Search found 5 matches

by Axir
24 Mar 2019, 05:41
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 630682

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

I don't mean to add more ontop of this. But I saw the FPS unlock and had to give it a go. I have an X34 so 3440x1440 @ 100Hz.

So I patched my v3 .exe and loaded into the game, saw it wasn't working and came back here. Saw I needed to change values. So I did that, went back in and changed to ...
by Axir
24 Mar 2019, 05:34
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 630682

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Replace sekiro.exe in the game folder - sekiro_v4.7z

⋅ Windowed mode changed to borderless fullscreen

also if there was a way to save an fov offset it would be amazing, will get annoying having to set the perfect FOV every time
You can patch sekiro.exe

FOV + ~15%:
F3 0F 10 08 F3 ...
by Axir
24 Mar 2019, 05:32
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 630682

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

@jackfuste

Thank you so much for all your fixes, especially the FPS unlocker

However, I have experienced one pretty big bug.

When your character brushes up against walls, debris, or a bumps he will go in stealth speed, but you are still standing up.
To break out of it you have to stop and move ...
by Axir
22 Mar 2019, 01:49
Forum: Request/Discuss Game Solutions
Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
Replies: 376
Views: 630682

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Replace sekiro.exe in the game folder - sekiro.7z
or
Unpack sekiro.exe using Steamless - m
Using Hex-editor replace the following bytes:
74 47 47 8B 94 C7 1C 02 00 00 => EB 47 47 8B 94 C7 1C 02 00 00

HUD is limited to 16:9. Perhaps the HUD can be fixed by modifying shaders using 3Dmigoto , but I ...