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Forum: 21:9 & Ultra-Wide Gaming Topic: Resident Evil 7 No 21:9 support |
| User01 |
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Posted: 01 Feb 2017, 21:36
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Replies: 307 Views: 296274
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| Yup, you have to use FileUnsigner. You have to right click each of them, go to properties, compatibility and check the box to run them in administrator mode. Once done on all three, it should work. Also, to add to my earlier post, once you have added the value for the FOV, make sure to tick the box ... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Resident Evil 7 No 21:9 support |
| User01 |
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Posted: 01 Feb 2017, 21:12
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Replies: 307 Views: 296274
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| Weird. Same thing just happened to me. You can fix it though. Once you are running RE7 and CE, added re7 to CE and dragged the script to CE, if you cannot do anything to it, then do this: Right click on the script and on the list you get, put the mouse on top of "Group Config", then you ge... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Resident Evil 7 No 21:9 support |
| User01 |
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Posted: 01 Feb 2017, 14:31
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Replies: 307 Views: 296274
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| Not sure. Pretty new to all this myself...I just changed it to what felt right for me. Btw, that FOV unlock script has been updated due to an error in a cutscene. "Updated Pointers and backup pointers for Unlock FOV as the original pointer changed to ???? after cutscene." Here is the new o... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Resident Evil 7 No 21:9 support |
| User01 |
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Posted: 01 Feb 2017, 13:33
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Replies: 307 Views: 296274
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| How to use FOV unlock script: To recap, download and install Cheat Engine, then download that script, run RE7, then alt+tab, run CE, on CE, click on the computer icon under “File”, choose re7 from the list and click on open. Then, on windows explorer, find the script file and drag it to CE. Check th... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Resident Evil 7 No 21:9 support |
| User01 |
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Posted: 01 Feb 2017, 02:24
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Replies: 307 Views: 296274
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| Thank you for taking the time to share this. Sadly, it did not work for me. The game does not start up. I rechecked everything and got the same result, after changing the hex codes and saving, once I try to start the game, it just gives me an error, cannot run the game, no leaving the desktop at al... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Resident Evil 7 No 21:9 support |
| User01 |
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Posted: 01 Feb 2017, 01:29
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Replies: 307 Views: 296274
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| But how does one calculate the hex codes for any given resolution? Like for 3360x2100. How does one translate that, or any other resolution, to, for example, 00 AA 40 01? Both for the removal of black bars and the resolution configs, its intimidating lol. The way I do it is: Get your"surround ... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Resident Evil 7 No 21:9 support |
| User01 |
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Posted: 31 Jan 2017, 23:14
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Replies: 307 Views: 296274
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But how does one calculate the hex codes for any given resolution? Like for 3360x2100. How does one translate that, or any other resolution, to, for example, 00 AA 40 01? Both for the removal of black bars and the resolution configs, its intimidating lol. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Resident Evil 7 No 21:9 support |
| User01 |
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Posted: 31 Jan 2017, 18:49
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Replies: 307 Views: 296274
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Hello there.
I am kinda stuck figuring out what to change on the hex editor. From what I understand it is only the bin number and the rest, like float values, get fixed automatically, is that correct? If correct, what values would work for 3360x2100? |
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