Search found 3 matches

by steelyeyed
21 May 2016, 21:55
Forum: Request/Discuss Game Solutions
Topic: Masseffect 2 widescreen RED target reticle fix
Replies: 0
Views: 2329

Masseffect 2 widescreen RED target reticle fix

I found a way to remove the red bracket reticle by setting the value

BIOUI/SFXGame.SFXSF_ReticleCombatTarget.m_fSelectionBoxScailingFactor

In the Coalesced.ini go ahead and set the value of this line to a very large number. I am using 1000.0f

The file can be found in
Steam = C:Program Files ...
by steelyeyed
18 May 2016, 01:04
Forum: Hello...
Topic: Hello, From the oceans edge
Replies: 1
Views: 3453

Hello, From the oceans edge

Hello everyone I have been a reader on these forums for about a year now and finally recently took the plunge to join up. My curent display is a LG 34UM68 and thinking on adding a second. Its backed up with/by 2X Asus strix R9 390s.

I know a lot about PC hardware, but not much on the software side ...
by steelyeyed
18 May 2016, 00:40
Forum: 21:9 & Ultra-Wide Gaming
Topic: Masseffect 1,2and 3 2560 x 1080 screen, possible soulition
Replies: 0
Views: 2379

Masseffect 1,2and 3 2560 x 1080 screen, possible soulition

I am new here but I wanted to run this by everyone, I am gaming 2560 x 1080 and as many have noticed I am having the same issue with the Galaxy map as many others have. How ever I have noticed that if one turns off HUD scaling in Flawless Widescreen the map goes to "normal" that is all the "tags ...