UI is upscaled beyond 16:9, it's atrocious. Running 21:9 here and it's bad, but that muli-monitor shot looks absolutely unplayable.
FoV doesn't feel right. Maxed at 100 yet it feels like it's 60. I thought it was Vert- scaling because it looked cropped vertically, but it's Hor+. Doesn't make any ...
Search found 4 matches
- 13 Aug 2016, 14:59
- Forum: Multi-Monitor Gaming
- Topic: No Mans Sky
- Replies: 35
- Views: 27632
- 13 Aug 2016, 14:52
- Forum: Detailed Widescreen Reports
- Topic: No Man's Sky
- Replies: 34
- Views: 43505
Re: No Man's Sky
The game doesn't actually render correctly in Ultra-wide screen. Not only are the HUD's stretched but it's actually rendering much lower than whatever resolution you choose. I have to use DSRx4 (6880x2880) to get a native 3440x1440 resolution out of the game.
- 10 May 2016, 14:08
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Overwatch OFFICIAL RELEASE: Pillar-boxed - NO 21:9
- Replies: 30
- Views: 58488
Re: Overwatch Beta: Pillar-boxed - NO 21:9
hunter99507 wrote:
Thanks for the help, it was super easy. I havent been banned yet and ive been playing all day today.
Warden isn't active in beta.
- 17 Nov 2015, 05:56
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 607071
Re: Fallout 4 Eyefinity/Surround
Does anyone know which file to edit to remove the green backgrounds from the VATS menu? I can't seem to find where those are.
