Search found 4 matches

by zedug
14 Feb 2016, 18:13
Forum: Request/Discuss Game Solutions
Topic: Submerged: change FOV and/or zoom level ?
Replies: 2
Views: 3601

Re: Submerged: change FOV and/or zoom level ?

Brilliant, many thanks. Now it went to gorgeous AND playable :)
by zedug
14 Feb 2016, 12:25
Forum: Request/Discuss Game Solutions
Topic: Submerged: change FOV and/or zoom level ?
Replies: 2
Views: 3601

Submerged: change FOV and/or zoom level ?

Submerged (m) is a gorgeous game based on Unreal4 engine.

It scales without a hitch to my 3-monitors Eyefinity setup, however the FOV is horribly small, effectively making the game unplayable. I tried to play around with ini files but with no success so far. And I couldn't find anything related to ...
by zedug
20 Jan 2016, 21:43
Forum: Detailed Widescreen Reports
Topic: Cities: Skylines
Replies: 2
Views: 4676

Re: Cities: Skylines

MMC - Multimonitor cities seems to be not working anymore.

In order to adjust the UI to the middle monitor in a 3 monitor setup, you can use Triple-Screen UI Skin from the Steam workshop. Note that it requires the Quartz UI skin framework. Works great on my Eyefinity setup.
by zedug
26 Dec 2015, 09:19
Forum: Detailed Widescreen Reports
Topic: Darksiders
Replies: 1
Views: 1744

Re: Darksiders

Loving Flawless Widescreen, thanks !!!

I have a strange issue. I'm trying to launch Darksiders v1.0.0.1 (steam) and the game gets detected alright and I have manually hardcoded my config (dual monitor eyefinity with 3930x1080 res) in Settings->Display detection), and these paramaters seem to be ...