Search found 20 matches
- 21 Apr 2016, 03:03
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
I don't know if anyone else is receiving this error since 1.4 or if it's been around since a little before that, but every time I launch the game it just launches to a black screen with the windows 'waiting' circle spinning over my mouse cursor and never does anything. I used to be able to play on ...
- 27 Mar 2016, 20:38
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
I'm confused at where you are confused. If you just wana play the game you can just copy the interface.ba2 I made earlier into your data file
If you are confused at Haldi tutorial for extracting a custom interface.ba2 I can maybe make another tutorial for that part since I remember getting a ...
If you are confused at Haldi tutorial for extracting a custom interface.ba2 I can maybe make another tutorial for that part since I remember getting a ...
- 25 Mar 2016, 22:37
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
new DLC of course Interfaces is broken again..
My old interface.ba2 I uploaded still works you just have to re-copy it back into the data folder.
However dont let that stop you from learning how to fix it yourself
Yes, that's what I am trying to do. So when reintegrating, you remove the ...
My old interface.ba2 I uploaded still works you just have to re-copy it back into the data folder.
However dont let that stop you from learning how to fix it yourself
Yes, that's what I am trying to do. So when reintegrating, you remove the ...
- 25 Mar 2016, 03:54
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
Haldi wrote:Try a different working folder. Make sure the originl file doesnt exist anymore
I did move the working folder. If I delete the original file, it gives me an error. Yes, this is when I am trying to reimport the swf's back into the ba2.
- 24 Mar 2016, 04:41
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
I really hope we can get a fix or at least instructions on how to fix for this soon, it is unplayable ATM.
Instructions are placed all over this whole thread
There are about 25 files and 150 lines of code to modify for all the fixes we found.
With Aspect ratio, centered hud, green background ...
- 04 Mar 2016, 02:32
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
Just whipped this up myself using Haldi tutorial on editing .ba2 files.
Gimmie a heads up if you find any errors, but it seems to be working ok on my end
for (5760x1080)
I have a 5mb limit for uploading, so unfortunately I had to split it into multiple archives
When I try to multi extract this ...
Gimmie a heads up if you find any errors, but it seems to be working ok on my end
for (5760x1080)
I have a 5mb limit for uploading, so unfortunately I had to split it into multiple archives
When I try to multi extract this ...
- 03 Mar 2016, 03:45
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
I've been having the same issues, but seem to have managed to get things working again.
I copied over the full game from a backup I had, then I deleted the 3 ini files in "Documents/My Games/Fallout 4"
I also removed all the mod files I was running and made sure they were deleted. Then I ran the ...
I copied over the full game from a backup I had, then I deleted the 3 ini files in "Documents/My Games/Fallout 4"
I also removed all the mod files I was running and made sure they were deleted. Then I ran the ...
- 01 Mar 2016, 03:08
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
Hello all,
yesterday steam installed the new beta patch 1.4 and - like a month ago with beta 1.3 - the game CTD while going into the build mode. It seems that the modified Interface.ba2 has to be modified for every new patch again.
@WARBOY1982: Have you time and could you be so gentle to modify ...
yesterday steam installed the new beta patch 1.4 and - like a month ago with beta 1.3 - the game CTD while going into the build mode. It seems that the modified Interface.ba2 has to be modified for every new patch again.
@WARBOY1982: Have you time and could you be so gentle to modify ...
- 05 Feb 2016, 03:27
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
Just in case this avoids headaches, I put together a package and instructions that worked for me on my setup thanks to the hard work put in this thread.
Pack info and instructions:
Go to:
Documents\my games\Fallout4
Replace both .ini files with the ones in this pack
Go to:
Steam\steamapps ...
Pack info and instructions:
Go to:
Documents\my games\Fallout4
Replace both .ini files with the ones in this pack
Go to:
Steam\steamapps ...
