It seems a recent update has broken the fix and the ui elements
The offset for the FOV seems to change with every patch. I found the new offset to be 2534918 . So just go through the steps susahamat described earlier, but change the offset to 2534918 and do everything else like before. It seems ...
Search found 7 matches
- 02 Apr 2019, 16:35
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 452091
- 02 Apr 2019, 14:50
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 452091
Re: Ace Combat 7 no Ultrawide (Fix !!)
It seems a recent update has broken the fix and the ui elements
- 24 Mar 2019, 10:38
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 631573
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Hello,
Anyone know what is this error?
That warning is from the Disable Textrures thing. It goes away after a few seconds and never comes back.
Tho one thing i noticed when i launched the game a second time the texture on the middle bar(enemies etc) was now that wierd box, where before when i ...
Anyone know what is this error?
That warning is from the Disable Textrures thing. It goes away after a few seconds and never comes back.
Tho one thing i noticed when i launched the game a second time the texture on the middle bar(enemies etc) was now that wierd box, where before when i ...
- 24 Mar 2019, 08:51
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 631573
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Hello,
Anyone know what is this error?
Anyone know what is this error?
- 14 Mar 2019, 15:04
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 452091
Re: Ace Combat 7 no Ultrawide (Fix !!)
Thats whats inside the da86a094e768f000-vs_replace.txt file for me
// ---- Created with 3Dmigoto v1.3.14 on Thu Feb 21 15:57:31 2019
cbuffer cb0 : register(b0)
{
float4 cb0[4];
}
// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : ...
// ---- Created with 3Dmigoto v1.3.14 on Thu Feb 21 15:57:31 2019
cbuffer cb0 : register(b0)
{
float4 cb0[4];
}
// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : ...
- 14 Mar 2019, 08:05
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 452091
Re: Ace Combat 7 no Ultrawide (Fix !!)
Thank you so much for the updated version! It seems to work, in-game the view is nice but there is extra text at the top of the screen saying "VS:0/0 PS:0/0 CS:0/0 GS:0/0" and at the bottom "Stereo Disabled". I assume these are added by 3dmigo and some obscure option in the .ini would hide it?
I ...
I ...
- 13 Mar 2019, 12:12
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 452091
Re: Ace Combat 7 no Ultrawide (Fix !!)
Noticed that too on top and bottom of the screen,and only the speaker msg on the middel is a bit off screen other things ingame like their pictures seem to working fine.
