I found a way to remove the red bracket reticle by setting the value
BIOUI/SFXGame.SFXSF_ReticleCombatTarget.m_fSelectionBoxScailingFactor
In the Coalesced.ini go ahead and set the value of this line to a very large number. I am using 1000.0f
The file can be found in
Steam = C:Program Files ...
Search found 3 matches
- 21 May 2016, 21:55
- Forum: Request/Discuss Game Solutions
- Topic: Masseffect 2 widescreen RED target reticle fix
- Replies: 0
- Views: 2329
- 18 May 2016, 01:04
- Forum: Hello...
- Topic: Hello, From the oceans edge
- Replies: 1
- Views: 3453
Hello, From the oceans edge
Hello everyone I have been a reader on these forums for about a year now and finally recently took the plunge to join up. My curent display is a LG 34UM68 and thinking on adding a second. Its backed up with/by 2X Asus strix R9 390s.
I know a lot about PC hardware, but not much on the software side ...
I know a lot about PC hardware, but not much on the software side ...
- 18 May 2016, 00:40
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Masseffect 1,2and 3 2560 x 1080 screen, possible soulition
- Replies: 0
- Views: 2379
Masseffect 1,2and 3 2560 x 1080 screen, possible soulition
I am new here but I wanted to run this by everyone, I am gaming 2560 x 1080 and as many have noticed I am having the same issue with the Galaxy map as many others have. How ever I have noticed that if one turns off HUD scaling in Flawless Widescreen the map goes to "normal" that is all the "tags ...
