Search found 3 matches
- 18 Feb 2019, 11:59
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 450685
Re: Ace Combat 7 no Ultrawide (Fix !!)
You might not have Winkelmann's latest version of the file. He adds the "r1.x -= ..." Between lines 47 and 48.
Looking at his files, he made an update 5 days ago that changes the file to auto-calculate by the looks of it. I get the same results using your numbers with the older file version and ...
- 17 Feb 2019, 15:41
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 450685
Re: Ace Combat 7 no Ultrawide (Fix !!)
Interesting. So it's not exactly centered, just like Winkelmann said.
In your ACE COMBAT 7/ShaderFixes folder, find the file 9958a636cbef5557-ps_replace.txt, go to line 48 . Instead of "r1.x -= 0.1720;" can you replace that with "r1.x -= 0.1667;" See if that works better, someone earlier in the ...
In your ACE COMBAT 7/ShaderFixes folder, find the file 9958a636cbef5557-ps_replace.txt, go to line 48 . Instead of "r1.x -= 0.1720;" can you replace that with "r1.x -= 0.1667;" See if that works better, someone earlier in the ...
- 16 Feb 2019, 22:16
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ace Combat 7 no Ultrawide (Fix !!)
- Replies: 284
- Views: 450685
Re: Ace Combat 7 no Ultrawide (Fix !!)
Hey guys, so I have followed the instructions above and got it working on my 3440x1440p panel. However there appears to be a few small little niggles:
Missions text ( subtitles in the air ) appears to be off center.
The minimap, only about 40% of it is covered with the green background, the rest ...
Missions text ( subtitles in the air ) appears to be off center.
The minimap, only about 40% of it is covered with the green background, the rest ...
