Search found 5 matches
- 24 Apr 2019, 17:27
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630709
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
@jackfuste do you know if it is possible to edit gfx files to fix the load screens to ultrawide?
- 24 Apr 2019, 17:09
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630709
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
I disabled the textures directly in the game files! Here I teach how to do it.
I just need to figure out a way to edit the gfx files to disable the textures for loading screens, interactions with npcs and cutscenes.
I did this because the mod disable textures (jackfuste) was not being compatible ...
I just need to figure out a way to edit the gfx files to disable the textures for loading screens, interactions with npcs and cutscenes.
I did this because the mod disable textures (jackfuste) was not being compatible ...
- 23 Apr 2019, 15:36
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630709
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
I've edited some sekiro files, to remove the stealth texture, health and some bars and outlines, for the time being, I'm trying to figure out a solution to the cutscenes, loading screen, interactions with objects and npcs. I edited some lines from the talk.gfx file, but the subtitles also disappear ...
- 14 Jan 2019, 05:37
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019
- Replies: 175
- Views: 198427
Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019
jackfuste wrote:Apply this patch to re2.exe
or using Hex-editor replace the following bytes in re2.exe:
FD FF A7 3F 00 00 00 00 => FD FF A7 40 00 00 00 00
@jackfuste Could you share the Hex Calculator?
- 14 Jan 2019, 05:35
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019
- Replies: 175
- Views: 198427
Re: Wrong FOV: RESIDENT EVIL 2 / BIOHAZARD RE:2 2019
Apply this patch to re2.exe
re2_32x9.7z
or using Hex-editor replace the following bytes in re2.exe :
FD FF A7 3F 00 00 00 00 => FD FF A7 40 00 00 00 00
Thank you very much, it's very cool! How do you find this value and how do you know what to replace it with ? Through ReHex I can find and ...
re2_32x9.7z
or using Hex-editor replace the following bytes in re2.exe :
FD FF A7 3F 00 00 00 00 => FD FF A7 40 00 00 00 00
Thank you very much, it's very cool! How do you find this value and how do you know what to replace it with ? Through ReHex I can find and ...
