Oh my god, this is amazing! This might be just what we needed to create a true widescreen fix for this game! I'll look into the texture files to try more changes.
@edit
Its possible the main menus will stay the way they are right now, squeezed into the upper left corner, but everything else looks ...
Search found 3 matches
- 10 Apr 2017, 20:36
- Forum: Request/Discuss Game Solutions
- Topic: Etherlords II
- Replies: 8
- Views: 15592
- 03 Apr 2017, 23:06
- Forum: Request/Discuss Game Solutions
- Topic: Etherlords II
- Replies: 8
- Views: 15592
Re: Etherlords II
Huh? Could you please explain how to do that? Im totally lost and dont know how to use that. I copied all the dll files and the exe of dgvoodoo2 into the Etherlords 2 main game folder and it simply doesnt do anything. Apart from breaking the launching sometimes depending on whether or not will i ...
- 11 Dec 2016, 18:30
- Forum: Request/Discuss Game Solutions
- Topic: Etherlords II
- Replies: 8
- Views: 15592
Re: Etherlords II
Hey, i hope replying to such an old thread wont get me banned. Anyway i wanna say i've been working on the fix to the Etherlord's 2 interface some time ago, unfortunately i was able to move only the non-interactive parts of it, you can see the result in here:
m
m
m
(the patch would NOT affect the ...
m
m
m
(the patch would NOT affect the ...