- 02 Feb 2016, 19:28
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
So what I have figured out after trying many things is that the items I listed above will not be shown when running Windowed Mode. But if I turn Windowed Mode off, I cannot run at my resolution (5520 x 1010) and it only runs on a single monitor. Any ideas on a fix are welcome.
- 02 Feb 2016, 17:41
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
So now after the 1.3 Patch, I cannot see the following:
⋅ "Tip Text" during game load where it tells you about the picture that is being displayed
⋅ Weapon Status bar that shows ammo, etc.
⋅ Character status bar that shows hit points, radiation level, etc.
&sdot ...
⋅ "Tip Text" during game load where it tells you about the picture that is being displayed
⋅ Weapon Status bar that shows ammo, etc.
⋅ Character status bar that shows hit points, radiation level, etc.
&sdot ...
- 02 Feb 2016, 02:38
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
Hi. I was hoping someone might be able to help me. I have been playing F4 for about a month now on a 5760X1080 setup. I have been using a combination of Flawless Widescreen and the Widescreen Fix mod by Daisuke. Although not perfect, it was good enough for me to play. then all of a sudden about two ...
- 27 Nov 2015, 22:35
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
Thanks so much Aiken Drum! I can now read the newspapers, notes and other items that cannot be zoomed. Plus the comic books no longer look stupid. This game is starting to look almost like it was meant to run like this out of the box. 
- 26 Nov 2015, 18:07
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
I was wondering if someone had addressed the issue of the tiny books such as the Diamond City Newspaper? In my 5520x1010 resolution, they are way too small to read and you cannot zoom in on them. Thanks
- 16 Nov 2015, 02:27
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
Is there any chance of getting this ultra squished magazine image fixed (as well as all those 'Examine Object' images)? I find it to be at this moment, the most annoying thing. Completely unnecessary as well:


- 14 Nov 2015, 19:07
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
I figured out how to remove the dark green boxes, at least from the HUD anyway. I'm guessing the process would be similar for other UI elements as well.
If you look through the scripts embedded in the SWF files, there is a 'bUseShadedBackground = true;' included in some of them. Setting that to ...
If you look through the scripts embedded in the SWF files, there is a 'bUseShadedBackground = true;' included in some of them. Setting that to ...
- 14 Nov 2015, 19:02
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
a little help please,
I have done all the following but out of the 3 monitors i have the game is only playing on my middle and right monitor, wallpaper is still showing on my left. what do i need to do to have all 3 monitors working?
thank you in advance.
Are all your monitors the same physical ...
I have done all the following but out of the 3 monitors i have the game is only playing on my middle and right monitor, wallpaper is still showing on my left. what do i need to do to have all 3 monitors working?
thank you in advance.
Are all your monitors the same physical ...
- 14 Nov 2015, 03:04
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
I have a 21.8 in the middle and 2 23"s on the left and right. 70 is about right for me as far as FOV goes other than the Pip-Boy. WIth your recommended settings it is exactly like my original screenshot.
I HATE the fact that in order to be able to play at all...i.e. Pip-Boy usable, the 2 side ...
I HATE the fact that in order to be able to play at all...i.e. Pip-Boy usable, the 2 side ...
- 14 Nov 2015, 02:56
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
So I have 3 monitors, eyefinity set to 5520 x 1010. I have downloaded the fix from page 20 and set the fSafeZoneX to 250 and the fSafeZoneXWide to 1400 and that makes the game almost usable. BUT the Pip-Boy is way too big for the screen, as shown below. Anyone have any ideas how to get this fixed ...
- 14 Nov 2015, 02:38
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603874
Re: Fallout 4 Eyefinity/Surround
So I have 3 monitors, eyefinity set to 5520 x 1010. I have downloaded the fix from page 20 and set the fSafeZoneX to 250 and the fSafeZoneXWide to 1400 and that makes the game almost usable. BUT the Pip-Boy is way too big for the screen, as shown below. Anyone have any ideas how to get this fixed ...
