I know this is a pixel-art game and, being a side scrolling action there could be issues widening the perspective, but it is such a masterpiece that not at least trying seems a pity.
Thanks anyone
Search found 11 matches
- 03 May 2019, 08:40
- Forum: Request/Discuss Game Solutions
- Topic: Katana ZERO needs Ultrawide fix
- Replies: 0
- Views: 3412
- 26 Apr 2019, 10:44
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630640
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Hey Jack, first off thank you so much for all the great fixes for this amazing game. But anyways, I'm having an issue with the FPS mod, I can't get it to run over 60fps in fullscreen mode (my monitor is 100hz btw). Before the new update, I was able to just run it in windowed mode and it worked ...
- 07 Apr 2019, 08:58
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630640
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Hello everyone, I'd like to provide some feedback.
I've applied jack's fixes for 21:9 and removing HP/stealth screen edge effects and my resolution is 3440x1440.
I am also experiencing the issue with letters missing from area names. Ashina Castle is spelled as Ashina Castl and Hirata Estate comes ...
I've applied jack's fixes for 21:9 and removing HP/stealth screen edge effects and my resolution is 3440x1440.
I am also experiencing the issue with letters missing from area names. Ashina Castle is spelled as Ashina Castl and Hirata Estate comes ...
- 29 Mar 2019, 10:30
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630640
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
All the patches work fine for me, thx a lot!
But i still got between 80-100 FPS on any resolution and graph settings, looks like my CPU bottlenecking or smtng like this.
My config: 144hz, GTX 1080ti, i7 8700k, win10 64. No point to play on unclocked FPS when i can't get stable high stable ...
But i still got between 80-100 FPS on any resolution and graph settings, looks like my CPU bottlenecking or smtng like this.
My config: 144hz, GTX 1080ti, i7 8700k, win10 64. No point to play on unclocked FPS when i can't get stable high stable ...
- 27 Mar 2019, 12:35
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630640
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
it seems texture mod caused an issue with missing letter's in specific resolutions, i've tried using higher than 4k then the letter's are missing . guys you could try using alternative mod here on nexusmods for now MINIMAL HUD
I've tried MINIMAL HUD - problem is that mod doesn't take into account ...
I've tried MINIMAL HUD - problem is that mod doesn't take into account ...
- 26 Mar 2019, 23:13
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630640
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
it seems texture mod caused an issue with missing letter's in specific resolutions, i've tried using higher than 4k then the letter's are missing . guys you could try using alternative mod here on nexusmods for now MINIMAL HUD
Thanks for the heads up - got to ask thou: do you know how to disable ...
Thanks for the heads up - got to ask thou: do you know how to disable ...
- 25 Mar 2019, 23:33
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630640
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
I ran into a bug. I can no longer progress past a certain icicle on a ledge the one near the white snake , using the fpspatcher fully unlocked fps.
I just surpassed that same zone and did not encountered the bug you describe - playing with patched .exe (the second to last one by Jack for 21:9 ...
I just surpassed that same zone and did not encountered the bug you describe - playing with patched .exe (the second to last one by Jack for 21:9 ...
- 25 Mar 2019, 23:31
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630640
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
thx4nothing wrote:Can someone confirm that playing with unlocked FPS won't mess with the i-frames or the like?
Btw, thank you for all the patches and updates. Everyone here is amazing!
Unlocked FPS doesn't seems to mess with i-frames on my end. Deflections are on point too.
- 22 Mar 2019, 01:28
- Forum: Request/Discuss Game Solutions
- Topic: Sekiro: Shadows Die Twice will need an ultrawide fix
- Replies: 376
- Views: 630640
Re: Sekiro: Shadows Die Twice will need an ultrawide fix
Thank you sooo much for yet another lightning fast Ultrawide fix jackfuste ^^
Now let's hope some modder find a way to get rid of that ugly color mask that appears when Wolf is injured (red screen) and when he's concealed (gray-blackish screen). Why would they want to ruin such great visual-design ...
Now let's hope some modder find a way to get rid of that ugly color mask that appears when Wolf is injured (red screen) and when he's concealed (gray-blackish screen). Why would they want to ruin such great visual-design ...
- 22 May 2016, 10:01
- Forum: Detailed Widescreen Reports
- Topic: Dark Souls: Prepare to Die Edition
- Replies: 33
- Views: 41911
Re: Dark Souls: Prepare to Die Edition
Feel like a noob here but I can't seem to make DS:Prepare to Die work in 3440x1440 on my Acer Predator X34. Installed the game, launched first to disable AA. Then I've set DsFix to 3440x1440 (both render and screen res) and WSFixer to 3440x1440 with the plugin disabling auto-detect. Whether I ...
- 20 May 2016, 18:57
- Forum: Detailed Widescreen Reports
- Topic: Dark Souls: Prepare to Die Edition
- Replies: 33
- Views: 41911
Re: Dark Souls: Prepare to Die Edition
Feel like a noob here but I can't seem to make DS:Prepare to Die work in 3440x1440 on my Acer Predator X34. Installed the game, launched first to disable AA. Then I've set DsFix to 3440x1440 (both render and screen res) and WSFixer to 3440x1440 with the plugin disabling auto-detect. Whether I launch ...
