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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 25 Feb 2016, 08:53
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Replies: 868 Views: 772163
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blake_n wrote: I updated the Cheat Table for MGO since the latest patch as well. mgsvmgo.CT
Thanks, I didnt even see there was an update. Havent played in a while |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 06 Feb 2016, 19:16
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Replies: 868 Views: 772163
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| Many thanks for the explanaition and everthing |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 06 Feb 2016, 18:49
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Replies: 868 Views: 772163
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| The UI size Wasnt broken. But i got it working too. Yay :rockout: Can you check if i got your formula right in the tutorial? I searched your Posts but i havent found how you calulate the number 86 for UI size. Can you post a formula so i can add it to the Tutorial? Many Thanks K4sh Working Table for... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 06 Feb 2016, 17:57
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Replies: 868 Views: 772163
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This is how far i have come so far.
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 06 Feb 2016, 10:18
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Replies: 868 Views: 772163
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1. You should turn off caps. 2. i have updated the cheattable for mgo to fix markers a few posts back and k4sh provided the table for mgstpp. You just need to download it. If you have no idea how to do that wait, i will post a steo by step guide in the evening. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 05 Feb 2016, 23:40
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Replies: 868 Views: 772163
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| Thanks ... i ll try that tomorow and report back |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 05 Feb 2016, 22:24
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Replies: 868 Views: 772163
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About the UI size, if you want to explain what to change and how to find it i think everyone would apprechiate that. I would try to apply those changes aswell.
As far as i understood it i only have to update the memory address in line 91, right? but how to find it? |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 05 Feb 2016, 21:48
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Replies: 868 Views: 772163
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| It works now ... when i am using 29 and 12 the marker stays where it should be . |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 05 Feb 2016, 21:29
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Replies: 868 Views: 772163
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| I have updated it with your values and the Vertical is better now. but they both shift outward now. When you Mark somthing and move your camera to the left the Marker goes faster to the right than the thing you marked. i guess i have to fiddle a bit around with it Made a mistake while updating the v... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 05 Feb 2016, 20:52
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Replies: 868 Views: 772163
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| 21:9 3440x1440 Single monitor |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 05 Feb 2016, 20:15
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Replies: 868 Views: 772163
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| Ok, it works. Many Thanks for your help. But only the Horizontal axis. the vertical axis ist still messed up. Doesnt the script modify the vertial axis? I really would apprechiate if you could tell me how to do it and what to modify. Does this part stay as it is or should i change it too? Or does { ... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 05 Feb 2016, 17:47
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Replies: 868 Views: 772163
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Many thanks.
i only care about position not about size, because size is not gamebreaking. |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 05 Feb 2016, 16:18
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Replies: 868 Views: 772163
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| I am still struggling to understand your code. Thats for 2 reasons. 1. I am not skilled at coding. 2. thats the 1st time i work with cheatengine. These should be the new values for the marker fix for MGO. mgsvmgo.exe+2D67447 - F3 0F59 05 59159CFE - mulss xmm0,[mgsvmgo.exe+17289A8] { [9.00] } mgsvmgo... |
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Forum: 21:9 & Ultra-Wide Gaming Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI |
| Phoeny |
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Posted: 05 Feb 2016, 13:18
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Replies: 868 Views: 772163
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| Here is a cheat table that should work with MGO. mgsvmgo_1021.ct As soon as it accesses and modify the process you may be vac banned (who knows). ........ Is it possible you linked the wrong file in this post? It links to mgsvtpp_1.0.7.1.ct and does not have any mention of mgsvmgo.exe, I am still n... |
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