Search found 2 matches

by PikaCommando
16 Jan 2016, 03:55
Forum: Request/Discuss Game Solutions
Topic: Quake 3 engine games can't change weapon viewmodel FOV
Replies: 3
Views: 5483

Re: FoV problems with Quake 3 engine games

Interesting. Unreal Engine fairly often does this too.
The only accessible fix is Flawless Widescreen type (memory edit). But you may be hard-pressed to find quake-engine games in FWS. I have not looked...

That's odd, I have no problem with Unreal Engine games, save for UT2003/2004 that has the ...
by PikaCommando
09 Jan 2016, 22:51
Forum: Request/Discuss Game Solutions
Topic: Quake 3 engine games can't change weapon viewmodel FOV
Replies: 3
Views: 5483

Quake 3 engine games can't change weapon viewmodel FOV

Widescreen works perfectly, but there's just a little thing with the FoV. cg_fov/seta cg_fov works "fine" too, the field of view certainly changed and became wider but the thing is, the weapon viewmodel stays the same; being cut off at the bottom. No matter what FoV I change to; from 90 to 60 to 106 ...