_FOV.exe (dosen't have ...
- 23 Mar 2019, 14:29
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630642
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
*Deleteing duplicate comment* Thanks again to jackfuste
- 23 Mar 2019, 13:53
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630642
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
I'm wondering would it be possible to remove the NPC dialogue overlay, the death screen overlay and the item pick up overlay as well? All of these are 16:9 just like the red health overlay and the black stealth overlay. These are not really big problems, but if these were done, this modification ...
